Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                2 armour and 1 mech_infantry moved from Kansu to Timguska
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                3 mech_infantrys moved from Shantung to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
                2 submarines moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Japan to 5 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 2 mech_infantrys moved from Kweichow to Sikang
                1 tactical_bomber moved from Kweichow to Sikang
                3 bombers moved from Kweichow to Japan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                2 armour and 1 mech_infantry moved from Kansu to Timguska
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                3 mech_infantrys moved from Shantung to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
                2 submarines moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Japan to 5 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 2 mech_infantrys moved from Kweichow to Sikang
                1 tactical_bomber moved from Kweichow to Sikang
                3 bombers moved from Kweichow to Japan

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Timguska, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Timguska, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 2 infantry and 1 mech_infantry
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour
        Manchuria : 3 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 armour, 3 mech_infantrys and 1 tactical_bomber
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Amur : 1 flag, 2 artilleries and 2 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 2 armour and 1 mech_infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        5 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
        6 Sea Zone : 2 submarines
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 22 / 27
        Japanese : 56 / 57
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 36 / 37
        UK_Pacific : 14 / 17
        Italians : 13 / 26
        ANZAC : 17 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 battleships and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Americans
                8 battleships, 1 cruiser, 6 destroyers and 5 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 86 Sea Zone to 89 Sea Zone
                1 carrier, 4 destroyers, 1 submarine and 3 transports moved from 3 Sea Zone to 9 Sea Zone
                3 armour and 3 infantry moved from Western United States to British Columbia
                3 armour moved from British Columbia to Alaska
                1 bomber, 2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
                2 destroyers moved from 10 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in Dutch New Guinea
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Java

    Place Units - Americans
                3 battleships and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British repair 14 damage on 14 factory_majors; Remaining resources: 23 PUs;
                British buy 7 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Burma to Shan State
                1 armour and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 armour moved from Turkmenistan to Kazakhstan
                3 armour moved from Caucasus to Kazakhstan
                2 armour moved from West India to Burma
                3 infantry moved from Persia to Northwest Persia
                4 fighters moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 5 armour, 4 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 5 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                4 fighters moved from Kazakhstan to Russia

    Place Units - British
                4 infantry placed in United Kingdom
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 35 PUs (2 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 3 infantry

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Libya
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 battleship, 2 cruisers, 1 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Libya
                2 artilleries moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Libya

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Libya
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 battleship, 2 cruisers, 1 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Libya
                2 artilleries moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Italians roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 1 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Libya
                    Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Libya, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Libya, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win, taking Tobruk from British with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Libya to 96 Sea Zone
                1 fighter moved from Libya to 96 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Malta : 1 flag
        Tobruk : 2 artilleries and 3 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Libya : 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
        96 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 4 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        98 Sea Zone : 1 destroyer and 1 submarine
        91 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 21 / 27
        Japanese : 53 / 57
        Americans : 50 / 72
        Chinese : 1 / 3
        British : 36 / 37
        UK_Pacific : 15 / 15
        Italians : 15 / 25
        ANZAC : 17 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.846
            Standard Deviation : 1.359
            Total rolls : 14

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs; 0 techTokens;
                Germans buy 2 armour, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 infantry moved from Novgorod to Belarus
                3 armour, 2 infantry and 3 mech_infantrys moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 submarines moved from 92 Sea Zone to 89 Sea Zone
                2 bombers moved from Gibraltar to 89 Sea Zone
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                2 submarines moved from 112 Sea Zone to 105 Sea Zone
                1 carrier and 4 transports moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone

    Airborne Attack Move - Germans

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs; 0 techTokens;
                Germans buy 2 armour, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 infantry moved from Novgorod to Belarus
                3 armour, 2 infantry and 3 mech_infantrys moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 submarines moved from 92 Sea Zone to 89 Sea Zone
                2 bombers moved from Gibraltar to 89 Sea Zone
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                2 submarines moved from 112 Sea Zone to 105 Sea Zone
                1 carrier and 4 transports moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone

    Airborne Attack Move - Germans

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 89 Sea Zone
                    Germans attack with 2 bombers and 2 submarines
                    Americans defend with 2 destroyers and 2 transports
                        Germans roll dice for 2 submarines in 89 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 2 bombers in 89 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 2 destroyers and 2 transports in 89 Sea Zone, round 1 :  1/2 hits
                        2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 89 Sea Zone
                        2 transports owned by the Americans lost in 89 Sea Zone
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 89 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers and 2 transports
                Battle in Smolensk
                    Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 1 :  5/8 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 9 infantry
                        Germans roll dice for 5 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 :  4/13 hits
                        Russians roll dice for 9 infantry in Bryansk, round 1 :  1/9 hits
                        4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 5 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  5/12 hits
                        Russians roll dice for 5 infantry in Bryansk, round 2 :  1/5 hits
                        5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 9 infantry
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Bryansk
                2 bombers moved from 89 Sea Zone to 91 Sea Zone
                2 bombers moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 96 Sea Zone to Tobruk
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 mech_infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Gibraltar : 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 2 artilleries and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 aaGun, 1 factory_major and 2 infantry
        Tobruk : 1 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 armour and 6 mech_infantrys
        Rostov : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 3 armour and 3 mech_infantrys
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 fighter and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 3 armour, 2 infantry and 4 mech_infantrys
        112 Sea Zone : 1 carrier, 1 fighter and 4 transports
        96 Sea Zone : 1 carrier
        89 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 transport
        109 Sea Zone : 1 flag, 4 submarines
        Greece : 1 artillery and 1 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 16 / 27
        Japanese : 53 / 57
        Americans : 50 / 72
        Chinese : 1 / 3
        British : 36 / 37
        UK_Pacific : 15 / 15
        Italians : 15 / 25
        ANZAC : 17 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 15 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.662
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 71

    Germans Combat
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.340
            Standard Deviation : 0.583
            Total rolls : 48

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 infantry moved from Nenetsia to Vologda
                1 artillery and 8 infantry moved from Vologda to Russia
                1 infantry moved from Russia to Tambov

    Non Combat Move - Russians

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
                3 fighters moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                3 bombers moved from Japan to Soviet Far East
                2 submarines moved from 5 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Timguska to Urals
                1 armour moved from Timguska to Novosibirsk
                1 mech_infantry moved from Sikang to Novosibirsk
                2 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 armour moved from Timguska to Novosibirsk
                2 armour moved from Sikang to Novosibirsk
                1 mech_infantry moved from Sikang to Tsinghai

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
                3 fighters moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                3 bombers moved from Japan to Soviet Far East
                2 submarines moved from 5 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Timguska to Urals
                1 armour moved from Timguska to Novosibirsk
                1 mech_infantry moved from Sikang to Novosibirsk
                2 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 armour moved from Timguska to Novosibirsk
                2 armour moved from Sikang to Novosibirsk
                1 mech_infantry moved from Sikang to Tsinghai

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 4 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 armour and 1 mech_infantry in Novosibirsk, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Urals
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Urals, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 2 artilleries, 3 bombers, 4 fighters and 2 infantry
                    Americans defend with 3 armour and 3 infantry
                        Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters and 2 infantry in Soviet Far East, round 1 :  7/11 hits
                        Russians roll dice for 3 armour and 3 infantry in Soviet Far East, round 1 :  3/6 hits
                        2 infantry owned by the Japanese , 3 armour owned by the Americans , 3 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 3 bombers and 4 fighters remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 3 armour and 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from Soviet Far East to 5 Sea Zone
                3 bombers moved from Soviet Far East to Shantung
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 3 bombers, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 mech_infantry
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 4 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 submarines
        Central Mongolia : 1 flag, 2 mech_infantrys
        5 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
        6 Sea Zone : 1 destroyer and 4 submarines
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag, 1 armour and 1 mech_infantry
        Novosibirsk : 1 flag, 4 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 11 / 16
        Japanese : 59 / 60
        Americans : 50 / 72
        Chinese : 0 / 3
        British : 36 / 37
        UK_Pacific : 15 / 15
        Italians : 15 / 25
        ANZAC : 17 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - Americans
                8 battleships, 1 cruiser and 6 destroyers moved from 102 Sea Zone to 91 Sea Zone
                2 battleships moved from 101 Sea Zone to 91 Sea Zone
                1 battleship and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                5 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                1 carrier, 4 destroyers, 1 submarine and 2 transports moved from 9 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 89 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 10 battleships, 1 cruiser and 6 destroyers
                    Italians defend with 2 submarines
                    Americans win with 10 battleships, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines

    Non Combat Move - Americans
                3 infantry moved from British Columbia to Alaska

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

  • '20 '18 '17 '15

    clicked past the turn summary.

    Italy 11.tsvg

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Libya to Tobruk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the British lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                4 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 6 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Malta : 1 flag
        Tobruk : 4 artilleries, 8 infantry and 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag, 2 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 4 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        98 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 11 / 16
        Japanese : 50 / 60
        Americans : 50 / 75
        Chinese : 3 / 3
        British : 36 / 24
        UK_Pacific : 21 / 21
        Italians : 17 / 32
        ANZAC : 17 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                7 fighters moved from India to Kazakhstan
                1 fighter moved from Western Australia to Sumatra

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter and 1 tactical_bomber
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                ANZAC collect 15 PUs (2 lost to blockades); end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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