Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Freefolk
2 hobbitss moved from Minhiriath to N. Enedwaith
1 lightCavalry moved from Hobbiton to N. Enedwaith
3 lightCavalrys moved from Bree to N. Enedwaith
2 lightCavalrys moved from Cardolan to N. Enedwaith
1 lightCavalry moved from Rhudaur to N. Enedwaith
Combat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 hobbitss and 7 lightCavalrys
Goblins defend with 4 wargss
Freefolk win, taking N. Enedwaith from Goblins with 2 hobbitss and 7 lightCavalrys remaining. Battle score for attacker is 20
Casualties for Goblins: 4 wargss
Non Combat Move - Freefolk
1 archers moved from Rhudaur to Eregion
2 archerss and 3 spearInfantrys moved from Cardolan to Eregion
1 archers and 2 spearInfantrys moved from S. Downs to Cardolan
1 hobbits moved from Breelands to S. Downs
Place Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Mordor
Mordor buy 8 orcss; Remaining resources: 1 PUs;
Combat Move - Mordor
1 orcs moved from Gorgoroth to Minas Morgul
1 orcs, 1 siegeTower and 4 trollss moved from Minas Morgul to N. Ithilien
5 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
1 nazgul moved from Rhovanion to Gladden
1 nazgul moved from Rhovanion to W. Mirkwood
1 nazgul moved from N. Ithilien to E. Emnet
Combat - Mordor
Battle in W. Mirkwood
Mordor attack with 1 nazgul
Elves defend with 1 ents
Mordor win with 1 nazgul remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Battle in Gladden
Mordor attack with 1 nazgul
Elves defend with 1 ents
Units damaged: 1 nazgul owned by the Mordor
retreated to Gladden
Battle in E. Emnet
Mordor attack with 1 nazgul
Rohan defend with 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
Mordor winElves win with 1 ents remaining with 1 nazgul remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Non Combat Move - Mordor
1 nazgul moved from E. Emnet to N. Ithilien
1 nazgul moved from Gladden to S. Mirkwood
1 nazgul moved from W. Mirkwood to S. Mirkwood
Place Units - Mordor
5 orcss placed in Minas Morgul
1 orcs placed in Udun
2 orcss placed in Barad Dur
Turn Complete - Mordor
Mordor collect 23 PUs; end with 24 PUs total
2 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rohan
Rohan buy 3 lightCavalrys and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 lightCavalry moved from Westfold to S. Dunland
Rohan take S. Dunland from Saruman
1 lightCavalry moved from S. Dunland to Enedwaith
Rohan take Enedwaith from Saruman
1 lightCavalry moved from Enedwaith to N. Enedwaith
Combat - Rohan
Non Combat Move - Rohan
1 spearInfantry moved from Eastfold to Anorien
3 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to Westfold
Place Units - Rohan
3 lightCavalrys placed in Helms Deep
3 spearInfantrys placed in Eastfold
Turn Complete - Rohan
Rohan collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Combat Move - Goblins
7 shooterss, 8 stabberss, 2 trollss and 5 wargss moved from Lorien to Celebran
5 shooterss and 3 stabberss moved from S. Caves to Celebran
1 bats moved from N. Caves to Celebran
2 shooterss and 2 stabberss moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Elves
Combat - Goblins
Non Combat Move - Goblins
Turn Complete - Goblins
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Elves
Elves buy 13 hobbitss and 6 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
1 ents moved from Gladden to Anduin East Bank
Elves take Anduin East Bank from Saruman
1 hobbits moved from Eregion to N. Dunland
4 eagless moved from Eregion to N. Dunland
1 hobbits moved from Eregion to N. Caves
Elves take N. Caves from Goblins
Combat - Elves
Battle in N. Dunland
Elves attack with 4 eagless and 1 hobbits
Saruman defend with 1 orcs
Elves win, taking N. Dunland from Goblins with 4 eagless and 1 hobbits remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Non Combat Move - Elves
4 eagless moved from N. Dunland to Moria
3 hobbitss moved from Eregion to Moria
8 hobbitss moved from Rivendell to Eregion
3 hunterss moved from Rivendell to Moria
1 ents moved from Carrock to Gladden
1 ents moved from E. Mirkwood to W. Mirkwood
1 eagles moved from High Mirkwood to N. Dale
1 hobbits moved from High Mirkwood to Carrock
1 hobbits moved from High Mirkwood to N. Mirkwood
Place Units - Elves
3 hunterss placed in High Mirkwood
8 hobbitss placed in Rivendell
5 hobbitss and 3 hunterss placed in Moria
Turn Complete - Elves
Elves collect 33 PUs; end with 34 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Haradrim
Haradrim buy 2 galleons and 3 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 galleons moved from Bay of Harad to Umbar Peninsula Coast
2 caravels and 5 galleons moved from S. W. Central Sea Zone to Umbar Peninsula Coast
1 raft moved from Harad Sea Coast to Umbar Peninsula Coast
1 oliphant moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
2 galleons and 3 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Gondor
Gondor buy 1 galleon, 1 raft, 6 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs;
Combat Move - Gondor
1 undead moved from Lebennin to Gilrain
1 raft and 1 undead moved from Gilrain to Anduin Mouth
1 undead moved from Anduin Mouth to S. Ithilien
5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches moved from E. Osg. to N. Ithilien
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 raft and 1 spearInfantry moved from Anduin Mouth to Lower Anduin
1 spearInfantry moved from Lower Anduin to N. Ithilien
3 heavyCavalrys and 1 trebuche moved from W. Osg. to Anduin Mouth
3 heavyCavalrys and 1 trebuche moved from Anduin Mouth to S. Ithilien
4 spearInfantrys moved from Lossarnach to Anduin Mouth
4 spearInfantrys moved from Anduin Mouth to S. Ithilien
3 spearInfantrys moved from Lossarnach to Anduin Mouth
3 spearInfantrys moved from Anduin Mouth to S. Ithilien
1 caravel and 2 rafts moved from Gilrain to Anduin Mouth
1 towerGuard moved from Lossarnach to Anduin Mouth
2 spearInfantrys moved from W. Osg. to Anduin Mouth
2 spearInfantrys and 1 towerGuard moved from Anduin Mouth to S. Ithilien
Combat - Gondor
Battle in N. Ithilien
Gondor attack with 5 heavyCavalrys, 6 spearInfantrys, 4 towerGuards and 4 trebuches
Mordor defend with 1 nazgul, 9 orcss, 1 siegeTower and 4 trollss
Gondor roll dice for 5 heavyCavalrys, 6 spearInfantrys, 4 towerGuards and 4 trebuches in N. Ithilien, round 1 : 9/19 hits
Units damaged: 1 nazgul owned by the Mordor
Mordor roll dice for 1 nazgul, 9 orcss, 1 siegeTower and 4 trollss in N. Ithilien, round 1 : 4/15 hits
4 spearInfantrys owned by the Gondor and 8 orcss owned by the Mordor lost in N. Ithilien
Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towerGuards and 4 trebuches in N. Ithilien, round 2 : 5/15 hits
Mordor roll dice for 1 nazgul, 1 orcs, 1 siegeTower and 4 trollss in N. Ithilien, round 2 : 1/7 hits
3 trollss owned by the Mordor , 1 spearInfantry owned by the Gondor , 1 orcs owned by the Mordor and 1 siegeTower owned by the Mordor lost in N. Ithilien
Gondor roll dice for 5 heavyCavalrys, 1 spearInfantry, 4 towerGuards and 4 trebuches in N. Ithilien, round 3 : 6/14 hits
Mordor roll dice for 1 nazgul and 1 trolls in N. Ithilien, round 3 : 0/2 hits
1 nazgul owned by the Mordor and 1 trolls owned by the Mordor lost in N. Ithilien
Gondor win, taking N. Ithilien from Mordor with 5 heavyCavalrys, 1 spearInfantry, 4 towerGuards and 4 trebuches remaining. Battle score for attacker is 67
Casualties for Gondor: 5 spearInfantrys
Casualties for Mordor: 1 nazgul, 9 orcss, 1 siegeTower and 4 trollss
Battle in S. Ithilien
Gondor attack with 3 heavyCavalrys, 9 spearInfantrys, 1 towerGuard, 1 trebuche and 1 undead
Haradrim defend with 1 oliphant; Khand defend with 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys
Gondor roll dice for 3 heavyCavalrys, 9 spearInfantrys, 1 towerGuard, 1 trebuche and 1 undead in S. Ithilien, round 1 : 3/15 hits
Units damaged: 1 oliphant owned by the Haradrim
Mordor roll dice for 1 oliphant, 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys in S. Ithilien, round 1 : 2/10 hits
1 undead owned by the Gondor , 1 spearInfantry owned by the Gondor , 1 raiders owned by the Khand and 1 warWolves owned by the Khand lost in S. Ithilien
Gondor roll dice for 3 heavyCavalrys, 8 spearInfantrys, 1 towerGuard and 1 trebuche in S. Ithilien, round 2 : 3/13 hits
Mordor roll dice for 1 oliphant, 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in S. Ithilien, round 2 : 3/8 hits
3 spearInfantrys owned by the Gondor and 3 raiderss owned by the Khand lost in S. Ithilien
Gondor roll dice for 3 heavyCavalrys, 5 spearInfantrys, 1 towerGuard and 1 trebuche in S. Ithilien, round 3 : 5/10 hits
Mordor roll dice for 1 oliphant, 2 raiderCavalrys and 2 xbowInfantrys in S. Ithilien, round 3 : 2/5 hits
2 xbowInfantrys owned by the Khand , 2 raiderCavalrys owned by the Khand , 2 spearInfantrys owned by the Gondor and 1 oliphant owned by the Haradrim lost in S. Ithilien
Gondor win, taking S. Ithilien from Mordor with 3 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 31
Casualties for Haradrim: 1 oliphant
Casualties for Gondor: 6 spearInfantrys and 1 undead
Casualties for Khand: 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys
Non Combat Move - Gondor
6 spearInfantrys moved from Minas Tirith to Lossarnach
1 raft moved from N. E. Central Sea Zone to S. Gondor Coast
1 raft moved from Morthond to N. E. Central Sea Zone
1 raft moved from Morthond to Gilrain
Place Units - Gondor
1 galleon and 1 raft placed in Morthond
1 spearInfantry and 1 towerGuard placed in E. Osg.
2 spearInfantrys placed in W. Osg.
1 spearInfantry placed in Anfalas
2 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
Territory Summary for Gondor :
N. Ithilien : 5 heavyCavalrys, 1 spearInfantry, 4 towerGuards and 4 trebuches
S. Ithilien : 3 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 1 trebuche
E. Osg. : 1 castle, 1 spearInfantry and 1 towerGuard
W. Osg. : 1 castle and 2 spearInfantrys
Minas Tirith : 1 castle, 7 fortificationss, 2 spearInfantrys and 4 towers
Lossarnach : 6 spearInfantrys
Anfalas : 1 castle, 3 fortificationss and 1 spearInfantry
Andrast : 1 castle and 4 fortificationss
Anduin Mouth : 1 caravel, 8 galleons and 6 rafts
Gilrain : 1 raft
Lower Anduin : 1 raft
Morthond : 1 galleon and 1 raft
S. Gondor Coast : 1 raft
N. E. Central Sea Zone : 1 raft
N. W. Central Sea Zone : 1 raft
Production/PUs Summary :
Saruman : 12 / 16
Freefolk : 17 / 18
Mordor : 21 / 24
Rohan : 20 / 20
Goblins : 8 / 0
Elves : 33 / 34
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 19 / 23
Dale : 12 / 12
Khand : 10 / 10
Dwarves : 12 / 12
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 30 times
3 was rolled 16 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 22 times
Average roll : 3,594
Median : 4,000
Variance : 1,159
Standard Deviation : 1,077
Total rolls : 133
Gondor Combat
1 was rolled 10 times
2 was rolled 21 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3,558
Median : 4,000
Variance : 1,435
Standard Deviation : 1,198
Total rolls : 86
Mordor Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3,660
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 47
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rhun
Rhun buy 1 warChariot and 2 warWagons; Remaining resources: 1 PUs;
Combat Move - Rhun
4 spearInfantrys moved from Rhun to Celduin
2 spearInfantrys moved from E. Rhovanion to Celduin
5 chariotArcherss and 2 warChariots moved from E. Rhovanion to S. Dale
Rhun take S. Dale from Dale
1 chariotArchers, 1 spearInfantry and 1 warChariot moved from N. Rhun to S. Dale
1 spearInfantry moved from Iron Hills to Withered Heath
Rhun take Withered Heath from Neutral
Combat - Rhun
Battle in Celduin
Rhun attack with 6 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking Celduin from Dale with 6 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
2 warWagons placed in Iron Hills
1 warChariot placed in Rhun
Turn Complete - Rhun
Rhun collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Dale
Dale buy 4 archerss; Remaining resources: 0 PUs;
Combat Move - Dale
1 heavyCavalry moved from N. Dale to Rhun
Dale take N. Rhun from Rhun
1 lightCavalry moved from N. Dale to Rhun
1 lightCavalry moved from Lake Town to Rhun
1 archers and 1 spearInfantry moved from N. Dale to Withered Heath
Combat - Dale
Battle in Withered Heath
Dale attack with 1 archers and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers and 1 spearInfantry in Withered Heath, round 1 : 0/2 hits
Rhun roll dice for 1 spearInfantry in Withered Heath, round 1 : 0/1 hits
Dale roll dice for 1 archers and 1 spearInfantry in Withered Heath, round 2 : 0/2 hits
Rhun roll dice for 1 spearInfantry in Withered Heath, round 2 : 1/1 hits
1 archers owned by the Dale lost in Withered Heath
Dale roll dice for 1 spearInfantry in Withered Heath, round 3 : 1/1 hits
Rhun roll dice for 1 spearInfantry in Withered Heath, round 3 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Withered Heath
Rhun win with no units remaining. Battle score for attacker is -3
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 archers and 1 spearInfantry
Battle in Rhun
Dale attack with 1 heavyCavalry and 2 lightCavalrys
Rhun defend with 1 castle, 2 fortificationss and 1 warChariot
Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in Rhun, round 1 : 0/3 hits
Rhun roll dice for 2 fortificationss and 1 warChariot in Rhun, round 1 : 1/3 hits
1 lightCavalry owned by the Dale lost in Rhun
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Rhun, round 2 : 1/2 hits
Rhun roll dice for 2 fortificationss and 1 warChariot in Rhun, round 2 : 0/3 hits
1 fortifications owned by the Rhun lost in Rhun
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Rhun, round 3 : 1/2 hits
Rhun roll dice for 1 fortifications and 1 warChariot in Rhun, round 3 : 0/2 hits
1 fortifications owned by the Rhun lost in Rhun
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Rhun, round 4 : 0/2 hits
Rhun roll dice for 1 warChariot in Rhun, round 4 : 1/1 hits
1 lightCavalry owned by the Dale lost in Rhun
Dale roll dice for 1 heavyCavalry in Rhun, round 5 : 0/1 hits
Rhun roll dice for 1 warChariot in Rhun, round 5 : 0/1 hits
Dale roll dice for 1 heavyCavalry in Rhun, round 6 : 0/1 hits
Rhun roll dice for 1 warChariot in Rhun, round 6 : 0/1 hits
Dale roll dice for 1 heavyCavalry in Rhun, round 7 : 1/1 hits
Rhun roll dice for 1 warChariot in Rhun, round 7 : 1/1 hits
1 heavyCavalry owned by the Dale and 1 warChariot owned by the Rhun lost in Rhun
Rhun win with no units remaining. Battle score for attacker is -3
Casualties for Rhun: 2 fortificationss and 1 warChariot
Casualties for Dale: 1 heavyCavalry and 2 lightCavalrys
Non Combat Move - Dale
3 archerss and 2 spearInfantrys moved from N. Dale to Lonely Mtn.
Place Units - Dale
4 archerss placed in Lake Town
Turning on Edit Mode
EDIT: Adding units owned by Dale to Lake Town: 1 lightCavalry
EDIT: Removing units owned by Dale from Anduin West Bank: 1 lightCavalry
EDIT: Turning off Edit Mode
Turn Complete - Dale
Dale collect 11 PUs; end with 11 PUs total
Territory Summary for Dale :
N. Rhun : 1 flag
Lake Town : 5 archerss, 1 castle, 4 fortificationss, 1 lightCavalry and 2 spearInfantrys
Lonely Mtn. : 3 archerss and 2 spearInfantrys
Anduin West Bank : 1 flag
Very bad luck… but it was definitely worth a try. :wink:
It was all part of my plan of course! Honest.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Khand
Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs;
Combat Move - Khand
3 raiderss and 2 trebuches moved from Harad Road to Khand
Non Combat Move - Khand
Place Units - Khand
2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
7 axeInfantrys, 1 cannon and 2 phalanxs moved from N. Dale to S. Dale
1 axeInfantry moved from N. Dale to S. Dale
1 axeInfantry moved from Lonely Mtn. to Withered Heath
Dwarves take Withered Heath from Rhun
Combat - Dwarves
Battle in S. Dale
Dwarves attack with 8 axeInfantrys, 1 cannon and 2 phalanxs
Rhun defend with 6 chariotArcherss, 1 spearInfantry and 3 warChariots
Rhun win with 4 chariotArcherss remaining. Battle score for attacker is -18
Casualties for Rhun: 2 chariotArcherss, 1 spearInfantry and 3 warChariots
Casualties for Dwarves: 8 axeInfantrys, 1 cannon and 2 phalanxs
Non Combat Move - Dwarves
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total
Man, it was me who wanted full dice, wasn’t it?
Please Edit the Dwarfs’ Mortar from N.Mirkwood to Lake Town, as I forgot this NCM. Thank you :-)
I’m glad I didn’t insist on LL, yeah.
I’ll edit and play my turn.
It was a canon, though, not a mortar.
It was a canon, though, not a mortar.
You’re right of course. I now realize that there are two types of artillery.
Sorry, but I never played that before, so it is sometimes hard for me to distinguish the units.
I remember from Napoleonic Empires that Mortars look quite different.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Saruman
Turning on Edit Mode
EDIT: Removing units owned by Dwarves from N. Mirkwood: 1 cannon
EDIT: Adding units owned by Dwarves to Lake Town: 1 cannon
EDIT: Turning off Edit Mode
Saruman buy 3 urukhais; Remaining resources: 1 PUs;
Combat Move - Saruman
1 urukhai moved from Enedwaith Coast to S. Dunland
Saruman take Enedwaith from Rohan
Saruman take S. Dunland from Rohan
3 urukhais moved from Celebran to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 3 urukhais
Rohan defend with 1 spearInfantry
Saruman win, taking Fangorn from Elves with 2 urukhais remaining. Battle score for attacker is -2
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 urukhai
Non Combat Move - Saruman
Place Units - Saruman
3 urukhais placed in Isengard
Turn Complete - Saruman
Saruman collect 16 PUs; end with 17 PUs total