Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Mordor
Mordor buy 7 orcss and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
19 orcss and 5 siegeTowers moved from N. Ithilien to Anorien
1 orcs moved from Minas Morgul to S. Ithilien
3 trollss moved from Westfold to Eastfold
3 trollss moved from Eastfold to Helms Deep
1 nazgul moved from Westfold to Helms Deep
2 nazguls moved from E. Emnet to Helms Deep
Combat - Mordor
Battle in Helms Deep
Mordor attack with 3 nazguls and 3 trollss
Rohan defend with 1 castle, 6 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 1 tower
Units damaged: 3 nazguls owned by the Mordor
3 trollss retreated to Eastfold
Rohan win with 2 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 1 tower remaining. Battle score for attacker is 8
Casualties for Rohan: 4 fortificationss
Non Combat Move - Mordor
3 nazguls moved from Helms Deep to Eastfold
2 trollss moved from Anduin East Bank to E. Emnet
2 trollss moved from Dol Goldur to Anduin East Bank
Place Units - Mordor
2 orcss and 2 trollss placed in Dol Goldur
5 orcss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 28 PUs; end with 28 PUs total
3 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rohan
Rohan buy 2 towers; Remaining resources: 0 PUs;
Combat Move - Rohan
Combat - Rohan
Place Units - Rohan
2 towers placed in Helms Deep
Turn Complete - Rohan
Rohan collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Goblins
Goblins buy 1 bats, 9 shooterss and 4 stabberss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 shooters moved from Gladden to Carrock
1 stabbers moved from Anduin West Bank to Carrock
1 bats moved from Moria to Carrock
1 stabbers moved from Drimrill Dale to Gladden
1 stabbers moved from Drimrill Dale to Anduin West Bank
1 bats moved from Lorien to Carrock
1 bats, 2 shooterss, 1 stabbers and 3 wargss moved from Westfold to Helms Deep
1 wargs moved from Eastfold to Lossarnach
Goblins take Lossarnach from Gondor
1 wargs moved from Lossarnach to Anorien
1 wargs moved from Eastfold to Helms Deep
Combat - Goblins
Battle in Carrock
Goblins attack with 2 batss, 1 shooters and 1 stabbers
Elves defend with 2 hunterss
Goblins win, taking Carrock from Elves with 2 batss and 1 stabbers remaining. Battle score for attacker is 6
Casualties for Goblins: 1 shooters
Casualties for Elves: 2 hunterss
Battle in Helms Deep
Goblins attack with 1 bats, 2 shooterss, 1 stabbers and 4 wargss
Rohan defend with 1 castle, 2 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers
3 wargss retreated to Westfold
Rohan win with 1 heavyCavalry, 4 spearInfantrys and 3 towers remaining. Battle score for attacker is -7
Casualties for Rohan: 2 fortificationss
Casualties for Goblins: 2 shooterss, 1 stabbers and 1 wargs
Non Combat Move - Goblins
1 bats moved from Helms Deep to Fangorn
1 shooters and 1 stabbers moved from Wold to Westfold
1 bats moved from Fangorn to Isengard
1 bats moved from Carrock to Drimrill Dale
1 bats moved from Carrock to Anduin West Bank
1 trolls moved from Celebran to Drimrill Dale
1 stabbers moved from Celebran to Moria
Place Units - Goblins
4 shooterss and 4 stabberss placed in Moria
2 shooterss placed in S. Caves
2 shooterss placed in N. Caves
1 bats and 1 shooters placed in Lorien
Turn Complete - Goblins
Goblins collect 33 PUs; end with 34 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Elves
Elves buy 5 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 eagles, 8 hunterss and 2 wizards moved from Eregion to N. Caves
1 hunters moved from Rivendell to N. Caves
1 hunters moved from Rivendell to N. Caves
1 hobbits moved from Rivendell to Rhudaur
1 hobbits moved from Rivendell to Rhudaur
1 hobbits moved from Rivendell to Rhudaur
1 ents, 9 hunterss and 2 wizards moved from W. Mirkwood to Carrock
1 hunters moved from High Mirkwood to N. Mirkwood
Combat - Elves
Battle in Carrock
Elves attack with 1 ents, 9 hunterss and 2 wizards
Goblins defend with 1 stabbers
Elves roll dice for 1 ents, 9 hunterss and 2 wizards in Carrock, round 1 : 5/1 hits
Goblins roll dice for 1 stabbers in Carrock, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in Carrock
Elves win, taking Carrock from Goblins with 1 ents, 9 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in N. Caves
Elves attack with 1 eagles, 10 hunterss and 2 wizards
Goblins defend with 1 castle and 3 shooterss
Elves roll dice for 1 eagles, 10 hunterss and 2 wizards in N. Caves, round 1 : 5/0 hits
Goblins roll dice for 3 shooterss in N. Caves, round 1 : 1/0 hits
3 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
Elves win, taking N. Caves from Goblins with 1 eagles, 9 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 3 shooterss
Casualties for Elves: 1 hunters
Non Combat Move - Elves
1 eagles moved from N. Caves to Rhudaur
Place Units - Elves
3 hunterss placed in Rivendell
2 hunterss placed in High Mirkwood
Turn Complete - Elves
Elves collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Haradrim
Haradrim buy 2 oliphants and 1 raft; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 rafts moved from Umbar Coast to S. Gondor Coast
4 oliphants moved from N. Ithilien to Anorien
2 oliphants moved from Anorien to W. Osg.
2 caravels moved from S. E. Central Sea Zone to S. Gondor Coast
2 caravels moved from Umbar Peninsula Coast to S. Gondor Coast
1 raft moved from S. E. Central Sea Zone to S. Gondor Coast
3 spearInfantrys moved from Umbar Peninsula to Umbar
1 oliphant and 1 spearInfantry moved from City of Corsairs to Umbar
3 caravels and 5 galleons moved from Andrast Coast to S. W. Central Sea Zone
4 corsairss and 2 spearInfantrys moved from N. Ithilien to Anorien
Combat - Haradrim
Battle in S. Gondor Coast
Haradrim attack with 4 caravels and 3 rafts
Gondor defend with 1 galleon
Haradrim win with 4 caravels and 2 rafts remaining. Battle score for attacker is 6
Casualties for Haradrim: 1 raft
Casualties for Gondor: 1 galleon
Battle in W. Osg.
Haradrim attack with 2 oliphants
Gondor defend with 1 castle, 1 trebuche and 2 undeads
2 oliphants retreated to Anorien
Gondor win with 1 trebuche remaining. Battle score for attacker is 0
Casualties for Gondor: 2 undeads
Non Combat Move - Haradrim
Place Units - Haradrim
1 raft placed in Umbar Coast
1 oliphant placed in Umbar
1 oliphant placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs total
file
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rhun
Rhun buy 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;
Combat Move - Rhun
3 spearInfantrys moved from Iron Hills to N. Dale
2 chariotArcherss and 1 warWagon moved from Withered Heath to N. Dale
1 spearInfantry moved from N. Rhun to N. Dale
1 spearInfantry moved from Rhun to Celduin
Rhun take Celduin from Dwarves
1 spearInfantry moved from Rhun to S. Dale
Rhun take S. Dale from Dale
1 spearInfantry moved from Bight to E. Mirkwood
Rhun take E. Mirkwood from Elves
1 spearInfantry moved from Rhun to Celduin
Combat - Rhun
Battle in N. Dale
Rhun attack with 2 chariotArcherss, 4 spearInfantrys and 1 warWagon
Dwarves defend with 1 axeInfantry; Dale defend with 1 heavyCavalry and 3 spearInfantrys
Rhun win, taking N. Dale from Dale with 2 chariotArcherss, 1 spearInfantry and 1 warWagon remaining. Battle score for attacker is 9
Casualties for Rhun: 3 spearInfantrys
Casualties for Dwarves: 1 axeInfantry
Casualties for Dale: 1 heavyCavalry and 3 spearInfantrys
Non Combat Move - Rhun
Place Units - Rhun
2 spearInfantrys and 2 trebuches placed in Iron Hills
1 spearInfantry and 1 trebuche placed in Rhun
Turn Complete - Rhun
Rhun collect 26 PUs; end with 26 PUs total
I feel like things are about to get crazy!
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Dale
Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers moved from Lake Town to N. Dale
1 archers moved from Lake Town to N. Dale
1 spearInfantry moved from Lake Town to N. Dale
1 heavyCavalry moved from W. Mirkwood to N. Dale
Combat - Dale
Battle in N. Dale
Dale attack with 2 archerss, 1 heavyCavalry and 1 spearInfantry
Rhun defend with 2 chariotArcherss, 1 spearInfantry and 1 warWagon
Dale roll dice for 2 archerss, 1 heavyCavalry and 1 spearInfantry in N. Dale, round 1 : 1/1 hits
Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 1 warWagon in N. Dale, round 1 : 2/1 hits
1 spearInfantry owned by the Rhun and 2 archerss owned by the Dale lost in N. Dale
Dale roll dice for 1 heavyCavalry and 1 spearInfantry in N. Dale, round 2 : 1/1 hits
Rhun roll dice for 2 chariotArcherss and 1 warWagon in N. Dale, round 2 : 2/1 hits
1 heavyCavalry owned by the Dale , 1 chariotArchers owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Dale
Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -6
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Casualties for Dale: 2 archerss, 1 heavyCavalry and 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
3 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 5 PUs; end with 5 PUs total
Crazy is what I do because I stare into defeat. I dont think it will do any good. So far I learned a lot :)
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs;
Combat Move - Khand
1 xbowInfantry moved from Anorien to W. Osg.
Khand take W. Osg. from Gondor
1 raiders and 1 xbowInfantry moved from Anorien to Lossarnach
1 raiders moved from Minas Morgul to Gorgoroth
2 raiderCavalrys moved from Westfold to Helms Deep
2 raiderCavalrys moved from Wold to Helms Deep
1 warWolves moved from E. Emnet to Helms Deep
Combat - Khand
Battle in Lossarnach
Khand attack with 1 raiders and 1 xbowInfantry
Gondor defend with 1 trebuche
Khand win, taking Lossarnach from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 4
Casualties for Gondor: 1 trebuche
Battle in Helms Deep
Khand attack with 4 raiderCavalrys and 1 warWolves
Rohan defend with 1 castle, 1 heavyCavalry, 4 spearInfantrys and 3 towers
Rohan win with 1 heavyCavalry, 2 spearInfantrys and 3 towers remaining. Battle score for attacker is -17
Casualties for Rohan: 2 spearInfantrys
Casualties for Khand: 4 raiderCavalrys and 1 warWolves
Non Combat Move - Khand
3 raiderss moved from Anorien to Eastfold
2 raiderCavalrys moved from Minas Morgul to Eastfold
1 raiders moved from N. Haradwaith to Harad Road
2 raiderCavalrys moved from Khand to N. Haradwaith
Place Units - Khand
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 15 PUs; end with 16 PUs total
Yeah, you’ve put up a good fight! I’d be interested in playing against you again if you’d want to after this game is over.
I can give you a better match if I think much more about moves, but that takes nothing away from your good play here.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 1 PUs;
Combat Move - Dwarves
1 axeInfantry moved from Lonely Mtn. to N. Dale
1 axeInfantry moved from Lonely Mtn. to N. Dale
1 phalanx moved from Lonely Mtn. to N. Dale
1 zepplin moved from Lonely Mtn. to N. Dale
Combat - Dwarves
Battle in N. Dale
Dwarves attack with 2 axeInfantrys, 1 phalanx and 1 zepplin
Rhun defend with 1 chariotArchers and 1 warWagon
Dwarves roll dice for 2 axeInfantrys, 1 phalanx and 1 zepplin in N. Dale, round 1 : 2/1 hits
Rhun roll dice for 1 chariotArchers and 1 warWagon in N. Dale, round 1 : 1/0 hits
1 axeInfantry owned by the Dwarves , 1 chariotArchers owned by the Rhun and 1 warWagon owned by the Rhun lost in N. Dale
Dwarves win, taking N. Dale from Rhun with 1 axeInfantry, 1 phalanx and 1 zepplin remaining. Battle score for attacker is 9
Casualties for Rhun: 1 chariotArchers and 1 warWagon
Casualties for Dwarves: 1 axeInfantry
Non Combat Move - Dwarves
1 zepplin moved from N. Dale to Lonely Mtn.
Place Units - Dwarves
2 axeInfantrys and 1 cannon placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Saruman
Saruman buy 4 orcss; Remaining resources: 0 PUs;
Combat Move - Saruman
3 orcss and 1 urukhai moved from Westfold to Helms Deep
1 trolls and 1 urukhai moved from Isengard to Helms Deep
1 urukhai moved from S. Dunland to Helms Deep
Combat - Saruman
Battle in Helms Deep
Saruman attack with 3 orcss, 1 trolls and 3 urukhais
Rohan defend with 1 castle, 1 heavyCavalry, 2 spearInfantrys and 3 towers
Rohan win with 1 tower remaining. Battle score for attacker is -9
Casualties for Rohan: 1 heavyCavalry, 2 spearInfantrys and 2 towers
Casualties for Saruman: 3 orcss, 1 trolls and 3 urukhais
Non Combat Move - Saruman
Place Units - Saruman
4 orcss placed in Isengard
Turn Complete - Saruman
Saruman collect 12 PUs; end with 12 PUs total
Honestly, I dont see a way forward. Will do my turn tomorrow.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 catapults and 2 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 lightCavalry moved from Lond Daer to Tharbad
1 lightCavalry moved from Lond Daer to Tharbad
1 lightCavalry moved from Lond Daer to Tharbad
1 lightCavalry moved from Lond Daer to Tharbad
1 lightCavalry moved from Lond Daer to Tharbad
1 archers moved from N. Dunland to S. Dunland
Freefolk take S. Dunland from Saruman
1 spearInfantry moved from Eregion to N. Dunland
1 spearInfantry moved from S. Downs to Cardolan
1 spearInfantry moved from S. Downs to Cardolan
1 spearInfantry moved from S. Downs to Cardolan
1 lightCavalry moved from Bree to Cardolan
1 lightCavalry moved from Bree to Cardolan
1 lightCavalry moved from Bree to Cardolan
1 lightCavalry moved from Hobbiton to Cardolan
1 spearInfantry moved from Eregion to Tharbad
1 spearInfantry moved from Eregion to Tharbad
1 spearInfantry moved from Eregion to Tharbad
1 spearInfantry moved from Eregion to Tharbad
1 archers moved from Eregion to Tharbad
1 archers moved from Eregion to Tharbad
1 archers moved from Eregion to Tharbad
1 archers moved from Eregion to Tharbad
1 archers moved from Eregion to Tharbad
1 catapult moved from Eregion to Tharbad
Combat - Freefolk
Non Combat Move - Freefolk
Place Units - Freefolk
2 catapults placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 archerss placed in Bree
Turn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Mordor
Mordor buy 6 fortificationss, 1 tower and 2 trollss; Remaining resources: 2 PUs;
Combat Move - Mordor
1 trolls moved from E. Emnet to Helms Deep
1 nazgul moved from Eastfold to Helms Deep
1 orcs moved from S. Mirkwood to W. Mirkwood
Mordor take W. Mirkwood from Elves
2 nazguls and 3 trollss moved from Eastfold to Minas Tirith
1 trolls moved from E. Emnet to Minas Tirith
19 orcss and 5 siegeTowers moved from Anorien to Minas Tirith
2 trollss moved from Anduin East Bank to Moria
2 orcss and 1 siegeTower moved from Anduin East Bank to Celebran
2 trollss moved from Dol Goldur to Anduin East Bank
2 orcss moved from Dol Goldur to S. Mirkwood
7 orcss and 2 siegeTowers moved from Minas Morgul to Gorgoroth
Combat - Mordor
Battle in Helms Deep
Mordor attack with 1 nazgul and 1 trolls
Rohan defend with 1 castle and 1 tower
Units damaged: 1 nazgul owned by the Mordor
Mordor captures 6PUs while taking Rohan capital
Mordor win, taking Helms Deep from Rohan with 1 nazgul and 1 trolls remaining. Battle score for attacker is 5
Casualties for Rohan: 1 tower
Battle in Minas Tirith
Mordor attack with 2 nazguls, 19 orcss, 5 siegeTowers and 4 trollss
Gondor defend with 1 castle, 7 fortificationss, 4 towers and 12 towerGuards
Units damaged: 2 nazguls owned by the Mordor
Mordor captures 33PUs while taking Gondor capital
Mordor win, taking Minas Tirith from Gondor with 2 nazguls, 4 siegeTowers and 4 trollss remaining. Battle score for attacker is 21
Casualties for Gondor: 7 fortificationss, 4 towers and 12 towerGuards
Casualties for Mordor: 19 orcss and 1 siegeTower
Non Combat Move - Mordor
2 nazguls moved from Minas Tirith to Eastfold
1 nazgul moved from Helms Deep to Eastfold
Place Units - Mordor
4 fortificationss and 1 tower placed in Minas Morgul
2 fortificationss placed in Barad Dur
2 trollss placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 44 PUs; end with 85 PUs total
3 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Goblins
Goblins buy 4 trollss and 2 wargss; Remaining resources: 0 PUs;
Combat Move - Goblins
21 shooterss and 23 stabberss moved from Moria to Eregion
1 trolls moved from Drimrill Dale to Eregion
1 bats moved from Anduin West Bank to N. Dunland
1 bats moved from Drimrill Dale to N. Dunland
1 bats moved from Lorien to N. Dunland
4 shooterss moved from S. Caves to N. Dunland
1 shooters and 1 stabbers moved from Westfold to S. Dunland
3 wargss moved from Westfold to Moria
1 shooters moved from Lorien to Celebran
1 wargs moved from Anorien to Wold
1 wargs moved from Wold to Celebran
1 bats moved from Isengard to S. Dunland
Combat - Goblins
Battle in S. Dunland
Goblins attack with 1 bats, 1 shooters and 1 stabbers
Freefolk defend with 1 archers
Goblins win, taking S. Dunland from Freefolk with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 3
Casualties for Freefolk: 1 archers
Battle in Eregion
Goblins attack with 21 shooterss, 23 stabberss and 1 trolls
Freefolk defend with 1 spearInfantry
Goblins win, taking Eregion from Elves with 21 shooterss, 23 stabberss and 1 trolls remaining. Battle score for attacker is 3
Casualties for Freefolk: 1 spearInfantry
Battle in N. Dunland
Goblins attack with 3 batss and 4 shooterss
Freefolk defend with 1 spearInfantry
Goblins win, taking N. Dunland from Freefolk with 3 batss and 4 shooterss remaining. Battle score for attacker is 3
Casualties for Freefolk: 1 spearInfantry
Non Combat Move - Goblins
3 batss moved from N. Dunland to S. Caves
1 bats moved from S. Dunland to S. Caves
Place Units - Goblins
4 trollss and 2 wargss placed in Moria
Turn Complete - Goblins
Goblins collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Elves
Elves buy 6 hobbitss and 2 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
1 hunters moved from N. Mirkwood to E. Mirkwood
1 ents, 9 hunterss and 2 wizards moved from Carrock to Anduin West Bank
1 hunters moved from High Mirkwood to Anduin West Bank
1 hunters moved from High Mirkwood to E. Mirkwood
9 hunterss and 2 wizards moved from N. Caves to Anduin West Bank
1 eagles moved from Rhudaur to Rivendell
1 hobbits moved from Rhudaur to Rivendell
1 hobbits moved from Rhudaur to Rivendell
Combat - Elves
Battle in E. Mirkwood
Elves attack with 2 hunterss
Rhun defend with 1 spearInfantry
Elves roll dice for 2 hunterss in E. Mirkwood, round 1 : 1/1 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 hunters owned by the Elves lost in E. Mirkwood
Elves win, taking E. Mirkwood from Rhun with 1 hunters remaining. Battle score for attacker is -1
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 1 hunters
Battle in Anduin West Bank
Elves attack with 1 ents, 19 hunterss and 4 wizards
Goblins defend with 1 stabbers
Elves roll dice for 1 ents, 19 hunterss and 4 wizards in Anduin West Bank, round 1 : 10/1 hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in Anduin West Bank
Elves win, taking Anduin West Bank from Goblins with 1 ents, 19 hunterss and 4 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Non Combat Move - Elves
Place Units - Elves
1 hunters placed in High Mirkwood
6 hobbitss and 1 hunters placed in Rivendell
Elves undo move 2.
Elves undo move 1.
1 hunters placed in High Mirkwood
6 hobbitss and 1 hunters placed in Rivendell
Turn Complete - Elves
Elves collect 20 PUs; end with 21 PUs total