@oysteilo
any scramble?
L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2
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All 19 of my 1’s missed in the first round in Bel
Then I get 3 out of 4 hits on 1’s in Vologda.
Nice :roll:
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With all the breaks in between this cycle, I was trying to remember why the heck I moved my army into Bel…and I still dont know why.
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To tell you the truth, I’m not so sure it was the best move for me to attack it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 bombers and 6 fighters moved from Japan to Korea
1 infantry moved from Manchuria to Korea
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangtung to 19 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Kwangtung to Siam
1 fighter moved from 39 Sea Zone to Siam
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 1 : 1/3 hits
UK_Pacific roll dice for 1 fighter in Siam, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Korea
Japanese attack with 2 bombers, 6 fighters and 1 infantry
British defend with 1 fighter; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers, 6 fighters and 1 infantry in Korea, round 1 : 6/9 hits
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 1 : 2/5 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 1 fighter owned by the British , 2 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters
Casualties for British: 1 fighter
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 bombers moved from Korea to Japan
3 fighters moved from Korea to Japan
1 aaGun moved from Manchuria to Korea
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 1 cruiser, 3 destroyers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
1 submarine placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 carriers placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1
Japanese collect 45 PUs (9 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Korea : 1 aaGun and 1 infantry
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 20 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 submarine
19 Sea Zone : 1 destroyer
6 Sea Zone : 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 46 / 60
Russians : 26 / 28
Japanese : 54 / 50
Americans : 50 / 74
Chinese : 13 / 20
British : 35 / 40
UK_Pacific : 7 / 5
Italians : 15 / 16
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.081
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 37Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
Average roll : 2.700
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
Average roll : 2.700
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10 -
Ooops, the SS in z6 stopped me from moving boots to Korea…an oversite indeed.
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No, that would be a Triple A glitch if it didn’t allow you to non-com ground units to Korea.
You should be able to ignore the subs in non-combat.I’m leaving for several hours anyway, so
Use edit mode to move up to 8 units to Korea, including from Japan.
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Haven’t heard from you, but I’m pretty sure you want the 6 infantry from Japan and the 2 artillery from the transports on Korea. Here it is.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber and 1 fighter moved from Chahar to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux -
Need kamikaze and scramble decisions for Z6, thanks
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Need kamikaze and scramble decisions for Z6, thanks
Scramble the 3 jets, and i’ll take kamikaze attacks on the 4 DD and 2 CA.
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I thought I only had one cruiser
Do you want to change?
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NM - there are 2
Proceeding then
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What luck
You nailed both cruisers and a destroyerKamikazes continue to be my bane
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I got a good roll on offense though
3 subs got 1 hit, damaged BB
9 hits from the rest
Need casualty choices
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Still wont be enough to turn the tide of battle.
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I don’t know…. I only had 90% odds losing a destroyer and a cruiser.
Losing an extra cruiser probably lowered it to near 80
But I got a respectable round 1 roll
A lot riding on your defense -
Waiting for your casualty choices - just wanted to make sure you saw that I had rolled and am waiting
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I got a good roll on offense though
3 subs got 1 hit, damaged BB
9 hits from the rest
Need casualty choices
ok. Â Tip the other BB and sink the 3 CVs and 2 DD.
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Thanks - that was quick
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Appears you also got a slightly above average roll….





