@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2
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You can have “average luck”, sure :lol:
It ain’t often I’m out-teched. Wow.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 bombers moved from Scotland to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Sakha to Manchuria
2 fighters moved from Siberia to Manchuria
1 artillery moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 fighters moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Manchuria -
Scramble to 112 to save Berlin??
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Why am I asking? I already told you what I could do.
You have to scramble 3 fighters in this situation, so I will proceed.
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Well, that would have been a crappy way to win the game
Watch out next timeYou hang on with 1 fighter to save the Feuhrer…… for a while…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 bombers moved from Scotland to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Sakha to Manchuria
2 fighters moved from Siberia to Manchuria
1 artillery moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 fighters moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to ManchuriaCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 1 transport
Germans defend with 3 fighters
1 transport owned by the Americans retreated to 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 2 fighters
Casualties for Americans: 2 bombers and 1 cruiser
Battle in Manchuria
Americans attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
3 transports moved from 3 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun moved from British Columbia to Alaska
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 bomber moved from Jehol to Russia
2 fighters and 1 tactical_bomber moved from Manchuria to Suiyuyan
1 bomber moved from Jehol to IndiaPlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Alright, I’m really getting sick of the crappy dice
China6 should make me feel better :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 8 infantry moved from Kiangsi to Kwangtung
2 artilleries and 6 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 6 artilleries and 14 infantry
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
Chinese win, taking Kwangtung from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 artillery, 1 fighter and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to AnhwePlace Units - Chinese
2 artilleries and 5 infantry placed in Jehol
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - British
British spend 10 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Burma to India
1 armour moved from Shan State to India
3 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kiangsi to YunnanCombat - British
Non Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from Scotland to 109 Sea Zone
1 aaGun moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
2 infantry moved from Brazil to French Guiana
2 aaGuns moved from Kwangsi to YunnanPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 aaGun -
Change placement of bomber to London
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This is frustrating
I’ve rolled 16 tech dice against you and got nothing
I rolled 14 against Allweneed and got nothing, until I got a meaningless one after the game was pretty much decidedThat is bad luck.
Poor infrastructure, playing me a tech game where my luck will even out. Although I’ve rolled 3 or 4 now and got heavy bombers with USA but that’s it.30 dice in 2 games without a tech hit!!
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This is frustrating
I’ve rolled 16 tech dice against you and got nothing
I rolled 14 against Allweneed and got nothing, until I got a meaningless one after the game was pretty much decidedThat is bad luck.
Poor infrastructure, playing me a tech game where my luck will even out. Although I’ve rolled 3 or 4 now and got heavy bombers with USA but that’s it.30 dice in 2 games without a tech hit!!
It’s bad luck that you didn’t get the six when you wanted it, that’s forsure. Lucky for the universe in a binary karma balance, any bad luck for you is good for me (or allweneed!), so it’s a zero sum model at least. That should help you sleep, I’d think.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 armour and 1 mech_infantry moved from Northern Italy to FrancePlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
France : 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Bulgaria : 5 infantry
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 25 / 26
Japanese : 41 / 51
Americans : 52 / 72
Chinese : 20 / 26
British : 43 / 48
UK_Pacific : 11 / 9
Italians : 10 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Burma to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Western Germany to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
3 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 armour moved from Smolensk to Ukraine
Germans take Bryansk from Russians
2 artilleries moved from Western Ukraine to Ukraine
2 bombers moved from Novgorod to Volgograd
1 bomber moved from Novgorod to VolgogradAirborne Attack Move - Germans
2 infantry moved from Western Germany to Southern FranceCombat - Germans
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/2 hits
Bombing raid in Volgograd rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Volgograd
Germans attack with 1 bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber in Volgograd, round 1 : 1/1 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 1/5 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 3 tactical_bombers in Ukraine, round 1 : 4/10 hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 1 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Southern France
Germans attack with 2 armour, 4 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Southern France, round 1 : 4/8 hits
British roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Smolensk to Belarus
3 bombers moved from Volgograd to Belarus
3 tactical_bombers moved from Ukraine to Belarus
1 aaGun moved from Northern Italy to Southern France
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to FrancePlace Units - Germans
4 infantry placed in France
4 infantry placed in Novgorod
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Slovakia Hungary : 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 infantry
Northern Italy : 2 infantry
Southern Italy : 2 infantry
Belarus : 1 flag, 1 aaGun, 1 artillery, 3 bombers, 6 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 mech_infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 55 / 64
Russians : 22 / 26
Japanese : 41 / 51
Americans : 52 / 72
Chinese : 20 / 26
British : 37 / 48
UK_Pacific : 11 / 9
Italians : 10 / 11
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 25 PUs; 0 techTokens;
Russians buy 2 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
3 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
Russians take Bryansk from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 3 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 fighterNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to TambovPlace Units - Russians
2 armour, 1 artillery and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 4 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 5 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 aaGun moved from Korea to AmurPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
Japanese undo move 2.
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 44 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Japanese :
Korea : 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Timguska : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
39 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
6 Sea Zone : 3 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 submarine
Urals : 1 flag
Novosibirsk : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 22 / 25
Japanese : 44 / 53
Americans : 52 / 72
Chinese : 20 / 26
British : 37 / 48
UK_Pacific : 10 / 9
Italians : 10 / 11
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Really not all that sure about building the IC in Korea, but we shall see. Â Another tech for Japan…but LRA still eludes me.
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You’re on fire
I’m cold as ice





