sz106 will be first, so you can give orders for the sub, too
13L G40 Eggman (allies +9) vs Last Jack
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 81
Russians : 0 / 0
Japanese : 35 / 38
Americans : 78 / 104
Chinese : 13 / 16
British : 34 / 39
UK_Pacific : 17 / 18
Italians : 7 / 3
ANZAC : 23 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans repair 23 damage on 23 factory_minors; Remaining resources: 58 PUs;
Germans buy 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Kazakhstan to Turkmenistan
3 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 bomber moved from Caucasus to Western Germany
2 infantry moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans repair 23 damage on 23 factory_minors; Remaining resources: 58 PUs;
Germans buy 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Kazakhstan to Turkmenistan
3 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 bomber moved from Caucasus to Western Germany
2 infantry moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Caucasus to TurkmenistanCombat - Germans
Battle in Turkmenistan
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Poland
Germans attack with 1 fighter and 3 infantry
Americans defend with 2 infantry
Germans win, taking Poland from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Germany
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Germany to Germany
1 fighter moved from Poland to Germany
2 fighters and 1 tactical_bomber moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
3 armour moved from Russia to Volgograd
3 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
5 infantry moved from Rostov to Caucasus
5 armour and 5 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 3 infantry moved from Smolensk to BryanskPlace Units - Germans
1 fighter and 2 infantry placed in France
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 mech_infantrys placed in Russia
3 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,2,3,2,2,4,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,1,3
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 armour, 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
3 carriers, 12 destroyers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 armour, 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
3 carriers, 12 destroyers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to FormosaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 harbour, 4 infantry and 2 mech_infantrys
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 4 infantry and 2 mech_infantrys
Battle in 20 Sea Zone
Japanese attack with 3 carriers, 12 destroyers, 2 infantry and 2 transports
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 3 carriers, 12 destroyers and 2 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Formosa
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Formosa from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Japanese
1 fighter moved from Soviet Far East to Amur
1 fighter moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
5 fighters and 1 tactical_bomber moved from Formosa to 20 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries and 2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 : 0/2 hits
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 artillery and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 44 / 66
Russians : 0 / 0
Japanese : 36 / 38
Americans : 85 / 111
Chinese : 13 / 19
British : 34 / 39
UK_Pacific : 17 / 18
Italians : 7 / 3
ANZAC : 22 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.640
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 50Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Germans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Americans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.947
Median : 5.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - British
Non Combat Move - British
3 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
4 mech_infantrys moved from India to Eastern Persia
3 artilleries and 3 infantry moved from Syria to Iraq
3 artilleries, 3 fighters and 1 infantry moved from Iraq to Persia
2 artilleries and 3 infantry moved from West India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 4 artilleries and 14 infantry moved from Hunan to Yunnan
2 fighters moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Union of South Africa to Persia
1 aaGun, 7 artilleries and 13 infantry moved from Albania to YugoslaviaPlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 tactical_bomber placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Albania: 1 aaGun, 7 artilleries and 13 infantry
EDIT: Removing units owned by British from Yugoslavia: 1 aaGun, 7 artilleries and 13 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 0 / 0
Japanese : 35 / 38
Americans : 85 / 111
Chinese : 14 / 19
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 7 / 3
ANZAC : 22 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.640
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 50Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Germans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Americans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.947
Median : 5.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19 -
Heh heh… the American sailors, instead of saying
when pigs fly, instead saywhen we're in Tokyo… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,4,6,3,3,4,5
Italians collect 1 PU (6 lost to blockades); end with 1 PU total -
@Eggman:
Heh heh… the American sailors, instead of saying
when pigs fly, instead saywhen we're in Tokyo…The Axis have seen far too many American sailors, bomber pilots, infantrymen, tanks, etc.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 0 / 0
Japanese : 35 / 38
Americans : 80 / 111
Chinese : 14 / 19
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 7 / 1
ANZAC : 22 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 49 / 66
Russians : 0 / 0
Japanese : 35 / 38
Americans : 80 / 111
Chinese : 14 / 19
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 7 / 1
ANZAC : 22 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans repair 27 damage on 15 factory_majors and 12 factory_minors; Remaining resources: 39 PUs;
Germans buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 fighter moved from France to Yugoslavia
1 fighter moved from Germany to Romania
1 bomber moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans repair 27 damage on 15 factory_majors and 12 factory_minors; Remaining resources: 39 PUs;
Germans buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 fighter moved from France to Yugoslavia
1 fighter moved from Germany to Romania
1 bomber moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Poland from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Romania
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Romania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Yugoslavia to Germany
1 fighter moved from Romania to Germany
1 bomber moved from Poland to Germany
5 armour and 8 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 artillery and 3 infantry moved from Bryansk to Rostov
5 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,5,6,4,5,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,6,2
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 fighters
EDIT: Adding units owned by Germans to Volgograd: 3 fighters
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Kwangtung to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
3 carriers and 12 destroyers moved from 20 Sea Zone to 36 Sea Zone
7 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Amur to Jehol
2 fighters moved from Japan to Jehol -
OOL for sz37 I got 6 hits
-
Sink both Carriers and lose 2 DDs.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 fighters
EDIT: Adding units owned by Germans to Volgograd: 3 fighters
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Kwangtung to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
3 carriers and 12 destroyers moved from 20 Sea Zone to 36 Sea Zone
7 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Amur to Jehol
2 fighters moved from Japan to JeholCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 3 carriers and 12 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 carriers and 12 destroyers in 36 Sea Zone, round 1 : 6/12 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 3 carriers and 12 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 7 armour and 2 mech_infantrys
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 7 armour and 2 mech_infantrys in Anhwe, round 1 : 1/9 hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 1 : 3/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 6 armour in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 artilleries in Anhwe, round 2 : 1/2 hits
2 artilleries owned by the Chinese and 1 armour owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour and 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in Jehol
Japanese attack with 3 fighters
British defend with 1 infantry
Japanese roll dice for 3 fighters in Jehol, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the British lost in Jehol
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 7 fighters and 5 tactical_bombers
ANZAC defend with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Japanese roll dice for 7 fighters and 5 tactical_bombers in 37 Sea Zone, round 1 : 6/12 hits
ANZAC roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 1 : 2/9 hits
2 carriers owned by the ANZAC , 2 destroyers owned by the ANZAC and 2 fighters owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 6/10 hits
ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/5 hits
2 tactical_bombers owned by the ANZAC , 1 transport owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transportsNon Combat Move - Japanese
3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Jehol to Manchuria
1 fighter moved from Jehol to Manchuria
1 fighter moved from 36 Sea Zone to Hainan
1 destroyer moved from 17 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 fighters moved from 25 Sea Zone to 19 Sea Zone
1 bomber moved from Novgorod to Ukraine
3 bombers moved from Greece to Volgograd
2 bombers moved from Novgorod to Germany
1 bomber moved from Norway to Germany
2 infantry moved from Baltic States to Poland
2 fighters moved from 114 Sea Zone to Poland
2 fighters moved from 113 Sea Zone to Germany
1 armour moved from Archangel to Nenetsia
Americans take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
Americans take Urals from Japanese
1 armour moved from Archangel to Vologda
Americans take Vologda from Germans
1 armour moved from Vologda to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Archangel to Urals
1 infantry moved from Belarus to Eastern Poland
Americans take Eastern Poland from Germans
1 infantry moved from Smolensk to Bryansk
Americans take Bryansk from Germans
2 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 fighter moved from Greece to Western Germany
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany -
SBR Intercept in Volgograd (or Berlin)?





