L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2

  • 25 24 23 22 15 11 10 Official Q&A Mod

    It’s why I don’t take the Axis  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, time for the hen-pecking to continue  :evil:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from India to West India

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 30 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Gonna make one edit to the French - one minute

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Also says in game notes:
    2 French INF on 1 USA TP in 110

  • 16

    I’ll need scramble orders for Russia; 3 bombers.

    If you want to scramble here, please roll your intercepters in forum, quick clicking as led me past the point in the turn.

    2 Combat.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Friendly reminder that SBR is supposed to be resolved before any other battles
    Didn’t really matter here - just for future reference

    Intercepting with 4 fighters
    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 4)DiceRolls: 4@1; Total Hits: 04@1: (2, 3, 2, 4)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh my goodness, you have been charmed
    Yet another tech hit

    Lose USA fighter

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 4 artilleries and 14 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from Ukraine to Rostov
                3 bombers moved from Belarus to Russia
                1 artillery and 5 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Bryansk
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  1/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Bryansk, round 1 :  3/8 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Rostov, round 1 :  0/6 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Russia: 1 fighter
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Rostov to Bryansk
                3 tactical_bombers moved from Bryansk to Belarus
                2 infantry moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 artillery and 3 infantry placed in Southern France
                1 artillery and 3 infantry placed in France
                1 artillery and 3 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Ukraine
                2 infantry placed in Germany
                Germans undo move 5.
                2 infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,1,4
                Germans collect 51 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 2 tactical_bombers
        Romania : 2 infantry
        Germany : 1 factory_major
        Holland Belgium : 2 infantry
        Northern Italy : 2 infantry
        Southern Italy : 2 infantry
        Belarus : 1 flag, 1 aaGun, 4 infantry and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 artilleries and 4 infantry
        Rostov : 1 flag, 1 artillery and 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 62
        Russians : 19 / 25
        Japanese : 32 / 53
        Americans : 52 / 75
        Chinese : 23 / 31
        British : 37 / 43
        UK_Pacific : 14 / 19
        Italians : 10 / 11
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 12 PUs; 0 techTokens;
                Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Tambov to Rostov
                2 armour moved from Russia to Rostov
                2 mech_infantrys moved from Russia to Rostov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Rostov from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 4 infantry
                    Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Tambov to Rostov
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 1 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 bombers moved from Japan to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 14 Sea Zone
                1 artillery and 2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Java
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery, 2 carriers and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 carriers, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Java, round 1 :  5/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 8 Sea Zone to Japan
                4 fighters moved from Java to 42 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 airfield and 3 infantry placed in Korea
                1 artillery and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 1 factory_minor and 5 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 12 infantry
        Ceylon : 1 flag
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag
        Amur : 1 flag, 1 aaGun
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 2 infantry
        Buryatia : 1 flag, 1 artillery and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        41 Sea Zone : 1 flag
        14 Sea Zone : 1 submarine
        8 Sea Zone : 1 submarine
        6 Sea Zone : 3 destroyers and 1 transport
        54 Sea Zone : 1 submarine
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 19 / 22
        Japanese : 39 / 44
        Americans : 52 / 75
        Chinese : 23 / 31
        British : 37 / 43
        UK_Pacific : 14 / 19
        Italians : 10 / 11
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Didn’t let me post

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from Russia to Novgorod
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 14 Sea Zone
                1 fighter moved from Western United States to 14 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Tambov to Smolensk
                1 bomber moved from Sikang to Smolensk
                1 bomber moved from India to Ukraine
                2 fighters and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Western United States to 14 Sea Zone
                1 submarine moved from 10 Sea Zone to 14 Sea Zone

    Combat - Americans
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Smolensk
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 submarine
                Battle in 14 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 9 Sea Zone to 26 Sea Zone
                2 fighters moved from 14 Sea Zone to 26 Sea Zone
                1 armour and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from 10 Sea Zone to Western United States
                1 aaGun moved from British Columbia to Western United States
                1 aaGun moved from British Columbia to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                1 fighter moved from 54 Sea Zone to Queensland
                1 bomber moved from Ukraine to Rostov
                2 fighters moved from Sikang to Rostov
                1 fighter moved from Smolensk to Rostov
                1 tactical_bomber moved from Smolensk to Rostov
                1 bomber moved from Smolensk to Rostov
                1 bomber moved from Novgorod to Rostov
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                3 destroyers placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Finally get good dice (except for another tech miss) and I was in local mode

    When I uploaded the map saying “wouldn’t let me post” I still hadn’t realized that the reason I couldn’t post was that I was in local mode.  So I wasn’t trying to pull anything.  And if I had got really bad dice and lost aircraft and subs all over the place, I still would have posted that first file without knowing I was in local mode.

    Still, since the dice didn’t hit the server you have the right to make me roll everything over again.

    Will wait for your decision.  Thanks

  • 16

    @Gamerman01:

    Finally get good dice (except for another tech miss) and I was in local mode

    When I uploaded the map saying “wouldn’t let me post” I still hadn’t realized that the reason I couldn’t post was that I was in local mode.  So I wasn’t trying to pull anything.  And if I had got really bad dice and lost aircraft and subs all over the place, I still would have posted that first file without knowing I was in local mode.

    Still, since the dice didn’t hit the server you have the right to make me roll everything over again.

    Will wait for your decision.  Thanks

    Go ahead and play, I have no reason to doubt your integrety.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks
    I was asking myself, what if I got horrible dice?  Would I have breathed a sigh of relief that I was only in local mode and re-done the turn?  But then I realized that I had posted it anyway

    OK, proceeding

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Jehol to Manchuria
                3 artilleries moved from Jehol to Anhwe
                2 infantry moved from Yunnan to Burma
                3 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Jehol to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe
                1 infantry placed in Kiangsi
                1 artillery and 3 infantry placed in Anhwe
                Chinese undo move 1.
                2 infantry placed in Sikang
                2 infantry placed in Kansu
                Chinese undo move 4.
                Chinese undo move 3.
                2 infantry placed in Yunnan
                2 infantry placed in Anhwe
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @PGMatt:

    Go ahead and play, I have no reason to doubt your integrety.

    Yeah, cheaters don’t roll 12-15 tech dice without a hit

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - British
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                4 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                3 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from Normandy Bordeaux to Southern France
                3 fighters moved from United Kingdom to Southern France
                2 infantry moved from French Guiana to 88 Sea Zone
                2 armour and 1 mech_infantry moved from Tambov to Rostov
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Malaya to Yunnan

    Combat - British
                Battle in Southern France
                    British attack with 2 artilleries, 1 bomber, 7 fighters and 6 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun, 1 artillery and 4 infantry
                    British win, taking Southern France from Germans with 2 artilleries, 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 aaGun, 1 artillery and 4 infantry

    Non Combat Move - British
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                2 fighters moved from Southern France to Normandy Bordeaux
                1 armour moved from India to Eastern Persia
                2 aaGuns and 2 infantry moved from Shan State to Yunnan
                4 infantry moved from India to West India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Tanganyika Territory

    Place Units - British
                2 submarines and 1 transport placed in 71 Sea Zone
                5 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 fighter

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