Shrimpboatchef (Axis) vs. Whackamatt (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    Americans defend with 5 battleships, 1 cruiser and 4 destroyers
                        Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 5 battleships, 1 cruiser and 4 destroyers in 92 Sea Zone, round 1 :  5/10 hits
                        3 fighters owned by the Italians and 1 bomber owned by the Italians lost in 92 Sea Zone
                    Americans win with 5 battleships, 1 cruiser and 4 destroyers remaining. Battle score for attacker is -42
                    Casualties for Italians: 1 bomber and 3 fighters

    Non Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 2 carriers; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 artillery moved from South Australia to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship and 2 carriers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Novgorod to Eastern Poland
                1 armour and 1 artillery moved from Baltic States to Eastern Poland
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 artillery in Eastern Poland, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        Germans roll dice for 2 armour and 1 artillery in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
                1 artillery and 5 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 aaGun moved from Poland to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
                1 carrier, 1 cruiser, 2 tactical_bombers and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                3 artilleries and 6 infantry moved from France to Northern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 artilleries and 1 infantry placed in Germany
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                3 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Yakut S.S.R.
                      Russians take Yenisey from Japanese
                1 armour moved from Belarus to Poland
                      Russians take Baltic States from Germans
                      Russians take Poland from Germans
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                6 infantry moved from Belarus to Eastern Poland
                1 armour and 1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 armour moved from Archangel to Novgorod
                3 infantry moved from Smolensk to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Egypt to Tobruk
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                8 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                2 aaGuns and 3 armour moved from Ukraine to Bessarabia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 armour, 1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 battleship, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry moved from Manchuria to 19 Sea Zone
                2 armour moved from Shantung to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Jehol
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                1 armour moved from Shantung to Kiangsu
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kiangsu
                    Japanese attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 4 infantry
                        Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 1 :  2/7 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                        Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 :  4/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        1 artillery owned by the Chinese and 2 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 4 infantry
                Battle in Wake Island
                Battle in Jehol
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Jehol, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Wake Island from Americans, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 31 Sea Zone
                1 battleship, 1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter moved from 43 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Japan
                1 tactical_bomber moved from Kiangsu to Shantung
                1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Philippines to Caroline Islands
                2 fighters moved from Philippines to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Shantung
                1 battleship and 1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 units repaired.
                3 carriers, 1 destroyer and 6 fighters moved from 10 Sea Zone to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to 31 Sea Zone
                1 mech_infantry moved from Java to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 battleship and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 destroyers moved from 92 Sea Zone to 109 Sea Zone
                5 battleships, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 transport moved from 62 Sea Zone to 52 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 battleship, 2 destroyers and 2 submarines
                    Germans defend with 2 submarines
                    Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 destroyers and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 97 Sea Zone
                    Americans attack with 5 battleships, 1 cruiser and 2 destroyers
                    Italians defend with 1 carrier and 1 destroyer
                    Americans win, taking 97 Sea Zone from Italians with 5 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 24
                    Casualties for Italians: 1 carrier and 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 3 carriers, 1 destroyer and 8 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 2 carriers and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 carrier, 1 destroyer and 5 fighters
                Battle in Philippines

    Non Combat Move - Americans
                1 fighter moved from Western United States to 31 Sea Zone
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                3 infantry moved from Hunan to Anhwe
                1 fighter and 1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol
                4 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Kiangsu
                    Chinese attack with 4 infantry
                    Japanese defend with 2 armour and 1 infantry
                    1 infantry owned by the Chinese retreated to Anhwe
                    Japanese win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Anhwe

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,4,6,1
                Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 armour and 1 infantry moved from Kiangsi to Kiangsu
                1 bomber and 2 fighters moved from Kwangtung to Shantung
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 armour moved from Yunnan to Anhwe
                1 artillery and 3 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Shan State to Yunnan
                4 infantry moved from Yunnan to Hunan
                10 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Shensi
                1 fighter moved from Persia to Shensi
                1 armour moved from Persia to West India
                1 mech_infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu

  • '20 '18 '17 '15

    Do you intercept the bombing raid against Shantung?


  • no

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - British
                1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 armour and 1 infantry moved from Kiangsi to Kiangsu
                1 bomber and 2 fighters moved from Kwangtung to Shantung
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 armour moved from Yunnan to Anhwe
                1 artillery and 3 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Shan State to Yunnan
                4 infantry moved from Yunnan to Hunan
                10 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Shensi
                1 fighter moved from Persia to Shensi
                1 armour moved from Persia to West India
                1 mech_infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu

    Combat - British
                Air Battle in Shantung
                    British attacks with 3 units heading to Shantung
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Shantung causes 5 damage total.
                Battle in Kiangsu
                    British attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                    British win, taking Kiangsu from Japanese with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 infantry
                Battle in Hainan
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber and 2 fighters moved from Shantung to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                3 transports placed in 81 Sea Zone
                2 destroyers placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,1,5,2,2
                Italians collect 1 PU (11 lost to blockades); end with 1 PU total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship and 2 carriers moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to 54 Sea Zone
                1 battleship, 2 carriers and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Hunan to Anhwe

    Combat - ANZAC

  • '20 '18 '17 '15

    scramble in 33?


  • yes, scramble. ool low to high value, carrier is expendable planes can land on the island.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship and 2 carriers moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to 54 Sea Zone
                1 battleship, 2 carriers and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Hunan to Anhwe

    Combat - ANZAC
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    ANZAC attack with 1 battleship, 2 carriers and 3 fighters
                    Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 carriers owned by the ANZAC and 1 battleship owned by the ANZAC
                    Japanese win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -64
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 battleship, 2 carriers and 3 fighters
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                    1 fighter owned by the Japanese forced to land in Caroline Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - French
                1 destroyer moved from 117 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone

    Combat - French
                Battle in 119 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    French win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French
                1 fighter moved from 119 Sea Zone to United Kingdom

    Turn Complete - French

  • '20 '18 '17 '15

    I pressed on.

    I made you lose a fighter over losing your carrier, as you can repair your carrier before any of the Pacific Allied powers can move.  If you want the fighter instead of the carrier, just edit in the change.

Suggested Topics

  • 14
  • 51
  • 74
  • 91
  • 96
  • 102
  • 142
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.9k

Users

40.6k

Topics

1.8m

Posts