Adjust G3 buy 1truck 1atg 1art 4inf 5supply = 25RP.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Borneo
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/8 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Borneo : 1 artillery and 1 infantry
Queensland : 1 bomber and 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 4 submarines
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 aaGun and 2 fighters
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 4 transports
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 57
Japanese : 49 / 53
Americans : 52 / 72
Chinese : 5 / 4
British : 35 / 43
UK_Pacific : 18 / 15
Italians : 12 / 12
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 41 / 57
Russians : 33 / 57
Japanese : 46 / 53
Americans : 52 / 72
Chinese : 8 / 15
British : 35 / 43
UK_Pacific : 18 / 15
Italians : 12 / 12
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour, 1 artillery and 1 infantry moved from Greece to Albania
British take Albania from Italians
3 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 1 : 4/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 1 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 3 infantry moved from Burma to Yunnan
1 armour, 1 fighter and 1 mech_infantry moved from India to Yunnan
1 artillery and 2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
Place Units - British
1 carrier placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag
West India : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tunisia : 1 flag, 3 infantry
Holland Belgium : 1 flag, 1 artillery and 3 infantry
Albania : 1 flag, 1 armour, 1 artillery and 1 infantry
Ethiopia : 1 flag
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 artilleries and 2 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 carrier and 2 fighters
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 37 / 57
Russians : 33 / 57
Japanese : 43 / 53
Americans : 52 / 72
Chinese : 8 / 15
British : 41 / 46
UK_Pacific : 21 / 21
Italians : 10 / 12
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I took out the Anzac transport in 42. You won’t see it in edit because when you edit something before you click “done” to start your turn it doesn’t show in edit. But it’s gone.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
South Australia : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 37 / 57
Russians : 33 / 57
Japanese : 40 / 53
Americans : 52 / 72
Chinese : 8 / 15
British : 41 / 46
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
76 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 37 / 57
Russians : 33 / 57
Japanese : 40 / 53
Americans : 52 / 72
Chinese : 8 / 15
British : 41 / 46
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 54 PUs;
Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 armour, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Romania
2 artilleries moved from Yugoslavia to Romania
2 artilleries moved from Slovakia Hungary to Romania
2 tactical_bombers moved from Greater Southern Germany to Romania
3 armour moved from Northern Italy to Romania
1 armour moved from France to Normandy Bordeaux
1 armour, 2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Romania
Germans attack with 3 armour, 4 artilleries, 1 bomber and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 4 artilleries, 1 bomber and 2 tactical_bombers in Romania, round 1 : 4/10 hits
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Romania, round 1 : 0/5 hits
1 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
3 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Yugoslavia
Russians win with 1 armour remaining. Battle score for attacker is 15
Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 4 artilleries and 5 infantry
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 4 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 4/12 hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/8 hits
2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 armour, 4 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 6/10 hits
Americans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 mech_infantry owned by the Americans , 2 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 armour, 2 artilleries and 1 infantry
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 1 : 1/5 hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 0/4 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 armour and 2 artilleries in Holland Belgium, round 3 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 armour and 2 artilleries in Holland Belgium, round 4 : 2/4 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Romania to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Romania to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Germany to Northern Italy
1 aaGun moved from France to Western Germany
Place Units - Germans
1 artillery and 1 infantry placed in France
3 artilleries and 3 infantry placed in Germany
5 infantry placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 artilleries and 2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Eastern Poland to Novgorod
4 artilleries and 10 infantry moved from Belarus to Novgorod
4 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
AA guns fire in Novgorod : 0/2 hits
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Novgorod, round 1 : 3/21 hits
Germans roll dice for 2 aaGuns, 4 artilleries and 5 infantry in Novgorod, round 1 : 4/9 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/17 hits
Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 2 : 4/8 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/13 hits
Germans roll dice for 4 artilleries in Novgorod, round 3 : 0/4 hits
2 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 4 : 5/13 hits
Germans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits
2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 aaGuns, 4 artilleries and 5 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Belarus to Eastern Poland
3 artilleries and 5 infantry moved from Eastern Poland to Romania
1 artillery and 1 fighter moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Szechwan
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 2 infantry moved from Russia to Samara
2 artilleries moved from Russia to Bryansk
1 fighter moved from Russia to Sikang
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 67 PUs
Territory Summary for Russians :
Shensi : 1 artillery and 2 infantry
Szechwan : 1 armour
Sikang : 1 armour, 1 fighter and 2 mech_infantrys
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Slovakia Hungary : 1 flag, 2 infantry
Romania : 1 flag, 2 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Poland : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 fighter, 2 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 2 artilleries
Eastern Poland : 1 aaGun, 1 artillery and 5 infantry
Bessarabia : 2 artilleries and 2 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 1 artillery and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Samara : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 34 / 49
Russians : 41 / 67
Japanese : 40 / 53
Americans : 50 / 72
Chinese : 8 / 15
British : 38 / 46
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It will be two more turns before the US can be back at Western Europe…that should give Germany some time to regroup and figure out a plan to keep Russia at bay.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 4 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 armour moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Yenisey
2 armour moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 bomber moved from Buyant-Uhaa to Yenisey
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Yenisey
1 bomber moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Yenisey, round 1 : 4/7 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Yenisey to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
3 armour moved from Manchuria to Buryatia
1 infantry moved from Manchuria to Amur
3 armour moved from Korea to Buryatia
1 armour moved from Shantung to Buyant-Uhaa
1 fighter moved from Shantung to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
2 armour moved from Kwangtung to Kiangsu
1 aaGun and 1 infantry moved from Kwangsi to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangsi to Central Mongolia
1 bomber moved from 43 Sea Zone to Japan
3 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
3 armour placed in Manchuria
1 armour and 2 mech_infantrys placed in Korea
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
under normal circumstances - if we were playing a board game - I think my position would be difficult to pull off. At the same time, I know it is about impossible to take Japan. So, you probably have a good idea of my current plan of attack. Will see if it works or only makes things worse. I don’t think it can hurt. Since you appear okay to go forward, I’m going to try the Hail Mary and see what happens.
Will see where we are in two rounds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 1/1 hits
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Non Combat Move - Americans
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Queensland to Celebes
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 6 infantry
Midway : 1 airfield
Celebes : 1 bomber and 2 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 2 destroyers and 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 5 infantry
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 1 destroyer and 8 transports
110 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 34 / 49
Russians : 40 / 67
Japanese : 41 / 41
Americans : 50 / 70
Chinese : 8 / 15
British : 38 / 46
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 3 artilleries and 2 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 34 / 49
Russians : 40 / 67
Japanese : 38 / 41
Americans : 50 / 70
Chinese : 11 / 17
British : 38 / 46
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 cruiser, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from Tunisia to Algeria
1 fighter moved from Gibraltar to Algeria
2 fighters moved from 98 Sea Zone to Yugoslavia
1 armour, 1 artillery and 1 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - British
Battle in Algeria
British attack with 1 fighter and 3 infantry
Italians defend with 1 armour
British roll dice for 1 fighter and 3 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 armour in Algeria, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Yugoslavia
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 armour, 5 artilleries and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Yugoslavia, round 1 : 1/6 hits
Italians roll dice for 3 armour, 5 artilleries and 1 infantry in Yugoslavia, round 1 : 5/9 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Yugoslavia
retreated to Yugoslavia
Italians win with 3 armour and 5 artilleries remaining. Battle score for attacker is -23
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 armour and 2 artilleries
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 1 : 2/6 hits
Germans roll dice for 2 armour and 2 artilleries in Holland Belgium, round 1 : 1/4 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 armour in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour and 2 artilleries
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Yugoslavia to Albania
2 artilleries and 2 infantry moved from Greece to Albania
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from West India to Turkmenistan
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Malaya
3 artilleries and 6 infantry moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from Algeria to Gibraltar
Place Units - British
1 armour and 1 infantry placed in Egypt
1 fighter placed in 98 Sea Zone
1 cruiser placed in 110 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 mech_infantrys placed in Persia
British undo move 4.
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 5 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Siam : 1 flag
Yunnan : 1 fighter
Hunan : 1 infantry
Burma : 3 artilleries and 6 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Albania : 1 flag, 2 artilleries, 1 fighter and 2 infantry
Ethiopia : 1 flag
Turkmenistan : 2 armour and 3 mech_infantrys
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 carrier and 1 fighter
110 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 31 / 49
Russians : 40 / 67
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 12 / 17
British : 42 / 47
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Your strategy might work. You realize that Germany is in desperate need of assistance so you’re attempting to take the pressure off of them.
Japan has a strong naval and air presence still so that will help keep the allies away…and you can probably race to Russia quicker than they can come up from the south.
Let’s see how it works out!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to Celebes
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 carrier and 1 tactical_bomber placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
South Australia : 1 infantry
Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 31 / 49
Russians : 40 / 67
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 12 / 17
British : 42 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
76 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 31 / 49
Russians : 40 / 67
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 12 / 17
British : 42 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Greater Southern Germany to Albania
1 armour moved from Northern Italy to Albania
1 tactical_bomber moved from Greater Southern Germany to Albania
1 bomber moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Yugoslavia to Albania
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 3 armour, 2 artilleries and 2 tactical_bombers
British defend with 2 artilleries, 1 fighter and 2 infantry
Germans roll dice for 3 armour, 2 artilleries and 2 tactical_bombers in Albania, round 1 : 3/7 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Albania, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the British and 2 artilleries owned by the Germans lost in Albania
3 armour owned by the Germans retreated to Yugoslavia
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Greater Southern Germany to Yugoslavia
3 artilleries and 2 infantry moved from Germany to Greater Southern Germany
2 artilleries moved from France to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Western Germany to Denmark
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Normandy Bordeaux to France
1 tactical_bomber moved from Albania to Southern Italy
1 bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Albania to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
1 artillery and 2 infantry placed in Southern France
Germans undo move 4.
3 infantry placed in Southern France
2 artilleries placed in Germany
Germans undo move 4.
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 38 PUs (1 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs