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L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2


  • @PGMatt:

    but LRA still eludes me.

    Now I have to start preparing for it.  It’s getting more and more likely


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese
                1 bomber moved from Jehol to Shan State
                1 bomber moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Novosibirsk
                1 bomber moved from Russia to Novosibirsk
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium

    Combat - Americans
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Shan State to India
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Novosibirsk to Russia
                1 tactical_bomber moved from Novosibirsk to Tambov
                1 infantry moved from Siberia to Soviet Far East
                2 fighters moved from Jehol to Sikang
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                1 carrier moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                2 aaGuns moved from Alaska to British Columbia
                1 armour moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 3 Sea Zone to 9 Sea Zone
                1 mech_infantry moved from 1 Sea Zone to British Columbia
                1 bomber moved from Novosibirsk to Russia
                1 bomber moved from Shan State to Sikang

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 4.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • Lucky turn that time

    You know…… after missing the 15th tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                3 artilleries and 4 infantry moved from Kwangtung to Kiangsi
                3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
                6 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                4 infantry placed in Jehol
                2 infantry placed in Yunnan
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs


  • 'Bout freaking time!

    And I got a good one  :-)


  • Wonderful.
    I get jets, attack with all of them in a good sized battle, and don’t get any fours.  And a crappy round 1 roll to boot  :roll:


  • There we go.
    One meaningful jet hit, saving me one extra tank shot - woo woo

    Well, at least jets help a lot on SBR action


  • Back to my crappy luck


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Jet Power

    Activate Technology - British
                British activating Jet Power
                British giving technology to UK_Pacific: Jet Power

    Purchase Units - British
                British buy 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Malaya
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take Malaya from Japanese
                3 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                2 fighters moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 1 artillery, 1 bomber, 7 fighters and 5 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    British win with 1 bomber and 7 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 aaGun, 2 armour, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 artillery and 5 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to 110 Sea Zone
                3 fighters moved from Southern France to Normandy Bordeaux
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                3 destroyers moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Russia to Rostov
                2 armour moved from Caucasus to Tambov
                1 mech_infantry moved from Yunnan to Malaya
                4 infantry moved from Burma to India
                2 aaGuns and 2 infantry moved from Yunnan to Shan State
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Russia to Tambov

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery, 6 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,3,6,6,1,6,4,4,2
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 aaGun, 1 artillery and 4 infantry
        France : 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Bulgaria : 5 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 23 / 25
        Japanese : 36 / 53
        Americans : 55 / 75
        Chinese : 23 / 31
        British : 37 / 43
        UK_Pacific : 14 / 19
        Italians : 10 / 11
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    I am really hating the feeling that I am getting nickeled to death all around the board.


  • It’s why I don’t take the Axis  :-)


  • Alright, time for the hen-pecking to continue  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from India to West India

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 30 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French


  • Gonna make one edit to the French - one minute


  • Also says in game notes:
    2 French INF on 1 USA TP in 110

  • 16

    I’ll need scramble orders for Russia; 3 bombers.

    If you want to scramble here, please roll your intercepters in forum, quick clicking as led me past the point in the turn.

    2 Combat.tsvg


  • Friendly reminder that SBR is supposed to be resolved before any other battles
    Didn’t really matter here - just for future reference

    Intercepting with 4 fighters
    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 4)DiceRolls: 4@1; Total Hits: 04@1: (2, 3, 2, 4)


  • Oh my goodness, you have been charmed
    Yet another tech hit

    Lose USA fighter

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