Scramble to sz97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in Egypt
British attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
3 fighters and 3 tactical_bombers moved from Egypt to Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,6,5,3,3,2,5,2,4,3,3,6,4,1,1,6,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
I forgot to move 2 british planes
wow…Spain.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Syria
1 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
British roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Syria
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Syria, round 1 : 1/2 hits
British roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
If you are on, I would love to do Germany before I go to bed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Western Australia
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Intercept orders for Mosow, pls.
2 bombers, 3 figs vs 2 UK figs.
Having said that; I cant remember if I gave my bombers bombing or attack orders, lol. Its bombing, of course. If attack, I will let them die, roll in the Forum and edit everything accordingly. Sorry.
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Romania to Russia
1 bomber moved from Romania to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Nenetsia to Vologda
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Rostov to Turkey
Germans take Turkey from Neutral_True
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Ukraine to Northern Italy
1 tactical_bomber moved from Ukraine to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 transport placed in 97 Sea Zone
3 infantry placed in France
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kansu to Shensi
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Need OOL for the sea battle sz 42, please. I scored two times with my subs so far, no other rolls made.
Can you give a genereal one, or do you want to go round by round?
First question was silly, you have ACs to tip. Here are the surface ships and air hits.
post to not let thread move to page 4.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Central Mongolia to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
8 submarines moved from 36 Sea Zone to 35 Sea Zone
8 submarines moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Hopei
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 6 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 1 infantry and 2 mech_infantrys in Burma, round 1 : 2/9 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 8 submarines, 2 tactical_bombers and 2 transports
ANZAC defend with 1 transport; Americans defend with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 8 submarines in 42 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 1 : 8/12 hits
Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 7/13 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 5 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 9/12 hits
Americans roll dice for 5 fighters in 42 Sea Zone, round 2 : 4/5 hits
5 fighters owned by the Americans , 1 transport owned by the ANZAC , 1 carrier owned by the Japanese , 1 transport owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 97
Casualties for Japanese: 1 carrier, 2 fighters and 5 submarines
Casualties for ANZAC: 1 transport
Casualties for Americans: 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Battle in Java
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 armour and 2 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
I decided to go forward and keep best defense for you.
You can contest this battle anytime if you would have done anything anything differently, I will just continue from the last OOL file I posted.
My apologies. You may notice an attack that never should have happened. I had two game files open and did a move for the other game! a 0% attack against Italy makes no sense in this game, so I am redoing the US turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 factory_minor, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 mech_infantrys moved from Central America to Venezuela
1 tactical_bomber moved from 64 Sea Zone to Venezuela
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 artilleries and 2 infantry moved from Spain to Portugal
1 fighter moved from Gibraltar to Portugal
9 artilleries and 7 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from Eastern United States to Spain
Combat - Americans
Battle in Venezuela
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Portugal
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 fighter moved from Portugal to Spain
1 fighter and 1 tactical_bomber moved from Venezuela to Central America
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 artillery and 1 infantry placed in Western United States
5 armour and 5 infantry placed in Eastern United States
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs