28a1982d-64a1-490a-9a61-c8a7081044cb-dawg-40-v-mike-g40-start-round-5-russia-5.tsvg
G40 2e no tech Vold (axis) vs Entek no bid
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Scramble the Tach
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
3 armour and 5 mech_infantrys moved from Novgorod to Smolensk
2 armour, 6 mech_infantrys and 1 tactical_bomber moved from Baltic States to Smolensk
1 armour moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Poland to Bryansk
3 bombers moved from Poland to Russia
1 tactical_bomber moved from Bessarabia to Bryansk
1 tactical_bomber moved from Poland to Bryansk
2 infantry moved from Finland to Vyborg
1 infantry moved from Karelia to Vyborg
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZoneCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 3 submarines
British defend with 2 destroyers, 1 tactical_bomber and 2 transports
1 submarine owned by the Germans Submerged
British win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 2 destroyers and 2 transports
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8,3 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Germans attack with 5 armour, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 1 artillery
Germans win, taking Smolensk from Russians with 5 armour, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 aaGuns and 1 artillery
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
3 bombers moved from Russia to Ukraine
1 tactical_bomber moved from Smolensk to Novgorod
2 armour and 1 mech_infantry moved from Poland to Belarus
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
109 is one of those odd air/sub battles. You didn’t specify a OOL, and destroyers are typically the first loss. Once they were out of the way the plane and subs can’t touch each other, so the transports are next to go while the plane flies orbit.
Alternatively, I could have probably taken your tac instead of the dest to give the transports another round, but I think the outcome would have been the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Siberia to Amur
3 infantry moved from Amur to Buryatia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Buryatia : 3 infantry
Rostov : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 11 infantry and 1 mech_infantry
Tambov : 1 artillery and 2 infantry
Novosibirsk : 6 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 45 / 66
Americans : 50 / 72
Chinese : 7 / 9
British : 26 / 19
UK_Pacific : 11 / 0
Italians : 21 / 33
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
2 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Malaya
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 fighters and 2 tactical_bombers moved from Shan State to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
1 infantry moved from French Indo China to Siam
2 battleships, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 5 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Siam
2 bombers moved from Kwangsi to 6 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans Submerged
Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 bombers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in India
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from Alaska to 1 Sea Zone
2 artilleries moved from Alaska to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 15 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
2 artilleries moved from 10 Sea Zone to Western United States
2 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from Amur to Guam
1 bomber moved from Amur to GuamPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield, 1 bomber and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 1 armour, 1 fighter and 1 tactical_bomber
Morocco : 2 artilleries and 2 infantry
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 9
British : 26 / 19
UK_Pacific : 7 / 0
Italians : 21 / 33
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 3 infantry
Production/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 26 / 19
UK_Pacific : 7 / 0
Italians : 21 / 33
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 transport moved from 81 Sea Zone to 72 Sea ZonePlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag, 1 artillery and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
72 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 7 / 0
Italians : 21 / 33
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
Italians take Ethiopia from British
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in 72 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Northwest Persia to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
I’ll be offline today but i might be able to take my turn tomorrow. If not tomorrow definitely monday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/2 hits
1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from South Australia to Northern Territory
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
62 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 24 / 26
UK_Pacific : 7 / 0
Italians : 23 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to TobrukCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Scotland : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 26
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 24 / 26
UK_Pacific : 7 / 0
Italians : 23 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 armour and 11 mech_infantrys moved from Smolensk to Russia
1 armour and 1 infantry moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Belarus to Russia
1 artillery and 2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Russia
1 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Novgorod to VologdaCombat - Germans
Battle in Russia
Germans attack with 9 armour, 3 bombers, 1 fighter, 1 infantry, 14 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 2 armour, 1 factory_major, 11 infantry and 1 mech_infantry
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 9 mech_infantrys
Casualties for Russians: 2 armour, 11 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Archangel to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 bombers moved from Russia to Slovakia Hungary
1 bomber, 1 fighter and 3 tactical_bombers moved from Russia to Western Ukraine
1 bomber moved from Western Ukraine to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Vyborg to Finland
1 armour and 3 mech_infantrys moved from Eastern Poland to Germany
2 infantry moved from Northern Italy to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
5 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to SamaraCombat - Russians
Non Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Yakut S.S.R. : 3 infantry
Urals : 1 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Samara : 1 artillery and 3 infantry
114 Sea Zone : 1 cruiser
Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 97
Russians : 24 / 0
Japanese : 52 / 55
Americans : 50 / 71
Chinese : 4 / 4
British : 24 / 26
UK_Pacific : 7 / 0
Italians : 23 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Szechwan to Sikang
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Japan to 33 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to West India
1 infantry moved from India to West IndiaCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in New Guinea
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Sumatra from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Java: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 destroyers and 2 submarines
ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese winJapanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 transport remaining, taking Celebes from Dutch with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 37
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Sikang to HopeiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 68 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
sorry about the edit, I neglected to drop the troops on the island before the combat phase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Guam to 44 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 2 destroyers and 1 transport
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Germans: 2 destroyers and 1 transport
Casualties for Americans: 1 destroyer
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 bomber moved from 44 Sea Zone to GuamPlace Units - Americans
1 battleship, 1 destroyer and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 battleship and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield, 1 bomber and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 submarine
25 Sea Zone : 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 battleship and 3 transports
2 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 armour, 1 fighter and 1 tactical_bomber
Algeria : 2 artilleries and 2 infantry
Norway : 1 flag, 2 artilleries and 2 infantry
112 Sea Zone : 2 transports
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
101 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 50 / 97
Russians : 24 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 4
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 50 / 97
Russians : 24 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 112 Sea ZoneCombat - British
Battle in Holland BelgiumNon Combat Move - British
Place Units - British
1 infantry placed in United Kingdom
1 carrier and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
112 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
110 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 97
Russians : 24 / 0
Japanese : 69 / 79
Americans : 53 / 74
Chinese : 1 / 2
British : 27 / 25
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I had some edits too. I forgot to move up the Mech in Africa, and I forgot to land the Tach on the CV





