sent a chat so we don’t clutter up this thread
X-DAP-05 TeamBoldDutch vs. DairyQryn
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They insist on us posting combat moves in case we change our mind about taking empty territories etc etc etc
I know the site is running out of upload space, which is why I want dj to promote an admin to delete old uploads. Preferably gamerman101.
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hey veq - i have had the game crash before i was able to post - when this happens, you cannot confirm what the player’s buy is, or what moves may have been made that had not yet been rolled (if the program crashes during rolling), or if it crashes in noncom, you can’t confirm walkins or transport kills that may have been made (or not made).
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hey veq - i have had the game crash before i was able to post - when this happens, you cannot confirm what the player’s buy is, or what moves may have been made that had not yet been rolled (if the program crashes during rolling), or if it crashes in noncom, you can’t confirm walkins or transport kills that may have been made (or not made).
one easy way to do this would be to post the text of the move summary to the forum but no map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 tactical_bomber moved from Egypt to Ethiopia
1 fighter moved from 81 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Ethiopia, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from 81 Sea Zone to Eastern Persia
3 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 bomber moved from Gibraltar to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Volgograd
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 aaGun and 2 fighters
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 bomber
76 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag, 1 fighter and 3 infantry
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 50 / 61
Russians : 31 / 33
Japanese : 56 / 68
Americans : 55 / 75
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 11 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
it’s cool that honey badger allowed the pacific edit - we will certainly return the favor in kind, if applicable. let’s ROCK!
hopefully the lives of bold and dutch can get a little less hectic so we have more time to triple check our maps before posting.
cheers
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we do not have to continue to post Kombat moves I forgot to that time. I really wanted to just bring it to veqs attention that a loophole exists. Again I think if the program could just generate a text post of the buy in all Kombat moves it would solve the problem.
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google voice doesn’t always get everything just right but you get my point
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we do not have to continue to post Kombat moves I forgot to that time. I really wanted to just bring it to veqs attention that a loophole exists. Again I think if the program could just generate a text post of the buy in all Kombat moves it would solve the problem.
“buy AND all combat moves”
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in the next version of triplea, there will be a checkbox right beside the ‘post’ button, asking if you want to include the savegame or not
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Perfect. Release date planned?
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Veqryn is probably pondering his options. He has many… well not for italy but what he does sets up for what Germany does.
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No worries veqryn. The timing of what I was hoping for was super early anyway. Doing a more normal timing is not too bad.
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Take your time.
What you do changes my situation and I have to adapt to it.
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@Cow:
No worries veqryn. The timing of what I was hoping for was super early anyway. Doing a more normal timing is not too bad.
not as good as super early though… :|
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it’s time for Veqryn to go CRAZY!!! :-P
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Well if Veqryn goes crazy. I am willing to go crazy too.
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That is good team work.
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go CRAZY guys!!! :-D
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If this was a league game I would and the odds are actually pretty good. Depending on when we setup our attacks.
Thing is we are not exactly in a desperate situation. you guys only up 200 tuv, most of which is in buildings. income leveling off.
I am okay with whatever path veqryn goes with.
~I only lost to Rommel as the axis because g1 went terrible and Japan did not have the expected results from attacking India… but that is the pacific. When you attack India, you take lots of casualties no pacific win for you, you take few casualties and all of a sudden everything looks good and you can go win.
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