• TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from 8 Sea Zone to Aleutian Islands
                1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 1 :  2/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 1 :  1/1 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 8 Sea Zone to 10 Sea Zone
                1 submarine moved from 1 Sea Zone to 8 Sea Zone
                1 submarine moved from 12 Sea Zone to 10 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from Aleutian Islands to 10 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 4 submarines and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 15 PUs; end with 16 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  1/0 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :4

    Purchase Units - British
                British buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  2/0 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 infantry moved from India to Burma

    Place Units - British
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - British
                British collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        ANZAC roll dice for 2 fighters in 62 Sea Zone, round 1 :  1/0 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to New Guinea
                2 fighters moved from 62 Sea Zone to Queensland

    Place Units - ANZAC
                2 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,3
                ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Celebes from Dutch to ANZAC
                EDIT: Turning off Edit Mode
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • nicht wundern: ist eine alternative Axis2 - Post

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :5

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 artillery moved from Suiyuan to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                2 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 fighter moved from Kweichow to Burma
                2 bombers moved from Kweichow to India

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Burma from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                3 fighters and 2 tactical_bombers moved from Burma to Shan State
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow

    Place Units - Japanese
                3 infantry placed in Malaya
                2 artilleries and 2 infantry placed in Japan
                2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Midway to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 fighter and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 15 PUs; end with 15 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :5

    Purchase Units - British
                British buy nothing; Remaining resources: 5 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Turn Complete - British
                British collect 5 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
                ANZAC collect 5 PUs (5 lost to blockades); end with 13 PUs total

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 33 Sea Zone to 63 Sea Zone
                1 infantry moved from Sikang to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 artillery moved from Yunnan to Burma
                1 artillery and 4 infantry moved from Shan State to Burma
                2 infantry moved from Malaya to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 armour moved from Shan State to Burma
                3 fighters and 2 tactical_bombers moved from Shan State to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 bomber moved from Shan State to India

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from British with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Western Australia
                Air Battle in India
                    Japanese attacks with 1 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from India to Malaya
                3 fighters and 2 tactical_bombers moved from Burma to Malaya
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Manchuria
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                1 factory_minor placed in Kwangtung
                3 infantry and 1 tactical_bomber placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 9 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 15 PUs; end with 16 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Purchase Units - British
                British repair 4 damage on 4 factory_majors; Remaining resources: 6 PUs;
                British buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries and 5 infantry
                        British roll dice for 4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  7/1 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Burma, round 1 :  3/1 hits
                        3 infantry owned by the British , 5 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                        British roll dice for 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  6/0 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Burma to Tsinghai

    Place Units - British
                1 submarine placed in 39 Sea Zone

    Turn Complete - British
                British collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 13 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Western Australia
                1 fighter moved from Queensland to 56 Sea Zone
                1 tactical_bomber moved from New South Wales to Western Australia
                1 fighter moved from Queensland to Western Australia

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western Australia
                    ANZAC attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Australia, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Western Australia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Western Australia
                    ANZAC win, taking Western Australia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 56 Sea Zone to South Australia
                1 fighter moved from Western Australia to Queensland
                1 tactical_bomber moved from Western Australia to Queensland
                1 infantry moved from Queensland to South Australia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
                ANZAC collect 7 PUs (3 lost to blockades); end with 20 PUs total

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  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 4 submarines moved from 26 Sea Zone to 63 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 destroyer and 4 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 4 submarines in 63 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans

    Place Units - Americans
                3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 15 PUs; end with 15 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Combat Move - British
                1 mech_infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from Burma to Shan State
                      British take Shan State from Japanese
                1 submarine moved from 39 Sea Zone to 57 Sea Zone
                4 artilleries and 7 infantry moved from Burma to India

    Combat - British
                Battle in India
                    British attack with 4 artilleries and 7 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 4 artilleries and 7 infantry in India, round 1 :  3/1 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to India
                1 mech_infantry moved from Shan State to Yunnan
                1 tactical_bomber moved from Tsinghai to Shensi
                2 fighters moved from Tsinghai to Shensi

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                British collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Western Australia to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from South Australia to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

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