@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Eggman (allies +9) vs Last Jack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
4 armour moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Bessarabia
6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
2 tactical_bombers moved from Smolensk to Vologda
2 tactical_bombers moved from Smolensk to Bryansk
1 bomber moved from Slovakia Hungary to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Romania from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Bryansk to Smolensk
1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
2 tactical_bombers moved from Vologda to Smolensk
3 mech_infantrys moved from Novgorod to SmolenskPlace Units - Germans
3 infantry placed in France
Germans undo move 1.
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,6,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 54 / 71
Russians : 17 / 17
Japanese : 47 / 50
Americans : 56 / 87
Chinese : 8 / 9
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.333
Median : 4.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Yenisey
1 tactical_bomber moved from Buryatia to Yenisey
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Yenisey
1 tactical_bomber moved from Buryatia to Yenisey
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_PacificCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yenisey from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans -
Scramble in SZ112?
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No sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from GermansCombat - Americans
Battle in NorwayNon Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Greece to Bulgaria
1 aaGun moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
2 transports moved from 99 Sea Zone to 92 Sea Zone
4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
1 fighter moved from Java to 62 Sea ZonePlace Units - Americans
1 bomber and 2 fighters placed in Greece
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 49 / 71
Russians : 16 / 17
Japanese : 52 / 51
Americans : 61 / 84
Chinese : 5 / 9
British : 34 / 40
UK_Pacific : 10 / 11
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Tsinghai to Sikang
1 artillery moved from Kansu to TsinghaiCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 49 / 71
Russians : 16 / 17
Japanese : 51 / 51
Americans : 61 / 84
Chinese : 6 / 6
British : 34 / 40
UK_Pacific : 10 / 11
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Greece to Volgograd
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
4 infantry moved from India to Burma
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - British
1 aaGun, 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Greece to Bulgaria
1 bomber moved from Volgograd to Bulgaria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 transports moved from 99 Sea Zone to 98 Sea Zone
6 infantry moved from Egypt to 98 Sea Zone
6 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
6 infantry moved from 99 Sea Zone to GreecePlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 49 / 71
Russians : 16 / 17
Japanese : 46 / 51
Americans : 61 / 84
Chinese : 9 / 6
British : 34 / 43
UK_Pacific : 12 / 12
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.385
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6,6,6
Italians collect 7 PUs (2 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Java to 44 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to EthiopiaCombat - ANZAC
Battle in Philippines
Battle in 44 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Java
1 carrier and 2 fighters moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 49 / 71
Russians : 16 / 17
Japanese : 44 / 51
Americans : 63 / 84
Chinese : 9 / 6
British : 34 / 43
UK_Pacific : 12 / 12
Italians : 9 / 9
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 49 / 71
Russians : 16 / 17
Japanese : 44 / 51
Americans : 63 / 84
Chinese : 9 / 6
British : 34 / 43
UK_Pacific : 12 / 12
Italians : 9 / 9
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
9 armour, 20 artilleries, 2 bombers, 1 fighter, 29 infantry, 7 mech_infantrys and 4 tactical_bombers moved from Smolensk to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
5 armour and 5 mech_infantrys moved from Volgograd to Russia
Germans take Tambov from Russians
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
9 armour, 20 artilleries, 2 bombers, 1 fighter, 29 infantry, 7 mech_infantrys and 4 tactical_bombers moved from Smolensk to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
5 armour and 5 mech_infantrys moved from Volgograd to Russia
Germans take Tambov from Russians
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bessarabia to RostovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Russia
Germans attack with 15 armour, 20 artilleries, 2 bombers, 1 fighter, 29 infantry, 12 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 52 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 5 armour, 20 artilleries, 29 infantry and 12 mech_infantrys
Casualties for Russians: 4 aaGuns, 11 artilleries, 2 fighters, 52 infantry, 9 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Russia to Smolensk
2 tactical_bombers moved from Russia to Smolensk
2 tactical_bombers moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
4 armour and 3 mech_infantrys moved from Romania to Slovakia Hungary
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 2 infantry placed in Germany
4 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Germans collect 56 PUs (1 lost to blockades); end with 73 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
That was careless, I should have left behind some blocker Infantry.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 55 / 88
Russians : 11 / 0
Japanese : 44 / 51
Americans : 63 / 84
Chinese : 9 / 6
British : 34 / 43
UK_Pacific : 12 / 12
Italians : 8 / 9
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Chahar to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Chahar to Hunan
5 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Chahar to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Chahar to Hunan
5 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Timguska to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 5 destroyers, 3 fighters and 4 tactical_bombers
ANZAC defend with 2 transports; Americans defend with 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber
Japanese win with 2 bombers, 1 carrier, 5 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 transports
Casualties for Americans: 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 aaGun, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 6 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total





