13L G40 Eggman (allies +9) vs Last Jack

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 88
        Russians : 9 / 0
        Japanese : 47 / 50
        Americans : 73 / 98
        Chinese : 7 / 15
        British : 37 / 45
        UK_Pacific : 13 / 13
        Italians : 8 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 3 factory_majors and 3 factory_minors; Remaining resources: 82 PUs;
                Germans buy 3 armour, 1 artillery, 7 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour moved from Russia to Volgograd
                1 armour, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
                4 tactical_bombers moved from Smolensk to Caucasus
                2 bombers moved from Smolensk to Caucasus
                1 fighter moved from Smolensk to Caucasus
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Archangel to Belarus
                6 armour and 6 mech_infantrys moved from Slovakia Hungary to Romania
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 armour moved from Western Germany to Yugoslavia
                2 fighters moved from Western Germany to Yugoslavia
                2 armour moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                3 infantry moved from France to Holland Belgium
                2 armour moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from France to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 3 factory_majors and 3 factory_minors; Remaining resources: 82 PUs;
                Germans buy 3 armour, 1 artillery, 7 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour moved from Russia to Volgograd
                1 armour, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
                4 tactical_bombers moved from Smolensk to Caucasus
                2 bombers moved from Smolensk to Caucasus
                1 fighter moved from Smolensk to Caucasus
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Archangel to Belarus
                6 armour and 6 mech_infantrys moved from Slovakia Hungary to Romania
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 armour moved from Western Germany to Yugoslavia
                2 fighters moved from Western Germany to Yugoslavia
                2 armour moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                3 infantry moved from France to Holland Belgium
                2 armour moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from France to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from British with 8 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Yugoslavia from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Romania
                    Germans attack with 6 armour and 6 mech_infantrys
                    Americans defend with 1 aaGun, 2 artilleries and 1 infantry
                    Germans win, taking Romania from Americans with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries and 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    French defend with 1 infantry; British defend with 1 armour, 4 infantry and 8 mech_infantrys
                    Russians win with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -70
                    Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 4 infantry and 3 mech_infantrys
                Battle in Samara
                    Germans attack with 2 armour
                    British defend with 1 mech_infantry
                    Germans win, taking Samara from British with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                2 fighters moved from Yugoslavia to Western Germany
                4 armour moved from Western Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Smolensk to Russia
                1 aaGun moved from Smolensk to Belarus
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in France
                2 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany
                Germans undo move 3.
                2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                3 mech_infantrys placed in Germany
                3 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,1,5
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 8 / 0
        Japanese : 47 / 50
        Americans : 63 / 98
        Chinese : 7 / 15
        British : 34 / 45
        UK_Pacific : 13 / 13
        Italians : 8 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 4 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangtung to Szechwan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                3 artilleries and 8 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                      Japanese take Novosibirsk from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 4 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangtung to Szechwan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                3 artilleries and 8 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry; Chinese defend with 1 artillery
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 3 artilleries and 8 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Szechwan to Kwangtung
                1 aaGun moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangtung
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 58 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 fighter and 16 infantry; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from Greece to Ukraine
                1 bomber moved from Bulgaria to Germany
                2 infantry moved from Bulgaria to Yugoslavia
                4 fighters moved from Bulgaria to Yugoslavia

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 4 fighters and 2 infantry in Yugoslavia, round 1 :  4/6 hits
                        Germans roll dice for 1 armour in Yugoslavia, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - Americans
                4 fighters moved from Yugoslavia to Bulgaria
                2 mech_infantrys moved from Greece to Bulgaria
                1 armour moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                4 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Ukraine to Bulgaria

    Place Units - Americans
                10 infantry placed in Eastern United States
                2 infantry placed in Central United States
                1 fighter and 2 infantry placed in Norway
                1 bomber and 2 infantry placed in Greece
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 6 / 0
        Japanese : 54 / 58
        Americans : 65 / 94
        Chinese : 2 / 15
        British : 34 / 45
        UK_Pacific : 13 / 13
        Italians : 8 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.059
            Median : 3.000
            Variance : 2.438
            Standard Deviation : 1.561
            Total rolls : 17

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 6 / 0
        Japanese : 54 / 58
        Americans : 65 / 94
        Chinese : 2 / 2
        British : 34 / 45
        UK_Pacific : 13 / 13
        Italians : 8 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.059
            Median : 3.000
            Variance : 2.438
            Standard Deviation : 1.561
            Total rolls : 17

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 5 mech_infantrys moved from Caucasus to Volgograd
                3 fighters moved from Bulgaria to Caucasus
                3 fighters moved from Caucasus to Volgograd
                1 tactical_bomber moved from Bulgaria to Caucasus
                1 tactical_bomber moved from Caucasus to Volgograd
                1 bomber moved from Bulgaria to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour and 1 factory_minor
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 :  5/11 hits
                        Germans roll dice for 8 armour in Volgograd, round 1 :  5/8 hits
                        5 armour owned by the Germans and 5 mech_infantrys owned by the British lost in Volgograd
                        British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  2/3 hits
                        1 armour owned by the British , 3 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 8 armour
                    Casualties for British: 1 armour, 1 fighter and 5 mech_infantrys

    Non Combat Move - British
                3 mech_infantrys moved from Persia to Caucasus
                6 mech_infantrys moved from Iraq to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                2 fighters moved from Volgograd to Caucasus
                1 bomber moved from Volgograd to Bulgaria
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Siam to Shan State
                4 infantry moved from India to Burma

    Place Units - British
                3 artilleries placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 6 / 0
        Japanese : 54 / 58
        Americans : 65 / 94
        Chinese : 2 / 2
        British : 34 / 44
        UK_Pacific : 13 / 13
        Italians : 8 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.089
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 45

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 artilleries, 2 fighters and 8 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 artilleries, 2 fighters and 8 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 4 artilleries, 2 fighters and 8 infantry
                    Americans defend with 2 infantry
                    Italians win, taking Yugoslavia from Americans with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 bomber moved from Smolensk to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,4,1,5,4
                Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 6 / 0
        Japanese : 50 / 58
        Americans : 63 / 94
        Chinese : 2 / 2
        British : 34 / 44
        UK_Pacific : 17 / 13
        Italians : 10 / 7
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 6 / 0
        Japanese : 50 / 58
        Americans : 63 / 94
        Chinese : 2 / 2
        British : 34 / 44
        UK_Pacific : 17 / 13
        Italians : 10 / 7
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    If the Germans attack Bulgaria, I will want to handle the OOL round by round.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 66 PUs;
                Germans buy 22 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
                2 armour moved from Samara to Bryansk
                      Germans take Bryansk from Russians

  • 12

    @Last:

    Germans buy 22 infantry; Remaining resources: 0 PUs;

    Heh heh… I’ll see your 12 Infantry and raise you 22 Infantry.


  • Ha I didn’t know what else to do.

    I hit done instead of post. Sorry here is the file.


  • I guess I could go ahead with Japan. if you want to move the Russian subs we can edit.

  • 12

    @Last:

    I guess I could go ahead with Japan. if you want to move the Russian subs we can edit.

    I don’t think I need to move either, but you’re right, I can edit it later if I have to.

    I can see this game is going to hit 20+ rounds if I can’t find a way to start knocking Japan off the mainland very soon.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Tsinghai to Sikang
                3 artilleries and 8 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                2 armour and 1 mech_infantry moved from Hunan to French Indo China
                      Japanese take Yunnan from Chinese
                1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
                2 bombers moved from Kwangtung to Sikang

    Airborne Attack Move - Japanese

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