ShrimpBoatChef vs Grendal WW II Global 2nd E


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 20 on tech rolls
                    Americans roll 4,1,3,2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 cruisers moved from 8 Sea Zone to 6 Sea Zone
                3 submarines moved from 23 Sea Zone to 6 Sea Zone
                2 cruisers moved from 23 Sea Zone to 6 Sea Zone
                1 battleship moved from 23 Sea Zone to 6 Sea Zone
                2 armour, 2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
                2 fighters moved from 23 Sea Zone to 6 Sea Zone
                1 carrier moved from 23 Sea Zone to 17 Sea Zone
                1 battleship moved from 23 Sea Zone to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 47 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 22 Sea Zone to 45 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 4 transports moved from 31 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries moved from 17 Sea Zone to Iwo Jima
                2 armour moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from British Columbia to Ontario
                2 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Alaska to Western United States
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 3 hits.  Rolls: 2,6,5,1,4,1
                Battle in 6 Sea Zone
                    Americans attack with 4 cruisers, 1 destroyer, 2 fighters and 3 submarines
                    Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 4 cruisers, 1 destroyer and 2 fighters in 6 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  5/9 hits
                        3 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 cruisers and 1 fighter in 6 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 carrier, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/6 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 3 cruisers owned by the Americans lost in 6 Sea Zone
                    1 cruiser owned by the Americans retreated to 17 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers and 1 tactical_bomber
                    Casualties for Americans: 3 cruisers, 1 destroyer, 2 fighters and 3 submarines
                Battle in Iwo Jima
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    1 fighter owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 fighter moved from Midway to 17 Sea Zone
                1 fighter moved from Wake Island to 17 Sea Zone
                1 tactical_bomber moved from Midway to Wake Island
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from 86 Sea Zone to Brazil
                4 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                4 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total



  • scramble 2 fighters for sure.


  • sub submerges in sz 125.


  • fatal error message on my computer. hard disc is corrupt or needs boot files for windows 7 OS. taking my laptop into repair. may be out of the loop for a couple of days or so. sorry. pm me. I get messages sent to my gmail account. thanks for your patience.

    Grendal


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 83 Sea Zone to 70 Sea Zone
                1 bomber moved from Union of South Africa to Iraq
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 2 fighters and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 2 fighters and 1 transport in 113 Sea Zone, round 1 :  2/2 hits
                        1 bomber owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber and 1 fighter
                Battle in 125 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Iraq
                    British attack with 1 bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber in Iraq, round 1 :  1/1 hits
                        Italians roll dice for 1 armour in Iraq, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 armour owned by the Italians lost in Iraq
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 armour
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 artillery moved from Eastern Persia to Persia
                3 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to West India
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 125 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to United Kingdom

    Place Units - British
                2 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 battleship and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                2 battleships moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 cruiser moved from 95 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 transport
                Battle in Tobruk
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 1 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Tobruk, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        French roll dice for 1 artillery in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    1 artillery retreated to Alexandria
                    French win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 2 battleships in Gibraltar, round 1 :  2/2 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 battleship placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6
                Italians collect 24 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to New Britain
                1 fighter moved from Northern Territory to New Britain
                1 infantry moved from Northern Territory to Western Australia
                1 artillery moved from Northern Territory to Queensland
                2 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French


  • hey, u r back. hope computer was not too terribly screwed up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour and 1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 bomber moved from Novgorod to Russia
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from Smolensk to Vologda
                1 fighter moved from Ukraine to Vologda
                1 mech_infantry moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.

    Non Combat Move - Germans
                1 fighter moved from Vologda to Smolensk
                1 bomber moved from Russia to Novgorod
                1 aaGun moved from Belarus to Smolensk
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Smolensk
                4 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Eastern Poland to Smolensk
                1 aaGun, 1 artillery and 5 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Smolensk
                2 artilleries moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Germany to Western Germany
                1 aaGun, 3 artilleries and 3 infantry moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                2 artilleries and 2 infantry moved from Germany to Poland
                1 tactical_bomber moved from Tambov to Smolensk

    Place Units - Germans
                2 bombers and 1 tactical_bomber placed in Novgorod
                Germans undo move 1.
                1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
                2 armour and 1 tactical_bomber placed in Ukraine
                1 bomber and 1 infantry placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 20 PUs;
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Archangel
                1 bomber moved from Urals to Archangel
                1 fighter moved from Yenisey to Vologda
                1 bomber moved from Kansu to Archangel
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Soviet Far East to Amur
                3 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 2 bombers
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour and 2 bombers in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 2 armour in Archangel, round 1 :  2/2 hits
                        2 bombers owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win with 1 armour remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour and 2 bombers
                Battle in Vologda
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 5 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 5 infantry in Tambov, round 1 :  1/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Tambov, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 4 infantry in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 1 armour
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 armour in Amur, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in Amur, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 armour moved from Russia to Kazakhstan
                1 fighter moved from Vologda to Novosibirsk

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Kiangsu to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from India to Sumatra
                1 fighter moved from 79 Sea Zone to Sumatra
                1 tactical_bomber moved from Burma to Sumatra
                1 battleship moved from 79 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from India to West India
                1 tactical_bomber moved from India to West India
                1 armour moved from Szechwan to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe
                1 armour moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 armour moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Kweichow to Shensi
                1 fighter moved from Burma to Shensi
                1 fighter moved from Hunan to Hopei
                1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
                1 fighter moved from 43 Sea Zone to Celebes
                1 armour, 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sikang, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Anhwe, round 1 :  1/4 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 1 :  0/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 1 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to Japan
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 79 Sea Zone to 41 Sea Zone
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 fighter moved from 79 Sea Zone to 43 Sea Zone
                1 fighter moved from Celebes to 43 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Hopei to Kiangsi
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Sikang to Szechwan
                1 artillery moved from Shan State to Yunnan
                1 tactical_bomber moved from 21 Sea Zone to Kiangsi
                1 tactical_bomber moved from West India to Hunan
                2 bombers moved from Sumatra to Kwangsi

    Place Units - Japanese
                2 infantry placed in India
                3 infantry placed in Kiangsu
                1 battleship and 1 destroyer placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in Japan
                Japanese undo move 4.
                2 infantry placed in Japan
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • Hello Grendal - Orders intercept.  Should your USA forces attack SZ 6, scramble 3 fighters from Japan.  Order of Loss for Japan in an attack; 1/2 battleship 1, 1/2 battleship 2, Destroyer, 1/2 carrier, Kill Carrier (planes can land in Japan), Cruiser, Fighters 1-5, kill battleship 1, kill battleship 2.

    SZ 43 - OOL 1/2 carrier, kill carrier, then planes. Survivors land. Borneo

    If UK attacks Western Germany (bombing raid) 2 fighters intercept. If you attack sz 113, fighters scramble.


  • sz 92 OOL - 1/2 battleship 1, 1/2 battleship 2, fighters 1-2, 1/2 carrier, kill carrier, kill battleships.

    Just trying to think of possibilities to keep game moving with international time difference. Really not advising these moves, but no idea what you will do.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 20 on tech rolls
                    Americans roll 1,2,6,5 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Heavy Bomber

    Activate Technology - Americans
                Americans activating Heavy Bomber

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 mech_infantry moved from Ontario to Newfoundland Labrador
                2 infantry moved from Quebec to Newfoundland Labrador
                2 infantry moved from Eastern United States to Quebec
                2 infantry moved from Western United States to 10 Sea Zone
                4 infantry moved from Soviet Far East to 3 Sea Zone
                4 infantry and 2 transports moved from 3 Sea Zone to 9 Sea Zone
                2 fighters moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from Wake Island to Iwo Jima
                1 tactical_bomber moved from Wake Island to 17 Sea Zone
                1 fighter moved from Wake Island to Iwo Jima
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 destroyer moved from 34 Sea Zone to 17 Sea Zone
                1 destroyer moved from 45 Sea Zone to 47 Sea Zone
                1 bomber moved from Western United States to Iwo Jima
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                1 transport moved from 17 Sea Zone to 25 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Brazil to Suriname
                1 mech_infantry moved from Suriname to Brazil
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 4 infantry
                    Italians defend with 1 armour, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 4 infantry in Gibraltar, round 1 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 4 infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to French West Africa

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 armour and 1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 artillery moved from Persia to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 70 Sea Zone to 72 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                British creates battle in territory Normandy Bordeaux
                Battle in Ethiopia
                Battle in Alexandria
                    British attack with 1 artillery
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery in Alexandria, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Ethiopia from Italians, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                2 infantry placed in Union of South Africa
                1 submarine placed in 71 Sea Zone
                3 submarines placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Western Germany
                2 battleships and 1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                1 armour moved from Kenya to French Equatorial Africa

    Place Units - Italians
                4 infantry placed in Northern Italy
                3 armour placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

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