• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Algeria to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Bessarabia to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from French with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 infantry
                EDIT: Changing ownership of Normandy Bordeaux from French to Italians
                EDIT: Removing units owned by Italians from Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                4 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Algeria to 95 Sea Zone
                4 infantry moved from Romania to Yugoslavia
                2 infantry moved from Bessarabia to Romania

    Place Units - Italians
                1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • I completely spaced on my dudes in Africa, they’re usually dead by now.  :evil:

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Sumatra to Malaya
                3 fighters moved from New South Wales to Queensland
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • For Russia since it’s apparently too early for me.  :|

    Russia (inf)
    2inf, art Bryansk

    ADiceRolls: 2@2 1@1; Total Hits: 02@2: (3, 3)1@1: (4)
    DDiceRolls: 1@2; Total Hits: 01@2: (5)


  • Rd3
    ADiceRolls: 2@2 1@1; Total Hits: 22@2: (1, 1)1@1: (3)
    DDiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                3 armour moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                5 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 fighter moved from Eastern Poland to Tambov
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                    Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                Battle in Ukraine
                    Germans attack with 5 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 factory_major and 1 infantry
                EDIT: Changing ownership of Russia from Russians to Germans
                EDIT: Removing units owned by Germans from Bryansk: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Russia: 1 artillery, 1 factory_minor and 2 infantry
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Changing PUs for Russians from 43 to 0
                EDIT: Changing PUs for Germans from 1 to 44
                EDIT: Turning off Edit Mode
                1 infantry moved from Western Ukraine to Bryansk
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Novgorod to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 fighter moved from Rostov to Bryansk
                2 aaGuns, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Germans
                2 armour and 5 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 51 PUs (1 lost to blockades); end with 95 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs

  • 13

    Why the forum dice?

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - Russians
                1 artillery and 4 infantry moved from Karelia to Novgorod
                2 armour moved from Volgograd to Rostov
                1 armour moved from Volgograd to Rostov
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                6 infantry moved from Amur to Korea

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 1 aaGun and 2 artilleries
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 aaGun and 2 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 3 armour
                    Germans defend with 3 mech_infantrys
                    Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 infantry moved from Samara to Novosibirsk
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Vologda to Urals
                2 aaGuns, 2 armour, 4 artilleries and 6 infantry moved from Samara to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 6 infantry moved from Japan to 6 Sea Zone
                1 artillery and 6 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 6 infantry
                    Russians defend with 4 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 5 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in New Britain
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Britain from ANZAC, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 37 Sea Zone to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi
                2 fighters moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Shantung
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 47 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 4 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kweichow
                1 infantry placed in Anhwe
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                2 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Kenya to Belgian Congo
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 battleship and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,6,6,4,1,2,6,2,6,2,2,1,5,2,3,6,5
                UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from 95 Sea Zone to 99 Sea Zone
                4 infantry moved from Yugoslavia to Northern Italy
                1 artillery and 5 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Romania to Yugoslavia
                1 artillery and 3 infantry moved from Rhodesia to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                1 cruiser moved from 54 Sea Zone to 47 Sea Zone
                1 armour moved from 47 Sea Zone to New Britain
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in New Britain
                    ANZAC attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Sorry, just been a little busy. I’ll get to this game within 24 hours.

  • 13

    I was beginning to wonder.  But when I saw you had not been on in about a week I figured you had something going on.

    No worries.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 12 damage on 12 factory_minors; Remaining resources: 98 PUs;
                Germans buy 4 armour, 2 artilleries, 1 fighter, 7 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Samara
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Russia to Rostov
                5 armour and 2 mech_infantrys moved from Ukraine to Rostov
                2 mech_infantrys moved from Eastern Poland to Archangel
                2 fighters moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Archangel
                1 armour and 2 mech_infantrys moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 bomber moved from Bryansk to Samara
                1 armour moved from Belarus to Rostov
                1 bomber and 2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 6 armour, 3 infantry and 5 mech_infantrys
                    Russians defend with 2 armour
                    Germans win, taking Rostov from Russians with 6 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour
                Battle in Novgorod
                    Germans attack with 2 armour, 2 fighters and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Western Germany
                3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 artillery and 5 infantry moved from Norway to Finland
                1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Russia to Tambov
                2 aaGuns, 1 artillery and 3 infantry moved from Russia to Bryansk
                1 bomber moved from Samara to Russia
                1 bomber moved from Archangel to Russia
                2 fighters moved from Novgorod to Bryansk
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in France
                2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
                2 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Samara
                1 artillery moved from Volgograd to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 3 artilleries and 5 infantry moved from Volgograd to Caucasus
                2 infantry moved from Urals to Novosibirsk

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 2 infantry
                EDIT: Adding units owned by Russians to Timguska: 2 infantry
                EDIT: Turning off Edit Mode

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