ShrimpBoatChef v Captain Walker G40 2nd E, No Tech, No Bid


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    scramble two from UK and three from Normandy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                7 armour, 4 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Western Germany to Normandy Bordeaux
                2 fighters moved from France to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 bombers moved from Tunisia to 110 Sea Zone
                1 armour and 1 artillery moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Romania to Belarus

    Combat - Germans
                Americans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
                Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers and 3 fighters
                    British defend with 2 destroyers, 2 fighters and 2 transports; Americans defend with 2 destroyers, 3 fighters and 4 transports
                        Germans roll dice for 3 bombers and 3 fighters in 110 Sea Zone, round 1 :  5/6 hits
                        Americans roll dice for 4 destroyers, 5 fighters and 6 transports in 110 Sea Zone, round 1 :  5/9 hits
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans , 2 bombers owned by the Germans , 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Americans win with 4 fighters and 6 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 bombers and 3 fighters
                    Casualties for British: 2 destroyers
                    Casualties for Americans: 2 destroyers and 1 fighter
                Battle in Normandy Bordeaux
                    Germans attack with 9 armour, 5 artilleries and 5 infantry
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 airfield, 6 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 9 armour, 5 artilleries and 5 infantry in Normandy Bordeaux, round 1 :  12/19 hits
                        Americans roll dice for 1 aaGun, 6 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  4/15 hits
                        3 infantry owned by the British , 4 artilleries owned by the Americans , 2 mech_infantrys owned by the Americans , 4 infantry owned by the Germans , 2 armour owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 9 armour, 5 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  8/15 hits
                        Americans roll dice for 4 armour in Normandy Bordeaux, round 2 :  3/4 hits
                        1 infantry owned by the Germans , 4 armour owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 9 armour and 3 artilleries remaining. Battle score for attacker is 51
                    Casualties for Germans: 2 artilleries and 5 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 6 armour, 4 artilleries and 2 mech_infantrys
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  3/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Moving scrambled unit from 110 Sea Zone to United Kingdom
                Moving scrambled unit from 110 Sea Zone to United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to France
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 artilleries moved from Southern Italy to Northern Italy
                3 armour moved from Novgorod to Poland
                1 armour moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                2 armour moved from Romania to Poland
                1 aaGun moved from Romania to Eastern Poland
                1 mech_infantry moved from Norway to Karelia
                1 tactical_bomber moved from Belarus to Poland
                1 artillery moved from Western Germany to Denmark
                3 artilleries moved from Western Germany to France
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                4 artilleries and 4 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 artilleries and 6 infantry moved from Bessarabia to Romania
                2 armour moved from Ukraine to Romania
                1 armour and 4 infantry moved from Western Ukraine to Eastern Poland
                4 artilleries and 8 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                2 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Amur
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Amur, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 armour, 2 artilleries and 6 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Romania, round 1 :  3/10 hits
                        Germans roll dice for 1 artillery in Romania, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 artillery
                        Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 1 :  1/5 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 artillery in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 4 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 5 :  0/2 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour in Eastern Poland, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 6 :  1/1 hits
                        1 armour owned by the Russians lost in Eastern Poland
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun and 1 artillery
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 1 :  5/15 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 artilleries and 10 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                2 artilleries and 10 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Samara to Novosibirsk
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 armour moved from Russia to Novosibirsk
                2 infantry moved from Ukraine to Bessarabia
                1 armour moved from Russia to Western Ukraine
                1 aaGun moved from Russia to Bryansk
                5 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Sakha : 1 infantry
        Evenkiyskiy : 1 infantry
        Amur : 2 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 2 armour, 2 artilleries and 6 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Belarus : 1 aaGun, 4 artilleries and 7 infantry
        Bryansk : 1 aaGun, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
        Rostov : 1 artillery and 2 infantry
        Archangel : 4 infantry
        Bessarabia : 2 artilleries and 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 armour, 3 artilleries and 10 infantry
        Novosibirsk : 1 armour, 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 5 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 36 / 56
        Japanese : 50 / 54
        Americans : 50 / 76
        Chinese : 5 / 3
        British : 35 / 40
        UK_Pacific : 17 / 17
        Italians : 12 / 8
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Well Normandy didn’t put up much of a fight. Taking that will buy you some time to deal with Russia…they’re not going to be sitting around in Moscow anymore!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 factory_minors and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                3 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                2 fighters moved from Japan to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 armour moved from Kwangtung to French Indo China
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 bomber moved from Philippines to 42 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 :  0/4 hits
                        3 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 1 :  3/6 hits
                        2 submarines owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters and 5 infantry
                    Russians defend with 2 armour
                        Japanese roll dice for 1 battleship in Amur, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in Amur, round 1 :  1/8 hits
                        Russians roll dice for 2 armour in Amur, round 1 :  2/2 hits
                        1 armour owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Amur, round 2 :  1/6 hits
                        Russians roll dice for 1 armour in Amur, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 armour
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Kiangsi
                1 bomber moved from 42 Sea Zone to Philippines
                2 armour moved from Shantung to Buyant-Uhaa
                1 artillery moved from Shantung to Jehol
                2 artilleries and 1 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Shensi to Buyant-Uhaa
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Yunnan to Chahar
                1 battleship, 1 carrier and 1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Buyant-Uhaa
                1 fighter moved from 35 Sea Zone to Shantung
                1 fighter moved from Celebes to 20 Sea Zone
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from Amur to Korea

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Korea
                2 armour and 1 infantry placed in Shantung
                3 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total


  • I’m outclassed in this game. No doubt about it. I like the challenge. Russia not sitting around?  Good. Neither is Asia.

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    I started playing global last December and I lost the first ten games I played…it was kind of depressing. I found out later that one of my opponents was in the finals for the g40 tournament…that guy made winning look really easy.
    But I’ve learned a lot by losing so many games…mostly what not to do. But each game I play a get a little better, so that’s what’s important.

    You’ve been doing better than you think in this game…it’s round ten and the US isn’t even a factor in either theatre right now. So that in itself is very commendable.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 35 / 56
        Japanese : 54 / 54
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 35 / 40
        UK_Pacific : 15 / 17
        Italians : 12 / 8
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  4/9 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Shan State to Malaya
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 artillery, 4 infantry and 1 mech_infantry
        Burma : 2 artilleries and 4 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        Sumatra : 1 flag
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery
        Libya : 3 infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
        99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 35 / 56
        Japanese : 53 / 54
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 38 / 43
        UK_Pacific : 15 / 15
        Italians : 12 / 8
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I started playing global last December and I lost the first ten games I played…it was kind of depressing. I found out later that one of my opponents was in the finals for the g40 tournament…that guy made winning look really easy.
    But I’ve learned a lot by losing so many games…mostly what not to do. But each game I play a get a little better, so that’s what’s important.

    You’ve been doing better than you think in this game…it’s round ten and the US isn’t even a factor in either theatre right now. So that in itself is very commendable.

    I must have clicked done instead of post for the US turn…they didn’t do much except take out one Jap destroyer.


  • uh oh. I’m trying a big move. Maybe bad timing. I appreciate the conversation we are having; it is what I like most about playing the game in person. You are doing a lot of little things that are different. Also, I’m learning how vital it is to eliminate Italy early on while possible.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                2 artilleries moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 12 PUs; end with 12 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                1 artillery and 1 infantry moved from New South Wales to South Australia
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 35 / 56
        Japanese : 49 / 54
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 38 / 43
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    76 Sea Zone : 1 destroyer
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 35 / 56
        Japanese : 49 / 54
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 38 / 43
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Yeah I like the talking back and forth also. The games are more fun for me when there is an interaction between my opponent…some of the guys I’ve plalyed never say anything.

    When I play allies I hit Italy hard in the first few rounds every game. It really helps to keep them from being a factor in the game. You don’t have to take them out of the game completely…just park some ships in 97 and convoy them down to nothing while you go back and forth for N Italy.
    I lost Uk in round 3 in a game yesterday…it’s going to be difficul to keep Italy down with no UK in the game!


  • made an attack and retreat. Decided after choosing and seeing board, I would prefer all to retreat to Novgorod, so used Edit mode and immediately made the change. Want you aware of it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 53 PUs;
                Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Eastern Poland to Romania
                3 armour moved from Baltic States to Romania
                6 armour and 1 tactical_bomber moved from Poland to Romania
                1 tactical_bomber moved from Western Germany to Romania
                1 mech_infantry moved from Karelia to Belarus
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 artilleries moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from France to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 10 armour, 1 bomber and 2 tactical_bombers
                    Russians defend with 2 armour, 2 artilleries and 6 infantry
                        Germans roll dice for 10 armour, 1 bomber and 2 tactical_bombers in Romania, round 1 :  7/13 hits
                        Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Romania, round 1 :  5/10 hits
                        6 infantry owned by the Russians , 5 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
                        Germans roll dice for 5 armour, 1 bomber and 2 tactical_bombers in Romania, round 2 :  5/8 hits
                        Russians roll dice for 2 armour and 1 artillery in Romania, round 2 :  1/3 hits
                        2 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 4 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 2 armour, 2 artilleries and 6 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Belarus
                    Germans attack with 6 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 4 artilleries and 7 infantry
                        Germans roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 1 :  5/9 hits
                        Russians roll dice for 1 aaGun, 4 artilleries and 7 infantry in Belarus, round 1 :  2/11 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 6 artilleries and 1 mech_infantry in Belarus, round 2 :  4/7 hits
                        Russians roll dice for 4 artilleries and 3 infantry in Belarus, round 2 :  3/7 hits
                        3 infantry owned by the Russians , 1 artillery owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    4 artilleries owned by the Germans retreated to Baltic States
                    Russians win with 3 artilleries remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 4 artilleries
                EDIT: Adding units owned by Germans to Novgorod: 4 artilleries
                EDIT: Turning off Edit Mode
                2 artilleries moved from Northern Italy to Yugoslavia
                1 bomber and 2 tactical_bombers moved from Romania to Greater Southern Germany
                1 bomber moved from Greater Southern Germany to Western Germany
                1 infantry moved from Southern France to Northern Italy
                3 artilleries moved from France to Northern Italy
                3 artilleries moved from Normandy Bordeaux to France
                3 armour moved from Normandy Bordeaux to Northern Italy
                3 armour moved from Normandy Bordeaux to Western Germany
                3 armour moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Germany to Greater Southern Germany
                2 artilleries moved from Germany to Slovakia Hungary
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Baltic States to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 artilleries and 1 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                2 artilleries and 3 infantry moved from Bessarabia to Romania
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Bryansk to Romania
                1 armour, 3 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 1 :  5/10 hits
                        Germans roll dice for 4 armour in Romania, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 4 armour owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Rostov to Ukraine
                5 infantry moved from Smolensk to Belarus
                1 artillery and 5 infantry moved from Bryansk to Belarus
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 artillery and 4 infantry moved from Russia to Samara
                1 armour, 1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery and 4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                Russians undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                1 armour and 2 mech_infantrys placed in Volgograd
                3 artilleries, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs

    Territory Summary for Russians :

    Tsinghai : 1 armour, 1 artillery and 2 infantry
        Evenkiyskiy : 1 infantry
        Siberia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 mech_infantry
        Romania : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 1 aaGun, 4 artilleries and 10 infantry
        Bryansk : 1 artillery and 4 infantry
        Archangel : 4 infantry
        Eastern Poland : 1 armour, 3 artilleries and 10 infantry
        Bessarabia : 1 artillery, 2 fighters and 1 tactical_bomber
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 2 infantry
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 artillery and 5 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Samara : 1 artillery and 4 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 37 / 57
        Japanese : 48 / 54
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 35 / 43
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hey - I forgot to nuke your transport w/ my bomber. So during my NCM, I sent bomber down there and back.  I would like to edit Anzac transport out of game.

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