sent a chat so we don’t clutter up this thread
X-DAP-05 TeamBoldDutch vs. DairyQryn
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if you have to attack afghanistan then yes remove those units.
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well, my work here is done. even after all the incredible luck you have enjoyed to this point, you are SCREWED unless you get super lucky from here on out AS WELL. and if that happens, then well, as i said, there are only two alternatives - you either got EXTREMELY lucky and won a game you had no business winning, or you hacked the dicey. either way, i’m comfortable as hell with the loss.
cheers
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@Cow:
if you have to attack afghanistan then yes remove those units.
by all means remove them buddy. you seem pretty certain of the rules… :-D :-D :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 2 armour, 6 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
3 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Hopei to Shensi
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to Amur
2 artilleries and 10 infantry moved from Manchuria to Amur
4 fighters and 5 tactical_bombers moved from Jehol to Amur
2 fighters moved from 19 Sea Zone to Amur
2 bombers moved from Kwangsi to Russia -
intercept orders needed @ russia.
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veq i don’t want to hear any more complaints about how i’m smack talking with Cow, he’s getting a dose of his own medicine… he’s been dishing it out all tournament and now he’s gonna get dealt. it’s not directed at you in any way.
by the way, kudos on tripleA correctly allowing the noncom over afghanistan. not sure if that was intentionally programmed but either way, it allowed the correct move to occur.
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I will remove them once a ruling is made indicated that is something you would have had to have done. If your current move is legal then they can stay. If a ruling is found that you do not have to attack it, you can have your tactical back.
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intercept? Japan is posted.
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no i’d rather just go with your rule.
no intercept.
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no i’d rather just go with your rule.
no intercept.
remove the afghan on your J5 noncom :-D
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intercept orders posted - ROLL IT!!! i sure hope none get shot down.
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intercept orders posted - ROLL IT!!! i sure hope none get shot down.
i want you at FULL STRENGTH. cuz you are going down HARD and i want to take our time, dismantling a moster slowly.
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0 for 8 on aa, beautiful… i was really hoping for that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 2 armour, 6 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
3 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Hopei to Shensi
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to Amur
2 artilleries and 10 infantry moved from Manchuria to Amur
4 fighters and 5 tactical_bombers moved from Jehol to Amur
2 fighters moved from 19 Sea Zone to Amur
2 bombers moved from Kwangsi to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 1 : 4/6 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 1 : 4/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 10 fighters, 10 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry; Americans defend with 2 infantry
AA guns fire in Amur : 0/6 hits
Japanese roll dice for 2 artilleries, 10 fighters, 10 infantry and 6 tactical_bombers in Amur, round 1 : 12/28 hits
Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 1 : 7/13 hits
8 infantry owned by the Russians , 7 infantry owned by the Japanese , 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 10 fighters, 3 infantry and 6 tactical_bombers in Amur, round 2 : 10/21 hits
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 10 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Russia to Bryansk
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
8 fighters moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Manchuria
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Amur to Manchuria
1 fighter and 5 tactical_bombers moved from Amur to Jehol
1 artillery moved from Anhwe to Hopei
1 fighter moved from Shensi to Hopei
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
3 artilleries and 1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
6 artilleries and 4 infantry placed in Japan
2 armour and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 2.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 fighter
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 aaGun, 1 fighter and 5 tactical_bombers
Manchuria : 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 artilleries and 3 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 submarine
39 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 transports
Bryansk : 2 bombersProduction/PUs Summary :
Germans : 56 / 66
Russians : 23 / 24
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 2 / 6
British : 31 / 30
UK_Pacific : 5 / 7
Italians : 12 / 12
ANZAC : 12 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Remove the 2 inf if you want. I could care less.
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you now have about 5 more japanese aircraft than you should. geez this is going to be EPIC when you lose.
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you now have about 5 more japanese aircraft than you should. geez this is going to be EPIC when you lose.
if you lose, you will NEVER live it down. i don’t expect to see you back on this site for at least a year till the shame wears off… :lol:
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Guys, please…. remember the other board…
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yes right… cow, i created a thread for you to explain how you lost this one - please start taking advantage of it - i want to print the whole thing out an mount it on my wall when you go down in flames.
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Oh yeah my Japan bombers wanted to tell you this after they did their damage.
Bang.
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