ShrimpBoatChef v Captain Walker G40 2nd E, No Tech, No Bid


  • caught a break on dice when I needed it most.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 fighter moved from Western Germany to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 1 :  3/5 hits
                        Americans roll dice for 1 armour and 3 infantry in Southern France, round 1 :  2/4 hits
                        1 artillery owned by the Italians , 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 1 :  3/6 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Tunisia, round 1 :  1/6 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the British lost in Tunisia
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 3 :  2/5 hits
                        British roll dice for 1 armour in Tunisia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to Sumatra

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Borneo : 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 fighter and 2 infantry
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 30 / 44
        Japanese : 48 / 56
        Americans : 58 / 78
        Chinese : 6 / 6
        British : 38 / 44
        UK_Pacific : 21 / 17
        Italians : 12 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Libya : 1 infantry
        76 Sea Zone : 1 destroyer
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 30 / 44
        Japanese : 48 / 56
        Americans : 58 / 78
        Chinese : 6 / 6
        British : 38 / 44
        UK_Pacific : 21 / 17
        Italians : 12 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to 91 Sea Zone
                6 armour, 6 artilleries and 6 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 armour moved from Bulgaria to Greece
                3 artilleries and 1 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from Americans
                2 tactical_bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 4 transports
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 destroyer and 4 transports
                Battle in Normandy Bordeaux
                    Germans attack with 6 armour, 6 artilleries, 1 bomber and 6 infantry
                    Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
                        Germans roll dice for 6 armour, 6 artilleries, 1 bomber and 6 infantry in Normandy Bordeaux, round 1 :  7/19 hits
                        Americans roll dice for 3 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  9/19 hits
                        6 infantry owned by the Germans , 7 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                    6 armour owned by the Germans and 3 artilleries owned by the Germans retreated to France
                    Americans win with 3 armour, 4 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 artilleries and 6 infantry
                    Casualties for Americans: 7 infantry
                Battle in Greece
                    Germans attack with 2 armour and 2 tactical_bombers
                    British defend with 1 armour and 3 infantry
                        Germans roll dice for 2 armour and 2 tactical_bombers in Greece, round 1 :  3/4 hits
                        British roll dice for 1 armour and 3 infantry in Greece, round 1 :  2/4 hits
                        3 infantry owned by the British and 2 armour owned by the Germans lost in Greece
                        Germans roll dice for 2 tactical_bombers in Greece, round 2 :  1/2 hits
                        British roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the British lost in Greece
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 armour and 3 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 3 artilleries and 1 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 4 infantry in Belarus, round 1 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Novgorod
                    Russians win with 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  0/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        British roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Denmark
                1 aaGun, 1 artillery and 4 infantry moved from Western Germany to France
                1 aaGun, 2 armour and 2 artilleries moved from Novgorod to Baltic States
                1 armour moved from Karelia to Baltic States
                2 armour moved from Finland to Novgorod
                1 aaGun and 1 infantry moved from Karelia to Novgorod
                1 fighter moved from Finland to Western Germany
                2 artilleries moved from Poland to Baltic States
                3 armour moved from Germany to Romania
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Poland to Germany
                1 armour moved from Germany to France
                1 armour moved from Germany to Western Germany
                2 tactical_bombers moved from Greece to Romania
                2 bombers moved from 91 Sea Zone to Tunisia
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 fighters and 1 infantry placed in France
                1 armour and 1 artillery placed in Western Germany
                3 artilleries placed in Germany
                Germans undo move 3.
                4 artilleries placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                1 armour moved from Yenisey to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                1 infantry moved from Urals to Evenkiyskiy
                1 artillery and 2 infantry moved from Russia to Samara
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                4 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Rostov to Ukraine
                2 artilleries and 10 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Ukraine
                2 artilleries and 2 infantry moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                2 artilleries moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 armour moved from Russia to Western Ukraine

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Evenkiyskiy : 1 infantry
        Yakut S.S.R. : 2 armour and 1 mech_infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Belarus : 2 infantry
        Bryansk : 1 aaGun, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
        Archangel : 4 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 artilleries and 6 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 15 infantry
        Ukraine : 2 armour, 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 1 armour and 4 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 4 artilleries and 8 infantry
        Samara : 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 46
        Japanese : 47 / 56
        Americans : 55 / 78
        Chinese : 6 / 6
        British : 35 / 44
        UK_Pacific : 21 / 17
        Italians : 12 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Japan’s up!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Hopei to Suiyuyan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 artillery moved from Shensi to Suiyuyan
                1 infantry moved from Kweichow to Szechwan
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 44 Sea Zone to Borneo
                1 bomber moved from Philippines to Borneo
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to Borneo
                1 bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 battleship and 1 cruiser moved from 44 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  1/5 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Suiyuyan, round 1 :  2/4 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  1/3 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  5/7 hits
                        Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 :  3/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter moved from French Indo China to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to Celebes
                1 fighter moved from Borneo to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 bomber moved from Borneo to Philippines
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 bomber and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Kweichow to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                2 artilleries and 1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 infantry moved from Siberia to Amur
                1 artillery and 3 infantry moved from Amur to Manchuria
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 armour and 2 artilleries placed in Kwangtung
                2 armour and 1 artillery placed in Shantung
                1 fighter and 3 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 2 submarines
        41 Sea Zone : 1 flag
        26 Sea Zone : 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 cruiser, 4 destroyers and 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 airfield, 6 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        118 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        110 Sea Zone : 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 46
        Japanese : 54 / 54
        Americans : 55 / 76
        Chinese : 3 / 6
        British : 35 / 44
        UK_Pacific : 17 / 17
        Italians : 12 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 46
        Japanese : 54 / 54
        Americans : 55 / 76
        Chinese : 3 / 3
        British : 35 / 44
        UK_Pacific : 17 / 17
        Italians : 12 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun and 2 artilleries
                        AA guns fire in Yunnan :  0/3 hits
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Japanese roll dice for 1 aaGun and 2 artilleries in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 aaGun owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 aaGun and 2 artilleries
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to French Indo China
                1 artillery and 4 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                4 infantry moved from Egypt to 98 Sea Zone
                4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                2 fighters moved from Libya to Egypt
                1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                1 armour and 1 infantry placed in Egypt
                1 artillery placed in Persia
                British undo move 4.
                1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 artillery and 3 infantry
        Shan State : 1 infantry
        Burma : 1 artillery and 4 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 mech_infantry
        Sumatra : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 3 infantry
        Libya : 4 infantry
        Ethiopia : 1 flag
        96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Eire : 1 flag
        Greece : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 infantry
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 46
        Japanese : 53 / 54
        Americans : 55 / 76
        Chinese : 4 / 3
        British : 35 / 40
        UK_Pacific : 17 / 17
        Italians : 12 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    You’re doing pretty good in this game…Axis attacks on the US/UK fleets have really set them back.
    That was a good attack Germany did in 110…most guys don’t want to risk their air on an attack like that. But when they don’t do it then the allies get too strong to handle. I’m expecting Germany will run the US out of Europe next turn…then I’ll have to start all over again.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 3 fighters and 3 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 armour, 3 fighters and 3 infantry in Southern France, round 1 :  1/7 hits
                        Americans roll dice for 1 armour and 3 infantry in Southern France, round 1 :  2/4 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 3 fighters and 1 infantry in Southern France, round 2 :  2/5 hits
                        Americans roll dice for 1 armour and 2 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour and 3 fighters in Southern France, round 3 :  3/4 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 armour owned by the Americans and 1 armour owned by the Italians lost in Southern France
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour and 3 infantry
                    Casualties for Americans: 1 armour and 3 infantry
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 1 :  2/4 hits
                        Russians roll dice for 5 infantry in Libya, round 1 :  3/5 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    1 armour owned by the Italians retreated to Tunisia
                    Russians win with 3 infantry remaining. Battle score for attacker is -5
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total


  • hey, if u want your solo french back at africa edit in///

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Northern Territory
                1 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 fighter and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 2 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 46
        Japanese : 53 / 54
        Americans : 55 / 76
        Chinese : 4 / 3
        British : 35 / 40
        UK_Pacific : 17 / 17
        Italians : 12 / 8
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    76 Sea Zone : 1 destroyer
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 32 / 46
        Japanese : 53 / 54
        Americans : 55 / 76
        Chinese : 4 / 3
        British : 35 / 40
        UK_Pacific : 17 / 17
        Italians : 12 / 8
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    ok…time for Germany…I hope I can hold Normandy!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                7 armour, 4 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Western Germany to Normandy Bordeaux
                2 fighters moved from France to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 bombers moved from Tunisia to 110 Sea Zone
                1 armour and 1 artillery moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Romania to Belarus


  • scramble option in sz @ UK 110/111 - I get the two confused.  Comes down to this - I either take down the boats or you take down Germany.  I don’t think Normandy matters if you are out of back up and the Brits are south.


Suggested Topics

  • 114
  • 36
  • 10
  • 85
  • 44
  • 84
  • 83
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.9k

Users

40.7k

Topics

1.8m

Posts