Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game

  • '21 '19 '18 '17 '16

    I’m going to go ahead and assume that you will not scramble out of Gibraltar.  you could scramble against the German fleet in 92, but the hit would be wasted on the free hit on the CV and I would land the two planes in Algeria.  The lone mech gets to blitz Volgograd since Germany has improved mech.  No scramble option in 110 due to air base damage.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Algeria to Morocco
                      Germans take Morocco from Americans
                2 artilleries and 1 infantry moved from Tunisia to Algeria
                2 transports moved from 94 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from France to Southern France
                1 tactical_bomber moved from Southern France to 110 Sea Zone
                2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Southern Italy to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Finland to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Evenkiyskiy to Novosibirsk
                      Germans take Urals from Russians
                      Germans take Novosibirsk from Russians
                1 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 2 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Baltic States to Novgorod
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                3 armour and 4 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Germany to Poland
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 1 fighter
                        Germans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 :  4/6 hits
                        British roll dice for 1 armour and 1 fighter in Gibraltar, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 battleship and 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Germans roll dice for 2 bombers, 1 destroyer and 3 tactical_bombers in 110 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 1 :  0/2 hits
                        1 battleship owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Americans: 1 battleship and 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                2 artilleries placed in Southern France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 2 artilleries and 2 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 armour and 1 mech_infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
        Poland : 1 mech_infantry
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Rostov : 1 flag, 1 infantry
        Urals : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 artilleries and 2 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 6 mech_infantrys
        Greece : 1 artillery and 1 infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 59 / 74
        Russians : 21 / 33
        Japanese : 52 / 54
        Americans : 50 / 72
        Chinese : 3 / 3
        British : 36 / 37
        UK_Pacific : 11 / 11
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Archangel to Novgorod
                1 armour, 9 infantry and 1 mech_infantry moved from Belarus to Novgorod
                4 armour moved from Bryansk to Novgorod
                3 fighters and 2 tactical_bombers moved from Russia to Novgorod
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                7 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 5 armour, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 6 mech_infantrys
                    retreated to Novgorod
                    Germans win with 3 armour remaining. Battle score for attacker is -39
                    Casualties for Germans: 1 armour, 3 artilleries, 8 infantry and 6 mech_infantrys
                    Casualties for Russians: 5 armour, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Rostov
                    Russians attack with 7 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Archangel
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to Amur
                1 mech_infantry moved from Korea to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Shan State
                1 bomber moved from Japan to Shensi
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to Shensi
                2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 26 Sea Zone to 32 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to Amur
                1 mech_infantry moved from Korea to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Shan State
                1 bomber moved from Japan to Shensi
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to Shensi
                2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 26 Sea Zone to 32 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Guam
                Battle in Shensi
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Guam from Americans, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kweichow
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 bomber moved from Amur to Jehol
                1 bomber moved from Jehol to Kweichow
                1 tactical_bomber moved from Shan State to Kweichow
                2 mech_infantrys moved from Manchuria to Amur
                1 armour moved from Korea to Amur

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsu : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 3 bombers, 4 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        Amur : 1 flag, 1 armour and 4 mech_infantrys
        French Indo China : 1 flag, 1 artillery and 3 infantry
        Celebes : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        32 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports
        21 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 submarine
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 27 / 28
        Japanese : 55 / 55
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 36 / 37
        UK_Pacific : 10 / 11
        Italians : 13 / 20
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 4.207
            Median : 5.000
            Variance : 1.607
            Standard Deviation : 1.268
            Total rolls : 29

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.318
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 22

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                3 armour moved from Sakha to Amur
                2 mech_infantrys moved from Buryatia to Amur
                4 armour moved from Western United States to Alaska
                3 infantry moved from Western United States to British Columbia
                1 fighter and 1 tactical_bomber moved from Midway to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Hawaiian Islands to Wake Island
                2 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship and 2 destroyers
                    Germans defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Amur
                    Americans attack with 3 armour and 2 mech_infantrys
                    Japanese defend with 1 armour and 4 mech_infantrys
                    Japanese win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Americans: 3 armour and 2 mech_infantrys

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British repair 3 damage on 3 airfields; Remaining resources: 34 PUs;
                British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Turkmenistan to Volgograd
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Turkmenistan to Volgograd
                1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
                1 infantry moved from Burma to Yunnan
                1 bomber moved from Tsinghai to Shan State
                1 armour moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Shan State

    Combat - British
                Battle in Borneo
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Borneo from Japanese, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Volgograd
                    British attack with 2 armour
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 bomber moved from Shan State to Burma
                2 armour moved from Persia to West India
                2 armour moved from Persia to Turkmenistan
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Persia
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
                4 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Belarus
                2 armour and 3 mech_infantrys moved from Romania to Western Ukraine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
                4 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Belarus
                2 armour and 3 mech_infantrys moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 4 artilleries and 2 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 :  1/3 hits
                        Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 1 :  0/4 hits
                        British roll dice for 4 artilleries and 2 infantry in Gibraltar, round 1 :  2/6 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 4 artilleries and 1 infantry in Gibraltar, round 2 :  1/5 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        British roll dice for 4 artilleries in Gibraltar, round 3 :  2/4 hits
                        1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    British win with 3 artilleries remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 armour and 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 1 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Belarus
                    Italians attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Italians
                2 transports moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Southern France : 4 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
        95 Sea Zone : 1 destroyer and 2 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 2 cruisers, 6 submarines and 2 transports

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 26 / 28
        Japanese : 48 / 55
        Americans : 50 / 71
        Chinese : 4 / 3
        British : 36 / 37
        UK_Pacific : 15 / 17
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 37

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.533
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 2 submarines moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Western Australia to Sumatra
                1 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 73 PUs; 0 techTokens;
                Germans buy 1 armour, 2 artilleries, 7 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Caucasus
                      Germans take Kazakhstan from Russians
                      Germans take Caucasus from Russians
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 armour moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                3 fighters moved from 92 Sea Zone to Gibraltar

  • '21 '19 '18 '17 '16

    I’m bombing London with five bombers so I’ll go ahead and assume the French fighter stays on the ground.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 73 PUs; 0 techTokens;
                Germans buy 1 armour, 2 artilleries, 7 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Caucasus
                      Germans take Kazakhstan from Russians
                      Germans take Caucasus from Russians
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 armour moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                3 fighters moved from 92 Sea Zone to Gibraltar

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/5 hits
                    Bombing raid in United Kingdom rolls: 8,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 1,5 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 20 damage total.  Damaged units is as follows: factory_major = 11, harbour = 3, airfield = 6
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries
                        Germans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 :  2/8 hits
                        British roll dice for 3 artilleries in Gibraltar, round 1 :  2/3 hits
                        2 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Gibraltar, round 2 :  2/6 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 3 artilleries
                Battle in Ukraine
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 1 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 3 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 infantry moved from France to Southern France
                1 infantry moved from France to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Germany
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 carrier and 4 transports moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Morocco to Algeria

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Southern France
                3 submarines placed in 113 Sea Zone
                2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 2 artilleries and 3 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
        Holland Belgium : 1 aaGun, 1 infantry and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour
        Eastern Poland : 4 armour and 6 mech_infantrys
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Caucasus : 1 flag, 1 armour
        113 Sea Zone : 1 carrier, 3 submarines and 4 transports
        Greece : 1 artillery and 1 infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 20 / 28
        Japanese : 45 / 55
        Americans : 50 / 71
        Chinese : 4 / 3
        British : 36 / 37
        UK_Pacific : 15 / 17
        Italians : 16 / 21
        ANZAC : 17 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.475
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.720
            Median : 4.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 25

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                2 was rolled 6 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 3.625
            Standard Deviation : 1.904
            Total rolls : 9

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 armour moved from Russia to Ukraine
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Russia to Vologda
                3 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Bryansk
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                3 bombers moved from Kweichow to India
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Kweichow to Suiyuyan
                1 mech_infantry moved from Kweichow to Kansu
                2 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 32 Sea Zone to 33 Sea Zone
                1 armour and 1 tactical_bomber moved from Kweichow to Yunnan
                1 armour moved from Kweichow to Suiyuyan
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                3 bombers moved from Kweichow to India
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Kweichow to Suiyuyan
                1 mech_infantry moved from Kweichow to Kansu
                2 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 32 Sea Zone to 33 Sea Zone
                1 armour and 1 tactical_bomber moved from Kweichow to Yunnan
                1 armour moved from Kweichow to Suiyuyan
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Strategic bombing raid in India
                        AA guns fire in India :  0/3 hits
                    Bombing raid in India rolls: 8,4,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in India causes 15 damage total.
                Battle in Buryatia
                    Japanese attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Buryatia
                    Japanese win, taking 6 Sea Zone from Americans, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    UK_Pacific win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                3 bombers moved from India to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                2 carriers and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from 43 Sea Zone to 45 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 45 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 submarines placed in 6 Sea Zone
                1 mech_infantry placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kiangsu : 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kiangsi : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Amur : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        20 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
        6 Sea Zone : 2 submarines
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 23 / 25
        Japanese : 51 / 51
        Americans : 50 / 71
        Chinese : 0 / 3
        British : 36 / 37
        UK_Pacific : 15 / 17
        Italians : 16 / 21
        ANZAC : 17 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.552
            Median : 4.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.412
            Median : 4.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                3 infantry moved from British Columbia to 1 Sea Zone
                3 armour moved from Alaska to 1 Sea Zone
                3 armour, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 1 Sea Zone to 3 Sea Zone
                3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber, 2 fighters and 1 tactical_bomber moved from Wake Island to New Guinea

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                3 armour and 3 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

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