@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Shrimp (axis) vs Snake (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour and 3 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from Egypt to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries moved from Alexandria to Egypt
1 tactical_bomber moved from India to Malaya
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Malaya causes 3 damage total.
Battle in Belgian Congo
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Belgian Congo from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tanganyika Territory
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 fighter moved from Tanganyika Territory to Rhodesia
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from Malaya to Yunnan
2 fighters moved from India to YunnanPlace Units - British
3 destroyers placed in 109 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
7 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,1,6,5,1,5,2,1,1,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 7 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 3 fighters and 1 transport
French defend with 1 destroyer; British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 transport in 98 Sea Zone, round 1 : 4/5 hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the British , 1 fighter owned by the Italians , 1 cruiser owned by the Italians , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 fighter
Battle in Trans-JordanNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Yugoslavia to Albania
1 armour and 1 infantry moved from Albania to Greece
1 aaGun moved from Yugoslavia to AlbaniaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from India to 38 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
2 fighters moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French West AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Novgorod to Belarus
1 armour, 3 artilleries and 4 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Western Ukraine, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Belarus, round 1 : 3/9 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 bombers moved from Western Ukraine to Novgorod
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Germany to Poland
3 artilleries moved from Germany to Poland
2 fighters moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
2 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
3 artilleries moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
2 armour moved from Normandy Bordeaux to Northern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to Novgorod
1 armour moved from Holland Belgium to Germany
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
3 infantry placed in France
1 submarine placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Going to edit one NCM - The cruiser is in SZ 112; had the range. would prefer it there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns and 19 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Russia
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
1 fighter placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese repair 3 damage on 3 harbours; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Hunan
2 bombers moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Central Mongolia to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 armour moved from Buryatia to Buyant-Uhaa
Japanese take Ulaanbaatar from Russians
1 fighter moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 43 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 1 : 4/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 3 infantry
British defend with 1 artillery
Japanese roll dice for 2 bombers and 3 infantry in Kwangsi, round 1 : 1/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Borneo to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Sakha to Manchuria
1 tactical_bomber moved from Amur to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
1 armour moved from Buryatia to Buyant-Uhaa
1 artillery and 1 infantry moved from Buryatia to AmurPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 artillery placed in Manchuria
1 bomber and 1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 19 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to Guam
1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Midway
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kansu
2 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Rhodesia to Egypt
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to KiangsiCombat - British
Battle in Normandy Bordeaux
British attack with 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 aaGun
British win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Kiangsi
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters remaining. Battle score for attacker is -20
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from India to Yunnan
2 aaGuns and 14 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 destroyers moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Greece to Bulgaria
1 aaGun moved from Albania to Bulgaria
1 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to France
1 carrier and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 fighter moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Northern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Belarus to Bryansk
5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour moved from Novgorod to Smolensk
1 armour moved from Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Novgorod to Bessarabia
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 2 infantry in Bessarabia, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
AA guns fire in Normandy Bordeaux : 1/3 hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/10 hits
British roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 1 : 2/7 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits
British roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 7 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 artillery moved from Archangel to Smolensk
5 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Smolensk
3 artilleries moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Poland to Belarus
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Poland to Germany
1 mech_infantry moved from Germany to Baltic States
1 artillery moved from Germany to Western Germany
2 bombers moved from Bessarabia to Novgorod
1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 infantry placed in Germany
2 artilleries placed in France
Germans undo move 2.
1 infantry placed in France
1 artillery and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
4 infantry moved from Yenisey to Timguska
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 bomber, 2 fighters, 19 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Ukraine to Smolensk
3 armour moved from Ukraine to Bryansk
3 armour moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 3 fighters, 19 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Russians win, taking Smolensk from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun, 8 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Russians: 17 infantryNon Combat Move - Russians
1 bomber, 3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Japan to 17 Sea Zone
1 armour moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 armour moved from Buyant-Uhaa to Anhwe
1 armour moved from Manchuria to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Kiangsu to Hunan
2 tactical_bombers moved from Kwangtung to Hunan
2 bombers moved from Kwangtung to Philippines
2 fighters moved from Kwangtung to Yunnan
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to AnhweCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 1 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 1 : 5/9 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Kwangtung
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
3 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 artillery and 1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
1 bomber moved from Japan to Kwangtung
1 aaGun and 10 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
2 artilleries and 1 mech_infantry placed in Kwangtung
2 armour and 1 artillery placed in Manchuria
1 destroyer placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship and 10 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
3 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone -
Scramble in 112?
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no scramble. However, I see you taking Germany this round. If you capture my capital. No, that’s wrong. When u capture it, I concede.





