sent a chat so we don’t clutter up this thread
X-DAP-05 TeamBoldDutch vs. DairyQryn
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Karma will pay us back. We’ll get 6 Russian inf out of it. It’s cool.
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Maybe.
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I may or may not attack it. Depends.
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@Cow:
China is related. 3 infantry do not always beat an artillery.
yeah ok :roll: so his plan was if the infantry beat your artillery, change the location of his aircraft from amur to z7. riiiiiiiiiight.
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That is one more attack I may or may not have to do. If I have multiple attacks ahead of me, I may skip one of the bigger ones to do many. In which case amur would be up for consideration.
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Plus if I kill that, I can slam naval on sz 6 and the odds of me holding are good, then that would set me up for a more defensive Japan, with room to expand income into Siberia.
That was not part of my original plans, but I could see myself doing that.
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It is actually preferable in some situations if Siberia is Russian, because then there is not a wall I have to go around. Also you get Siberia when I attack Korea anyway.
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unless that is changed.
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ooo I can attack Korea @ no penalty. hmm
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Have fun UK.
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Cow… I think you should seriously reconsider the fighters being placed in Sz7.
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OK I allow it.
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If Garg the supreme authority insists. :)
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It is both or none. Fighters was plural from garg.
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fyi
dutch, there is no need to do the “combat move post” unless you are asking for OOL or scramble or kamikaze. you can skip it otherwise (and save space for djensen).
also, i saw you guys did weird things with deleting a transport earlier, then adding a transport to midway cus you couldn’t add it with the inf to a sea zone.
i guess you are not aware that you can use edit mode to ‘move’ units. assuming you are in either combat move or noncombat move phase, just turn on edit mode, then click the “action tab” on the right, then proceed to move the units you want to move.
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They insist on us posting combat moves in case we change our mind about taking empty territories etc etc etc
I know the site is running out of upload space, which is why I want dj to promote an admin to delete old uploads. Preferably gamerman101.
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hey veq - i have had the game crash before i was able to post - when this happens, you cannot confirm what the player’s buy is, or what moves may have been made that had not yet been rolled (if the program crashes during rolling), or if it crashes in noncom, you can’t confirm walkins or transport kills that may have been made (or not made).
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hey veq - i have had the game crash before i was able to post - when this happens, you cannot confirm what the player’s buy is, or what moves may have been made that had not yet been rolled (if the program crashes during rolling), or if it crashes in noncom, you can’t confirm walkins or transport kills that may have been made (or not made).
one easy way to do this would be to post the text of the move summary to the forum but no map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 tactical_bomber moved from Egypt to Ethiopia
1 fighter moved from 81 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Ethiopia, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from 81 Sea Zone to Eastern Persia
3 fighters moved from Gibraltar to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 bomber moved from Gibraltar to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Volgograd
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 aaGun and 2 fighters
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 bomber
76 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag, 1 fighter and 3 infantry
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 50 / 61
Russians : 31 / 33
Japanese : 56 / 68
Americans : 55 / 75
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 11 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
it’s cool that honey badger allowed the pacific edit - we will certainly return the favor in kind, if applicable. let’s ROCK!
hopefully the lives of bold and dutch can get a little less hectic so we have more time to triple check our maps before posting.
cheers
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