assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
Intercept orders for Mosow, pls.
2 bombers, 3 figs vs 2 UK figs.
Having said that; I cant remember if I gave my bombers bombing or attack orders, lol. Its bombing, of course. If attack, I will let them die, roll in the Forum and edit everything accordingly. Sorry.
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Romania to Russia
1 bomber moved from Romania to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Nenetsia to Vologda
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Rostov to Turkey
Germans take Turkey from Neutral_True
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Ukraine to Northern Italy
1 tactical_bomber moved from Ukraine to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 transport placed in 97 Sea Zone
3 infantry placed in France
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kansu to Shensi
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Need OOL for the sea battle sz 42, please. I scored two times with my subs so far, no other rolls made.
Can you give a genereal one, or do you want to go round by round?
First question was silly, you have ACs to tip. Here are the surface ships and air hits.
post to not let thread move to page 4.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Central Mongolia to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
8 submarines moved from 36 Sea Zone to 35 Sea Zone
8 submarines moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Hopei
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 6 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 1 infantry and 2 mech_infantrys in Burma, round 1 : 2/9 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 8 submarines, 2 tactical_bombers and 2 transports
ANZAC defend with 1 transport; Americans defend with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 8 submarines in 42 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 1 : 8/12 hits
Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 7/13 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 5 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 9/12 hits
Americans roll dice for 5 fighters in 42 Sea Zone, round 2 : 4/5 hits
5 fighters owned by the Americans , 1 transport owned by the ANZAC , 1 carrier owned by the Japanese , 1 transport owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 97
Casualties for Japanese: 1 carrier, 2 fighters and 5 submarines
Casualties for ANZAC: 1 transport
Casualties for Americans: 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Battle in Java
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 armour and 2 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
I decided to go forward and keep best defense for you.
You can contest this battle anytime if you would have done anything anything differently, I will just continue from the last OOL file I posted.
My apologies. You may notice an attack that never should have happened. I had two game files open and did a move for the other game! a 0% attack against Italy makes no sense in this game, so I am redoing the US turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 factory_minor, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 mech_infantrys moved from Central America to Venezuela
1 tactical_bomber moved from 64 Sea Zone to Venezuela
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 artilleries and 2 infantry moved from Spain to Portugal
1 fighter moved from Gibraltar to Portugal
9 artilleries and 7 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from Eastern United States to Spain
Combat - Americans
Battle in Venezuela
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Portugal
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 fighter moved from Portugal to Spain
1 fighter and 1 tactical_bomber moved from Venezuela to Central America
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 artillery and 1 infantry placed in Western United States
5 armour and 5 infantry placed in Eastern United States
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Iraq
3 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,1,5,5,1,3,2,3,5,1,1,1,3,4,3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
6 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Switzerland to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 8 infantry and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 8 infantry and 3 mech_infantrys in Southern France, round 1 : 1/11 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Switzerland to France
1 infantry moved from Switzerland to France
1 infantry moved from Southern Italy to Northern Italy
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 submarines and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to Tobruk
Place Units - Italians
1 submarine placed in 97 Sea Zone
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 12 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
8 infantry and 1 mech_infantry moved from Turkey to Iraq
1 fighter moved from Ukraine to Iraq
1 fighter moved from Ukraine to Iraq
1 bomber moved from Ukraine to Trans-Jordan
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
3 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 submarines and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 9 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 3 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 1 : 12/24 hits
Americans roll dice for 9 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 1 : 9/18 hits
5 artilleries owned by the Americans , 9 infantry owned by the Germans and 7 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 11/15 hits
Americans roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 4/6 hits
4 artilleries owned by the Americans , 3 infantry owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 artillery and 12 infantry
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Casualties for Americans: 9 artilleries and 7 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 factory_minor, 3 fighters, 5 infantry and 3 tactical_bombers
Germans roll dice for 2 fighters, 8 infantry and 1 mech_infantry in Iraq, round 1 : 5/11 hits
British roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Iraq, round 1 : 4/11 hits
5 infantry owned by the British and 4 infantry owned by the Germans lost in Iraq
Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits
British roll dice for 3 fighters and 3 tactical_bombers in Iraq, round 2 : 6/6 hits
1 tactical_bomber owned by the British , 4 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Iraq
retreated to Iraq
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter, 8 infantry and 1 mech_infantry
Casualties for British: 5 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Iraq to Turkey
1 bomber moved from Trans-Jordan to Turkey
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Rostov to Turkey
1 mech_infantry moved from Rostov to Turkey
1 aaGun moved from Rostov to Caucasus
1 armour moved from Rostov to Turkey
1 armour moved from Rostov to Turkey
1 armour moved from Rostov to Turkey
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to France
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
9 infantry placed in Western Germany
Germans undo move 1.
1 submarine placed in 113 Sea Zone
1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 armour and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 armour moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from French Indo China to India
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 armour moved from Urals to Kansu
1 tactical_bomber moved from Anhwe to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western Australia
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 fighter in Kansu, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 armour owned by the Japanese lost in Kansu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 8 armour, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 1 harbour and 12 infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/6 hits
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
Japanese roll dice for 8 armour, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in India, round 1 : 9/21 hits
UK_Pacific roll dice for 2 aaGuns, 1 fighter and 12 infantry in India, round 1 : 2/13 hits
8 infantry owned by the British , 2 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
Japanese roll dice for 8 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in India, round 2 : 8/19 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in India, round 2 : 0/5 hits
4 infantry owned by the British and 1 fighter owned by the ANZAC lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 8 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns and 12 infantry
Non Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 battleship moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from Celebes to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from Manchuria to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 tactical_bomber moved from Kansu to Timguska
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Yunnan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
1 mech_infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs