13L G40 Eggman (allies +9) vs Last Jack


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged

    Non Combat Move - Germans
                3 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Belarus
                3 aaGuns, 5 armour, 9 artilleries, 16 infantry and 2 tactical_bombers moved from Baltic States to Belarus
                1 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Poland to Belarus
                5 armour moved from Germany to Baltic States
                4 infantry moved from Western Germany to France
                1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
                9 artilleries moved from Poland to Eastern Poland

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Western Germany
                5 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 21 infantry moved from Archangel to Vologda
                2 aaGuns, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                1 infantry moved from Korea to Amur

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,4,3,4,6
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 34 / 31
        Japanese : 43 / 52
        Americans : 52 / 73
        Chinese : 8 / 15
        British : 32 / 34
        UK_Pacific : 9 / 9
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 bombers, 4 fighters and 1 tactical_bomber moved from Jehol to Kweichow
                1 fighter moved from Kiangsi to 42 Sea Zone
                1 fighter moved from Kiangsi to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                4 fighters and 4 tactical_bombers moved from Kiangsi to Kweichow
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Soviet Far East
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea


  • OOL in sz42? I got 5 hits

  • 12

    Both DDs, CA, BB, Fighters.


  • Which one is CA?

  • 12

    The Cruiser.


  • Sorry man I don’t want to mess this up. 2 destroyers, 1 cruiser, 1 battleship, and a fighter?

  • 12

    I forgot about the Carrier, it should be carrier sink, lose the DDs, lose the cruiser, then BB, Fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 bombers, 4 fighters and 1 tactical_bomber moved from Jehol to Kweichow
                1 fighter moved from Kiangsi to 42 Sea Zone
                1 fighter moved from Kiangsi to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                4 fighters and 4 tactical_bombers moved from Kiangsi to Kweichow
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Soviet Far East
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 3 artilleries and 8 infantry
                    Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry
                    Casualties for Chinese: 3 artilleries and 8 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians, taking Amur from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports

    Non Combat Move - Japanese
                1 fighter could not land in 42 Sea Zone and was removed
                1 fighter moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Hunan to Kiangsi
                2 bombers, 6 fighters and 5 tactical_bombers moved from Kweichow to Kiangsi

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery, 5 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Northern Territory to Java
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 28 / 31
        Japanese : 51 / 51
        Americans : 52 / 75
        Chinese : 6 / 15
        British : 32 / 34
        UK_Pacific : 9 / 9
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 28 / 31
        Japanese : 51 / 51
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 32 / 34
        UK_Pacific : 9 / 9
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 bomber and 3 fighters moved from Gibraltar to 95 Sea Zone
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

  • 12

    Scramble in SZ95?

    If so, I need to know whom, since you have 4 choices there.


  • Scramble 2 German 1 Italian

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 bomber and 3 fighters moved from Gibraltar to 95 Sea Zone
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 :  4/12 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  4/11 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 :  3/6 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 cruisers owned by the Italians , 1 fighter owned by the Germans and 2 destroyers owned by the British lost in 95 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  5/8 hits
                        Italians roll dice for 1 battleship, 1 fighter and 2 transports in 95 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 battleship owned by the British and 2 transports owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 3 destroyers
                    Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
                1 destroyer moved from 89 Sea Zone to 90 Sea Zone
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Iraq to Trans-Jordan
                1 aaGun, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Shan State to Yunnan
                1 armour moved from Tobruk to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 factory_minor placed in Persia
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,6,6,1,3
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 28 / 31
        Japanese : 47 / 51
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 32 / 32
        UK_Pacific : 13 / 11
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 4.019
            Median : 4.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.774
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 31

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.235
            Median : 5.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Smolensk
                      Italians take Smolensk from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from New South Wales to Java
                2 aaGuns and 2 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 airfield placed in Java

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 26 / 31
        Japanese : 47 / 51
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 33 / 32
        UK_Pacific : 13 / 11
        Italians : 15 / 18
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 fighter moved from Algeria to Gibraltar
                2 infantry moved from Algeria to Morocco
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 26 / 31
        Japanese : 47 / 51
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 33 / 32
        UK_Pacific : 13 / 11
        Italians : 15 / 18
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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