Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 1 eagles and 10 hobbitss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Eregion to Moria
6 hunterss and 2 wizards moved from Cardolan to Moria
10 hunterss and 4 wizards moved from Gladden to Moria
Elves take Drimrill Dale from Goblins
1 hunters moved from Gladden to Moria
1 ents moved from W. Mirkwood to E. Mirkwood
Elves take E. Mirkwood from Goblins
3 eagless moved from W. Mirkwood to Moria
1 eagles moved from W. Mirkwood to Moria
3 entss moved from Celebran to Moria
2 hunterss moved from Celebran to Moria
Combat - Elves
Battle in Moria
Elves attack with 4 eagless, 3 entss, 1 hobbits, 19 hunterss and 6 wizards
Goblins defend with 1 castle, 8 fortificationss, 4 shooterss and 6 stabberss
Elves roll dice for 4 eagless, 3 entss, 1 hobbits, 19 hunterss and 6 wizards in Moria, round 1 : 14/33 hits
Goblins roll dice for 8 fortificationss, 4 shooterss and 6 stabberss in Moria, round 1 : 7/18 hits
1 hobbits owned by the Elves , 6 stabberss owned by the Goblins , 8 fortificationss owned by the Goblins and 6 hunterss owned by the Elves lost in Moria
Elves roll dice for 4 eagless, 3 entss, 13 hunterss and 6 wizards in Moria, round 2 : 15/26 hits
Goblins roll dice for 4 shooterss in Moria, round 2 : 2/4 hits
4 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in Moria
Elves captures 22PUs while taking Goblins capital
Elves win, taking Moria from Goblins with 4 eagless, 3 entss, 11 hunterss and 6 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 8 fortificationss, 4 shooterss and 6 stabberss
Casualties for Elves: 1 hobbits and 8 hunterss
Non Combat Move - Elves
5 hobbitss moved from Rivendell to Eregion
4 eagless moved from Moria to Eregion
Place Units - Elves
1 eagles and 2 hobbitss placed in High Mirkwood
8 hobbitss placed in Rivendell
Turn Complete - Elves
Elves collect 29 PUs; end with 51 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 8 hobbitss, 3 hunterss and 2 towers
High Mirkwood : 1 castle, 1 eagles, 2 fortificationss, 2 hobbitss and 1 tower
W. Mirkwood : 1 ents
E. Mirkwood : 1 ents
Moria : 1 flag, 1 castle, 3 entss, 11 hunterss and 6 wizards
Gladden : 1 flag, 1 ents
Carrock : 1 flag, 1 ents
Drimrill Dale : 1 flag
Eregion : 1 flag, 4 eagless and 5 hobbitss
Cardolan : 1 flag
Production/PUs Summary :
Saruman : 13 / 15
Freefolk : 16 / 17
Mordor : 25 / 25
Rohan : 19 / 21
Goblins : 12 / 0
Elves : 29 / 51
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 18 / 22
Dale : 12 / 13
Khand : 10 / 12
Dwarves : 12 / 12
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3,037
Median : 3,000
Variance : 1,562
Standard Deviation : 1,250
Total rolls : 81
Goblins Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,591
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Elves Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3,203
Median : 3,000
Variance : 1,638
Standard Deviation : 1,280
Total rolls : 59
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 2 galleons; Remaining resources: 3 PUs;
Combat Move - Haradrim
2 caravels and 5 galleons moved from Umbar Peninsula Coast to S. W. Central Sea Zone
2 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 raft moved from Bay of Harad to Harad Sea Coast
4 corsairss and 4 spearInfantrys moved from S. Ithilien to E. Osg.
2 oliphants moved from S. Gondor to E. Osg.
1 oliphant moved from N. Haradwaith to S. Ithilien
2 spearInfantrys moved from N. Haradwaith to Umbar
Combat - Haradrim
Battle in S. W. Central Sea Zone
Haradrim attack with 2 caravels and 5 galleons
Gondor defend with 1 caravel
Haradrim win with 2 caravels and 5 galleons remaining. Battle score for attacker is 5
Casualties for Gondor: 1 caravel
Non Combat Move - Haradrim
Place Units - Haradrim
2 galleons placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 22 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Gondor
Gondor buy 2 rafts and 8 spearInfantrys; Remaining resources: 2 PUs;
Combat Move - Gondor
9 undeads moved from Lamedon to Morthond
5 galleons and 9 undeads moved from Morthond to Anduin Mouth
3 spearInfantrys, 4 towerGuards and 2 trebuches moved from Lossarnach to Anduin Mouth
5 heavyCavalrys, 9 spearInfantrys and 2 trebuches moved from W. Osg. to E. Osg.
3 spearInfantrys, 4 towerGuards, 2 trebuches and 9 undeads moved from Anduin Mouth to E. Osg.
Combat - Gondor
Battle in E. Osg.
Gondor attack with 5 heavyCavalrys, 12 spearInfantrys, 4 towerGuards, 4 trebuches and 9 undeads
Haradrim defend with 4 corsairss, 2 oliphants and 4 spearInfantrys; Mordor defend with 1 castle, 8 orcss, 6 siegeTowers and 3 trollss
Gondor roll dice for 5 heavyCavalrys, 12 spearInfantrys, 4 towerGuards, 4 trebuches and 9 undeads in E. Osg., round 1 : 9/34 hits
Units damaged: 2 oliphants owned by the Haradrim
Mordor roll dice for 4 corsairss, 2 oliphants, 8 orcss, 6 siegeTowers, 4 spearInfantrys and 3 trollss in E. Osg., round 1 : 7/27 hits
7 undeads owned by the Gondor and 7 orcss owned by the Mordor lost in E. Osg.
Gondor roll dice for 5 heavyCavalrys, 12 spearInfantrys, 4 towerGuards, 4 trebuches and 2 undeads in E. Osg., round 2 : 9/27 hits
Mordor roll dice for 4 corsairss, 2 oliphants, 1 orcs, 6 siegeTowers, 4 spearInfantrys and 3 trollss in E. Osg., round 2 : 5/20 hits
2 undeads owned by the Gondor , 3 spearInfantrys owned by the Gondor , 1 orcs owned by the Mordor , 6 siegeTowers owned by the Mordor and 2 corsairss owned by the Haradrim lost in E. Osg.
Gondor roll dice for 5 heavyCavalrys, 9 spearInfantrys, 4 towerGuards and 4 trebuches in E. Osg., round 3 : 10/22 hits
Mordor roll dice for 2 corsairss, 2 oliphants, 4 spearInfantrys and 3 trollss in E. Osg., round 3 : 4/11 hits
4 spearInfantrys owned by the Haradrim , 2 trollss owned by the Mordor , 4 spearInfantrys owned by the Gondor , 2 corsairss owned by the Haradrim and 2 oliphants owned by the Haradrim lost in E. Osg.
Gondor roll dice for 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches in E. Osg., round 4 : 7/18 hits
Mordor roll dice for 1 trolls in E. Osg., round 4 : 0/1 hits
1 trolls owned by the Mordor lost in E. Osg.
Gondor win, taking E. Osg. from Mordor with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches remaining. Battle score for attacker is 97
Casualties for Haradrim: 4 corsairss, 2 oliphants and 4 spearInfantrys
Casualties for Gondor: 7 spearInfantrys and 9 undeads
Casualties for Mordor: 8 orcss, 6 siegeTowers and 3 trollss
Non Combat Move - Gondor
3 rafts moved from Morthond to Gilrain
1 trebuche moved from Lossarnach to W. Osg.
3 heavyCavalrys moved from Lebennin to W. Osg.
5 spearInfantrys moved from Minas Tirith to Lossarnach
3 spearInfantrys and 1 towerGuard moved from Lebennin to Lossarnach
1 undead moved from Lamedon to Lebennin
1 caravel moved from N. W. Central Sea Zone to Gilrain
1 raft moved from Andrast Coast to N. W. Central Sea Zone
1 raft moved from Lefnui to N. E. Central Sea Zone
Place Units - Gondor
8 spearInfantrys placed in Minas Tirith
2 rafts placed in Morthond
Turn Complete - Gondor
Gondor collect 30 PUs; end with 32 PUs total
Territory Summary for Gondor :
E. Osg. : 1 castle, 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches
W. Osg. : 1 castle, 3 heavyCavalrys and 1 trebuche
Minas Tirith : 1 castle, 7 fortificationss, 8 spearInfantrys and 4 towers
Lossarnach : 8 spearInfantrys and 1 towerGuard
Lebennin : 1 undead
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Anduin Mouth : 8 galleons and 4 rafts
Gilrain : 1 caravel and 3 rafts
Morthond : 2 rafts
N. E. Central Sea Zone : 1 raft
N. W. Central Sea Zone : 1 raft
Production/PUs Summary :
Saruman : 13 / 15
Freefolk : 16 / 17
Mordor : 23 / 25
Rohan : 19 / 21
Goblins : 12 / 0
Elves : 29 / 51
Haradrim : 19 / 22
Gondor : 30 / 32
Rhun : 18 / 22
Dale : 12 / 13
Khand : 10 / 12
Dwarves : 12 / 12
Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 25 times
3 was rolled 26 times
4 was rolled 32 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3,475
Median : 4,000
Variance : 0,302
Standard Deviation : 0,549
Total rolls : 160
Gondor Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 14 times
Average roll : 3,485
Median : 3,000
Variance : 0,530
Standard Deviation : 0,728
Total rolls : 101
Mordor Combat
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 18 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,458
Median : 4,000
Variance : 2,052
Standard Deviation : 1,432
Total rolls : 59
Please use this file. I edited the NonCom so that 6 spear infantries are placed in MinasTirith and two in W.Osg.
Thank you. :-)
Ups… in fact I did not edit a noncom move. But the unit placement of course. :oops:
In the future I won’t accept this again if the edit does not appear in the post. An alternative would to be toa sk me to do the edit, I just want it to show in the post.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 5 spearInfantrys; Remaining resources: 2 PUs;
Combat Move - Rhun
2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion
1 chariotArchers moved from Rhun to N. Rhun
1 warChariot moved from Iron Hills to N. Rhun
2 chariotArcherss moved from Celduin to E. Rhovanion
3 chariotArcherss and 2 warChariots moved from S. Rhovanion to E. Rhovanion
Combat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 1 warChariot
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Non Combat Move - Rhun
2 warWagons moved from Rhun to Iron Hills
1 spearInfantry moved from Rhun to N. Rhun
1 spearInfantry moved from E. Rhovanion to Rhun
Place Units - Rhun
3 spearInfantrys placed in Rhun
1 chariotArchers and 2 spearInfantrys placed in Iron Hills
Turn Complete - Rhun
Rhun collect 21 PUs; end with 23 PUs total
In the future I won’t accept this again if the edit does not appear in the post. An alternative would to be toa sk me to do the edit, I just want it to show in the post.
Using the “view history” feature of triplea you can see the edit of the placement in the file I provided. For sure I could have posted the turn summary containing the Edit again. I will do that the next time it occurs, if ever. If for any reason it does not show I will ask you to do the edit.
It does not happen that often anyway.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dale
Dale buy 1 archers, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from Lake Town to Anduin West Bank
Dale take Anduin West Bank from Neutral
1 spearInfantry moved from S. Dale to Celduin
Dale take Celduin from Rhun
Combat - Dale
Non Combat Move - Dale
1 lightCavalry moved from Lake Town to N. Dale
Place Units - Dale
1 archers, 1 lightCavalry and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
3 raiderss and 2 trebuches moved from Khand to Harad Road
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
3 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 zepplin moved from Lonely Mtn. to N. Mirkwood
1 cannon moved from N. Dale to N. Mirkwood
Combat - Dwarves
Battle in N. Mirkwood
Dwarves attack with 1 cannon and 1 zepplin
Goblins defend with 1 wargs
Dwarves roll dice for 1 cannon and 1 zepplin in N. Mirkwood, round 1 : 1/2 hits
Goblins roll dice for 1 wargs in N. Mirkwood, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in N. Mirkwood
Dwarves win, taking N. Mirkwood from Goblins with 1 cannon and 1 zepplin remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Non Combat Move - Dwarves
1 zepplin moved from N. Mirkwood to Lake Town
2 axeInfantrys moved from Lonely Mtn. to N. Dale
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 1 PUs;
Combat Move - Saruman
2 urukhais moved from Anduin East Bank to Celebran
1 urukhai moved from N. Brown Lands to Celebran
1 orcs moved from Enedwaith to N. Dunland
1 urukhai moved from Enedwaith to Enedwaith Coast
Saruman take Enedwaith Coast from Neutral
Combat - Saruman
Battle in Celebran
Saruman attack with 3 urukhais
Rohan defend with 1 spearInfantry
Saruman win, taking Celebran from Rohan with 3 urukhais remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in Isengard
Turn Complete - Saruman
Saruman collect 15 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Freefolk
2 hobbitss moved from Minhiriath to N. Enedwaith
1 lightCavalry moved from Hobbiton to N. Enedwaith
3 lightCavalrys moved from Bree to N. Enedwaith
2 lightCavalrys moved from Cardolan to N. Enedwaith
1 lightCavalry moved from Rhudaur to N. Enedwaith
Combat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 hobbitss and 7 lightCavalrys
Goblins defend with 4 wargss
Freefolk win, taking N. Enedwaith from Goblins with 2 hobbitss and 7 lightCavalrys remaining. Battle score for attacker is 20
Casualties for Goblins: 4 wargss
Non Combat Move - Freefolk
1 archers moved from Rhudaur to Eregion
2 archerss and 3 spearInfantrys moved from Cardolan to Eregion
1 archers and 2 spearInfantrys moved from S. Downs to Cardolan
1 hobbits moved from Breelands to S. Downs
Place Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Mordor
Mordor buy 8 orcss; Remaining resources: 1 PUs;
Combat Move - Mordor
1 orcs moved from Gorgoroth to Minas Morgul
1 orcs, 1 siegeTower and 4 trollss moved from Minas Morgul to N. Ithilien
5 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
1 nazgul moved from Rhovanion to Gladden
1 nazgul moved from Rhovanion to W. Mirkwood
1 nazgul moved from N. Ithilien to E. Emnet
Combat - Mordor
Battle in W. Mirkwood
Mordor attack with 1 nazgul
Elves defend with 1 ents
Mordor win with 1 nazgul remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Battle in Gladden
Mordor attack with 1 nazgul
Elves defend with 1 ents
Units damaged: 1 nazgul owned by the Mordor
retreated to Gladden
Battle in E. Emnet
Mordor attack with 1 nazgul
Rohan defend with 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
Mordor winElves win with 1 ents remaining with 1 nazgul remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Non Combat Move - Mordor
1 nazgul moved from E. Emnet to N. Ithilien
1 nazgul moved from Gladden to S. Mirkwood
1 nazgul moved from W. Mirkwood to S. Mirkwood
Place Units - Mordor
5 orcss placed in Minas Morgul
1 orcs placed in Udun
2 orcss placed in Barad Dur
Turn Complete - Mordor
Mordor collect 23 PUs; end with 24 PUs total
2 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rohan
Rohan buy 3 lightCavalrys and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 lightCavalry moved from Westfold to S. Dunland
Rohan take S. Dunland from Saruman
1 lightCavalry moved from S. Dunland to Enedwaith
Rohan take Enedwaith from Saruman
1 lightCavalry moved from Enedwaith to N. Enedwaith
Combat - Rohan
Non Combat Move - Rohan
1 spearInfantry moved from Eastfold to Anorien
3 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to Westfold
Place Units - Rohan
3 lightCavalrys placed in Helms Deep
3 spearInfantrys placed in Eastfold
Turn Complete - Rohan
Rohan collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Combat Move - Goblins
7 shooterss, 8 stabberss, 2 trollss and 5 wargss moved from Lorien to Celebran
5 shooterss and 3 stabberss moved from S. Caves to Celebran
1 bats moved from N. Caves to Celebran
2 shooterss and 2 stabberss moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Elves
Combat - Goblins
Non Combat Move - Goblins
Turn Complete - Goblins
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Elves
Elves buy 13 hobbitss and 6 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
1 ents moved from Gladden to Anduin East Bank
Elves take Anduin East Bank from Saruman
1 hobbits moved from Eregion to N. Dunland
4 eagless moved from Eregion to N. Dunland
1 hobbits moved from Eregion to N. Caves
Elves take N. Caves from Goblins
Combat - Elves
Battle in N. Dunland
Elves attack with 4 eagless and 1 hobbits
Saruman defend with 1 orcs
Elves win, taking N. Dunland from Goblins with 4 eagless and 1 hobbits remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Non Combat Move - Elves
4 eagless moved from N. Dunland to Moria
3 hobbitss moved from Eregion to Moria
8 hobbitss moved from Rivendell to Eregion
3 hunterss moved from Rivendell to Moria
1 ents moved from Carrock to Gladden
1 ents moved from E. Mirkwood to W. Mirkwood
1 eagles moved from High Mirkwood to N. Dale
1 hobbits moved from High Mirkwood to Carrock
1 hobbits moved from High Mirkwood to N. Mirkwood
Place Units - Elves
3 hunterss placed in High Mirkwood
8 hobbitss placed in Rivendell
5 hobbitss and 3 hunterss placed in Moria
Turn Complete - Elves
Elves collect 33 PUs; end with 34 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Haradrim
Haradrim buy 2 galleons and 3 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 galleons moved from Bay of Harad to Umbar Peninsula Coast
2 caravels and 5 galleons moved from S. W. Central Sea Zone to Umbar Peninsula Coast
1 raft moved from Harad Sea Coast to Umbar Peninsula Coast
1 oliphant moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
2 galleons and 3 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Gondor
Gondor buy 1 galleon, 1 raft, 6 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs;
Combat Move - Gondor
1 undead moved from Lebennin to Gilrain
1 raft and 1 undead moved from Gilrain to Anduin Mouth
1 undead moved from Anduin Mouth to S. Ithilien
5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches moved from E. Osg. to N. Ithilien
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 raft and 1 spearInfantry moved from Anduin Mouth to Lower Anduin
1 spearInfantry moved from Lower Anduin to N. Ithilien
3 heavyCavalrys and 1 trebuche moved from W. Osg. to Anduin Mouth
3 heavyCavalrys and 1 trebuche moved from Anduin Mouth to S. Ithilien
4 spearInfantrys moved from Lossarnach to Anduin Mouth
4 spearInfantrys moved from Anduin Mouth to S. Ithilien
3 spearInfantrys moved from Lossarnach to Anduin Mouth
3 spearInfantrys moved from Anduin Mouth to S. Ithilien
1 caravel and 2 rafts moved from Gilrain to Anduin Mouth
1 towerGuard moved from Lossarnach to Anduin Mouth
2 spearInfantrys moved from W. Osg. to Anduin Mouth
2 spearInfantrys and 1 towerGuard moved from Anduin Mouth to S. Ithilien
Combat - Gondor
Battle in N. Ithilien
Gondor attack with 5 heavyCavalrys, 6 spearInfantrys, 4 towerGuards and 4 trebuches
Mordor defend with 1 nazgul, 9 orcss, 1 siegeTower and 4 trollss
Gondor roll dice for 5 heavyCavalrys, 6 spearInfantrys, 4 towerGuards and 4 trebuches in N. Ithilien, round 1 : 9/19 hits
Units damaged: 1 nazgul owned by the Mordor
Mordor roll dice for 1 nazgul, 9 orcss, 1 siegeTower and 4 trollss in N. Ithilien, round 1 : 4/15 hits
4 spearInfantrys owned by the Gondor and 8 orcss owned by the Mordor lost in N. Ithilien
Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towerGuards and 4 trebuches in N. Ithilien, round 2 : 5/15 hits
Mordor roll dice for 1 nazgul, 1 orcs, 1 siegeTower and 4 trollss in N. Ithilien, round 2 : 1/7 hits
3 trollss owned by the Mordor , 1 spearInfantry owned by the Gondor , 1 orcs owned by the Mordor and 1 siegeTower owned by the Mordor lost in N. Ithilien
Gondor roll dice for 5 heavyCavalrys, 1 spearInfantry, 4 towerGuards and 4 trebuches in N. Ithilien, round 3 : 6/14 hits
Mordor roll dice for 1 nazgul and 1 trolls in N. Ithilien, round 3 : 0/2 hits
1 nazgul owned by the Mordor and 1 trolls owned by the Mordor lost in N. Ithilien
Gondor win, taking N. Ithilien from Mordor with 5 heavyCavalrys, 1 spearInfantry, 4 towerGuards and 4 trebuches remaining. Battle score for attacker is 67
Casualties for Gondor: 5 spearInfantrys
Casualties for Mordor: 1 nazgul, 9 orcss, 1 siegeTower and 4 trollss
Battle in S. Ithilien
Gondor attack with 3 heavyCavalrys, 9 spearInfantrys, 1 towerGuard, 1 trebuche and 1 undead
Haradrim defend with 1 oliphant; Khand defend with 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys
Gondor roll dice for 3 heavyCavalrys, 9 spearInfantrys, 1 towerGuard, 1 trebuche and 1 undead in S. Ithilien, round 1 : 3/15 hits
Units damaged: 1 oliphant owned by the Haradrim
Mordor roll dice for 1 oliphant, 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys in S. Ithilien, round 1 : 2/10 hits
1 undead owned by the Gondor , 1 spearInfantry owned by the Gondor , 1 raiders owned by the Khand and 1 warWolves owned by the Khand lost in S. Ithilien
Gondor roll dice for 3 heavyCavalrys, 8 spearInfantrys, 1 towerGuard and 1 trebuche in S. Ithilien, round 2 : 3/13 hits
Mordor roll dice for 1 oliphant, 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in S. Ithilien, round 2 : 3/8 hits
3 spearInfantrys owned by the Gondor and 3 raiderss owned by the Khand lost in S. Ithilien
Gondor roll dice for 3 heavyCavalrys, 5 spearInfantrys, 1 towerGuard and 1 trebuche in S. Ithilien, round 3 : 5/10 hits
Mordor roll dice for 1 oliphant, 2 raiderCavalrys and 2 xbowInfantrys in S. Ithilien, round 3 : 2/5 hits
2 xbowInfantrys owned by the Khand , 2 raiderCavalrys owned by the Khand , 2 spearInfantrys owned by the Gondor and 1 oliphant owned by the Haradrim lost in S. Ithilien
Gondor win, taking S. Ithilien from Mordor with 3 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 31
Casualties for Haradrim: 1 oliphant
Casualties for Gondor: 6 spearInfantrys and 1 undead
Casualties for Khand: 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys
Non Combat Move - Gondor
6 spearInfantrys moved from Minas Tirith to Lossarnach
1 raft moved from N. E. Central Sea Zone to S. Gondor Coast
1 raft moved from Morthond to N. E. Central Sea Zone
1 raft moved from Morthond to Gilrain
Place Units - Gondor
1 galleon and 1 raft placed in Morthond
1 spearInfantry and 1 towerGuard placed in E. Osg.
2 spearInfantrys placed in W. Osg.
1 spearInfantry placed in Anfalas
2 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
Territory Summary for Gondor :
N. Ithilien : 5 heavyCavalrys, 1 spearInfantry, 4 towerGuards and 4 trebuches
S. Ithilien : 3 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 1 trebuche
E. Osg. : 1 castle, 1 spearInfantry and 1 towerGuard
W. Osg. : 1 castle and 2 spearInfantrys
Minas Tirith : 1 castle, 7 fortificationss, 2 spearInfantrys and 4 towers
Lossarnach : 6 spearInfantrys
Anfalas : 1 castle, 3 fortificationss and 1 spearInfantry
Andrast : 1 castle and 4 fortificationss
Anduin Mouth : 1 caravel, 8 galleons and 6 rafts
Gilrain : 1 raft
Lower Anduin : 1 raft
Morthond : 1 galleon and 1 raft
S. Gondor Coast : 1 raft
N. E. Central Sea Zone : 1 raft
N. W. Central Sea Zone : 1 raft
Production/PUs Summary :
Saruman : 12 / 16
Freefolk : 17 / 18
Mordor : 21 / 24
Rohan : 20 / 20
Goblins : 8 / 0
Elves : 33 / 34
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 19 / 23
Dale : 12 / 12
Khand : 10 / 10
Dwarves : 12 / 12
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 30 times
3 was rolled 16 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 22 times
Average roll : 3,594
Median : 4,000
Variance : 1,159
Standard Deviation : 1,077
Total rolls : 133
Gondor Combat
1 was rolled 10 times
2 was rolled 21 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3,558
Median : 4,000
Variance : 1,435
Standard Deviation : 1,198
Total rolls : 86
Mordor Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3,660
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 47
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rhun
Rhun buy 1 warChariot and 2 warWagons; Remaining resources: 1 PUs;
Combat Move - Rhun
4 spearInfantrys moved from Rhun to Celduin
2 spearInfantrys moved from E. Rhovanion to Celduin
5 chariotArcherss and 2 warChariots moved from E. Rhovanion to S. Dale
Rhun take S. Dale from Dale
1 chariotArchers, 1 spearInfantry and 1 warChariot moved from N. Rhun to S. Dale
1 spearInfantry moved from Iron Hills to Withered Heath
Rhun take Withered Heath from Neutral
Combat - Rhun
Battle in Celduin
Rhun attack with 6 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking Celduin from Dale with 6 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
2 warWagons placed in Iron Hills
1 warChariot placed in Rhun
Turn Complete - Rhun
Rhun collect 23 PUs; end with 24 PUs total