sent a chat so we don’t clutter up this thread
BotA R5 Gekkepop (Evil) vs Most Holy (Good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 3 archerss; Remaining resources: 0 PUs;Combat Move - Dale
1 spearInfantry moved from N. Dale to Withered Heath
Dale take Withered Heath from Neutral
1 spearInfantry moved from N. Dale to N. Rhun
Dale take N. Rhun from RhunCombat - Dale
Non Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
3 archerss placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalTerritory Summary for Dale :
N. Rhun : 1 flag, 1 spearInfantry
N. Dale : 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Lake Town : 3 archerss, 1 castle and 4 fortificationss
Withered Heath : 1 flag, 1 spearInfantryProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 1 trebuche and 2 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to S. Ithilien
1 raiderCavalry moved from Khand to N. Ithilien
3 raiderss moved from S. Khand to Khand
1 raiderCavalry moved from Khand to N. IthilienCombat - Khand
Non Combat Move - Khand
Place Units - Khand
1 trebuche and 2 warWolvess placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 3 PUs;Combat Move - Dwarves
Non Combat Move - Dwarves
6 axeInfantrys, 1 cannon and 2 phalanxs moved from Lonely Mtn. to N. Dale
1 cannon moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 axeInfantrys and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 15 PUs totalTerritory Summary for Dwarves :
N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 2 axeInfantrys, 1 cannon, 1 castle and 6 fortificationssProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Isengard to S. Dunland
Saruman take S. Dunland from Neutral
2 orcss, 1 siegeTower and 3 urukhais moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 1 siegeTower and 3 urukhais
Rohan defend with 5 spearInfantrys
Saruman win, taking Westfold from Rohan with 3 urukhais remaining. Battle score for attacker is 5
Casualties for Rohan: 5 spearInfantrys
Casualties for Saruman: 2 orcss and 1 siegeTowerNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
2 hobbitss and 1 lightCavalry moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
3 archerss moved from S. Downs to Cardolan
3 spearInfantrys moved from S. Downs to CardolanCombat - Freefolk
Battle in Cardolan
Freefolk attack with 3 archerss and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 3 archerss and 3 spearInfantrys in Cardolan, round 1 : 2/1 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 1 : 1/1 hits
1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan
Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 archers
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
1 archers and 2 hobbitss moved from Bree to S. Downs
1 archers moved from Breelands to S. Downs
2 spearInfantrys moved from Breelands to S. Downs
1 lightCavalry moved from Hobbiton to S. Downs
1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to S. Downs
1 archers moved from Hobbiton to ShirePlace Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 17 PUs; end with 17 PUs totalTerritory Summary for Freefolk :
N. Enedwaith : 1 flag, 2 hobbitss and 1 lightCavalry
Minhiriath : 1 flag
Cardolan : 1 flag, 2 archerss and 3 spearInfantrys
Fornost : 1 castle
Bree : 1 archers, 1 castle, 2 fortificationss and 2 lightCavalrys
S. Downs : 3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys
Shire : 1 archers
Hobbiton : 1 castle and 1 lightCavalryProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 17 / 17
Mordor : 23 / 27
Rohan : 14 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 nazgul; Remaining resources: 0 PUs;Combat Move - Mordor
8 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to Anorien
3 nazguls moved from Udun to Anorien
6 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 trolls moved from Debatable Land to N. Ithilien
1 siegeTower and 2 trollss moved from S. Mirkwood to Dol GoldurCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 2 trollss
Gondor defend with 3 spearInfantrys, 4 towerGuards and 3 trebuches
Units damaged: 3 nazguls owned by the Mordor
Mordor win, taking Anorien from Gondor with 3 nazguls, 6 orcss, 6 siegeTowers and 2 trollss remaining. Battle score for attacker is 31
Casualties for Gondor: 3 spearInfantrys, 4 towerGuards and 3 trebuches
Casualties for Mordor: 2 orcssNon Combat Move - Mordor
3 nazguls moved from Anorien to N. IthilienPlace Units - Mordor
1 nazgul placed in Minas MorgulTurn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys moved from Helms Deep to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys
Saruman defend with 3 urukhais
Rohan roll dice for 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys in Westfold, round 1 : 5/1 hits
Saruman roll dice for 3 urukhais in Westfold, round 1 : 1/0 hits
3 urukhais owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold
Rohan win, taking Westfold from Saruman with 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 3 urukhaisNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
1 heavyCavalry and 1 spearInfantry placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalTerritory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower
Westfold : 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys
Eastfold : 1 castle, 4 fortificationss and 4 spearInfantrysProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 24 / 24
Rohan : 18 / 18
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 31 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 4 shooterss and 6 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
1 shooters moved from Drimrill Dale to Gladden
Goblins take Gladden from Neutral
8 shooterss and 11 stabberss moved from Celebran to Lorien
2 wargss moved from Anduin East Bank to Lorien
2 batss moved from S. Mirkwood to Lorien
1 wargs moved from Fangorn to E. Emnet
Goblins take Wold from Rohan
Goblins take E. Emnet from Rohan
1 wargs moved from E. Emnet to S. Brown Lands
Goblins take S. Brown Lands from Neutral
2 trollss and 2 wargss moved from Celebran to Lorien
1 wargs moved from N. Dunland to Lorien
1 wargs moved from Fangorn to Lorien
1 wargs moved from Anduin West Bank to LorienCombat - Goblins
Battle in Lorien
Goblins attack with 2 batss, 8 shooterss, 11 stabberss, 2 trollss and 7 wargss
Elves defend with 1 castle, 2 eagless, 6 hunterss, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 4 stabberss, 2 trollss and 7 wargss remaining. Battle score for attacker is 45
Casualties for Goblins: 4 shooterss and 7 stabberss
Casualties for Elves: 2 eagless, 6 hunterss, 3 towers and 2 wizardsNon Combat Move - Goblins
2 batss moved from Lorien to MoriaPlace Units - Goblins
3 shooterss and 5 stabberss placed in Moria
1 shooters and 1 stabbers placed in N. CavesTurn Complete - Goblins
Goblins collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 1 griffin, 2 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
1 hunters moved from W. Mirkwood to S. Mirkwood
Elves take S. Mirkwood from Mordor
1 hunters moved from W. Mirkwood to E. Mirkwood
2 entss, 6 hunterss and 2 wizards moved from W. Mirkwood to S. MirkwoodCombat - Elves
Non Combat Move - Elves
1 eagles moved from High Mirkwood to S. Mirkwood
1 ents moved from N. Mirkwood to W. Mirkwood
1 griffin moved from High Mirkwood to S. Mirkwood
1 griffin moved from S. Mirkwood to W. Mirkwood
1 eagles moved from S. Mirkwood to W. MirkwoodPlace Units - Elves
1 griffin, 1 hobbits and 1 wizard placed in High Mirkwood
1 hobbits and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 17 PUs; end with 17 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 1 hobbits, 4 hunterss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 1 griffin, 1 hobbits, 1 tower and 1 wizard
W. Mirkwood : 1 eagles, 1 ents and 1 griffin
E. Mirkwood : 1 hunters
S. Mirkwood : 2 entss, 7 hunterss and 2 wizards
Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizardsProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 17 / 17
Haradrim : 19 / 19
Gondor : 31 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Haradrim
1 spearInfantry moved from S. Ithilien to E. Osg.
Haradrim take E. Osg. from Gondor
2 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
3 oliphants moved from S. Ithilien to Anorien
1 oliphant moved from S. Gondor to N. Ithilien
4 spearInfantrys moved from Debatable Land to S. Ithilien
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 corsairs, 1 oliphant and 1 spearInfantry placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Gondor
Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
2 galleons moved from Druwaith Coast to Isen
1 heavyCavalry moved from Angren Bank to Enedwaith
Gondor take Enedwaith from Neutral
1 heavyCavalry moved from Angren Bank to Enedwaith
1 towerGuard moved from Druwaith Laur to Enedwaith Coast
Gondor take Enedwaith Coast from Neutral
3 spearInfantrys moved from Druwaith Laur to EnedwaithCombat - Gondor
Non Combat Move - Gondor
3 heavyCavalrys moved from W. Osg. to Minas Tirith
1 trebuche moved from W. Osg. to Lossarnach
4 spearInfantrys moved from W. Osg. to Lossarnach
10 undeads moved from Lamedon to Lebennin
1 heavyCavalry moved from Anfalas to Lebennin
1 trebuche moved from W. Osg. to LossarnachPlace Units - Gondor
4 spearInfantrys and 5 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalTerritory Summary for Gondor :
W. Osg. : 1 castle
Minas Tirith : 1 castle, 7 fortificationss, 4 heavyCavalrys, 8 spearInfantrys, 4 towers and 5 towerGuards
Lossarnach : 4 spearInfantrys and 2 trebuches
Lebennin : 1 heavyCavalry and 10 undeads
Anfalas : 1 castle, 3 fortificationss and 1 heavyCavalry
Andrast : 1 castle and 4 fortificationss
Druwaith Laur : 1 flag
Angren Bank : 1 flag
Enedwaith : 1 flag, 2 heavyCavalrys and 3 spearInfantrys
Enedwaith Coast : 1 flag, 1 towerGuard
Anduin Mouth : 2 caravels and 6 galleons
Isen : 2 galleonsProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 17 / 17
Haradrim : 21 / 21
Gondor : 31 / 31
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rhun
Rhun buy 1 chariotArchers, 4 spearInfantrys and 1 warChariot; Remaining resources: 0 PUs;Combat Move - Rhun
1 chariotArchers and 1 spearInfantry moved from Celduin to E. Mirkwood
1 spearInfantry and 1 trebuche moved from Rhun to N. Rhun
1 spearInfantry moved from E. Rhovanion to Celduin
1 spearInfantry moved from S. E. Rhovanion to Rhovanion
Rhun take Rhovanion from Neutral
1 spearInfantry moved from S. E. Rhovanion to E. RhovanionCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 spearInfantry and 1 trebuche
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Battle in E. Mirkwood
Rhun attack with 1 chariotArchers and 1 spearInfantry
Elves defend with 1 hunters
Rhun win, taking E. Mirkwood from Elves with 1 chariotArchers remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 1 huntersNon Combat Move - Rhun
3 chariotArcherss moved from E. Rhovanion to Rhun
1 chariotArchers moved from Rhun to Iron Hills
1 chariotArchers moved from S. Dale to Iron Hills
2 warChariots moved from S. Rhovanion to E. RhovanionPlace Units - Rhun
4 spearInfantrys placed in Iron Hills
1 chariotArchers and 1 warChariot placed in RhunTurn Complete - Rhun
Rhun collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dale
Dale buy 3 archerss; Remaining resources: 1 PUs;Combat Move - Dale
3 spearInfantrys moved from N. Dale to Celduin
1 heavyCavalry moved from N. Dale to CelduinCombat - Dale
Battle in Celduin
Dale attack with 1 heavyCavalry and 3 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 1 heavyCavalry and 3 spearInfantrys in Celduin, round 1 : 1/0 hits
Rhun roll dice for 1 spearInfantry in Celduin, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in Celduin
Dale win, taking Celduin from Rhun with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
3 archerss moved from Lake Town to N. DalePlace Units - Dale
3 archerss placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 10 PUs totalTerritory Summary for Dale :
Celduin : 1 flag, 1 heavyCavalry and 3 spearInfantrys
N. Dale : 6 archerss
Lake Town : 3 archerss, 1 castle and 4 fortificationss
Withered Heath : 1 flag, 1 spearInfantryProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 16 / 17
Haradrim : 21 / 21
Gondor : 31 / 31
Rhun : 23 / 25
Dale : 9 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand
1 warWolves moved from S. Ithilien to Anorien
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss, 1 trebuche and 2 warWolvess moved from Khand to Harad Road
2 warWolvess moved from Harad Road to S. Ithilien
2 raiderCavalrys moved from N. Ithilien to AnorienNon Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry and 1 cannon moved from N. Dale to S. Dale
1 axeInfantry moved from N. Dale to S. DaleCombat - Dwarves
Battle in S. Dale
Dwarves attack with 2 axeInfantrys and 1 cannon
Rhun defend with 1 spearInfantry
Dwarves roll dice for 2 axeInfantrys and 1 cannon in S. Dale, round 1 : 1/0 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dwarves win, taking S. Dale from Rhun with 2 axeInfantrys and 1 cannon remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dwarves
2 axeInfantrys and 1 cannon moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 berzerkerss and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs totalTerritory Summary for Dwarves :
S. Dale : 2 axeInfantrys and 1 cannon
N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 2 berzerkerss, 1 cannon, 1 castle and 6 fortificationssProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 16 / 17
Haradrim : 21 / 21
Gondor : 31 / 31
Rhun : 21 / 25
Dale : 11 / 10
Khand : 10 / 10
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Saruman
Saruman buy 2 orcss, 1 siegeTower and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from S. Dunland to IsengardNon Combat Move - Saruman
Place Units - Saruman
2 orcss, 1 siegeTower and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Freefolk
Freefolk buy 2 catapults and 2 lightCavalrys; Remaining resources: 1 PUs;Combat Move - Freefolk
2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
1 lightCavalry moved from S. Downs to Tharbad
2 lightCavalrys moved from Bree to TharbadCombat - Freefolk
Battle in Tharbad
Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 1 : 2/1 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 : 1/1 hits
1 spearInfantry owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 2 archerss, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 2/0 hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 : 1/1 hits
1 archers owned by the Freefolk , 1 spearInfantry owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 2/1 hits
Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 : 0/1 hits
2 spearInfantrys owned by the Neutral lost in Tharbad
Freefolk win, taking Tharbad from Neutral with 1 archers, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 9
Casualties for Freefolk: 1 archers and 1 spearInfantry
Casualties for Neutral: 3 fortificationss and 3 spearInfantrysNon Combat Move - Freefolk
3 archerss moved from S. Downs to Cardolan
4 hobbitss and 3 spearInfantrys moved from S. Downs to Cardolan
1 archers moved from Bree to S. Downs
1 archers moved from Shire to S. Downs
1 lightCavalry moved from Hobbiton to CardolanPlace Units - Freefolk
2 catapults and 1 lightCavalry placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 19 PUs; end with 20 PUs totalTerritory Summary for Freefolk :
N. Enedwaith : 1 flag, 2 hobbitss and 1 lightCavalry
Tharbad : 1 flag, 1 archers, 1 castle, 3 lightCavalrys and 2 spearInfantrys
Minhiriath : 1 flag
Cardolan : 1 flag, 3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys
Fornost : 1 castle
Bree : 1 castle, 2 catapults, 2 fortificationss and 1 lightCavalry
S. Downs : 2 archerss
Hobbiton : 1 castle and 1 lightCavalryProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 20
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 16 / 17
Haradrim : 21 / 21
Gondor : 31 / 31
Rhun : 21 / 25
Dale : 11 / 10
Khand : 10 / 10
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Mordor
Mordor buy 4 orcss and 3 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
2 orcss moved from Anorien to Eastfold
3 nazguls moved from N. Ithilien to Eastfold
1 nazgul moved from Minas Morgul to Eastfold
8 orcss, 1 siegeTower and 1 trolls moved from N. Ithilien to Anorien
1 trolls moved from Anorien to W. Osg.
Mordor take W. Osg. from GondorCombat - Mordor
Battle in Eastfold
Mordor attack with 4 nazguls and 2 orcss
Rohan defend with 1 castle, 4 fortificationss and 4 spearInfantrys
Units damaged: 2 nazguls owned by the Mordor
Units damaged: 2 nazguls owned by the Mordor
Mordor win, taking Eastfold from Rohan with 4 nazguls and 1 orcs remaining. Battle score for attacker is 17
Casualties for Rohan: 4 fortificationss and 4 spearInfantrys
Casualties for Mordor: 1 orcsNon Combat Move - Mordor
4 nazguls moved from Eastfold to AnorienPlace Units - Mordor
2 orcss and 2 siegeTowers placed in Dol Goldur
2 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 29 PUs; end with 29 PUs total
4 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rohan
Rohan buy 1 heavyCavalry, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry moved from Westfold to E. Emnet
Rohan take E. Emnet from Goblins
1 heavyCavalry moved from E. Emnet to Eastfold
1 spearInfantry moved from Westfold to Eastfold
1 spearInfantry moved from Westfold to Eastfold
1 lightCavalry moved from Westfold to Fangorn
Elves take Fangorn from Goblins
1 lightCavalry moved from Fangorn to WestfoldCombat - Rohan
Battle in Eastfold
Rohan attack with 1 heavyCavalry and 2 spearInfantrys
Mordor defend with 1 castle and 1 orcs
Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Eastfold, round 1 : 1/1 hits
Mordor roll dice for 1 orcs in Eastfold, round 1 : 0/1 hits
1 orcs owned by the Mordor lost in Eastfold
Rohan win, taking Eastfold from Mordor with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcsNon Combat Move - Rohan
1 heavyCavalry and 1 spearInfantry moved from Helms Deep to WestfoldPlace Units - Rohan
1 heavyCavalry, 3 spearInfantrys and 1 trebuche placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalTerritory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 3 spearInfantrys, 1 tower and 1 trebuche
Westfold : 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
Eastfold : 1 castle, 1 heavyCavalry and 2 spearInfantrysProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 20
Mordor : 25 / 29
Rohan : 18 / 18
Goblins : 22 / 29
Elves : 18 / 17
Haradrim : 21 / 21
Gondor : 29 / 31
Rhun : 21 / 25
Dale : 11 / 10
Khand : 10 / 10
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Goblins
Goblins buy 1 balrog, 2 shooterss and 1 stabbers; Remaining resources: 1 PUs;Combat Move - Goblins
1 wargs moved from S. Brown Lands to E. Emnet
Goblins take E. Emnet from Rohan
1 wargs moved from E. Emnet to Fangorn
Goblins take Fangorn from Elves
4 shooterss and 4 stabberss moved from Lorien to Anduin East Bank
1 shooters moved from Gladden to Carrock
Goblins take Carrock from Neutral
1 stabbers moved from Drimrill Dale to Gladden
2 stabberss moved from Drimrill Dale to N. Caves
7 wargss moved from Lorien to Celebran
2 trollss moved from Lorien to Celebran
5 shooterss and 9 stabberss moved from Moria to Eregion
2 batss moved from Moria to Eregion
3 wargss moved from Celebran to Eregion
1 wargs moved from Celebran to EregionCombat - Goblins
Battle in Eregion
Goblins attack with 2 batss, 5 shooterss, 9 stabberss and 4 wargss
Elves defend with 1 hobbits, 6 hunterss and 2 wizards
3 shooterss, 4 stabberss and 4 wargss retreated to Moria
Elves win with 1 wizard remaining. Battle score for attacker is 20
Casualties for Goblins: 2 shooterss and 5 stabberss
Casualties for Elves: 1 hobbits, 6 hunterss and 1 wizardNon Combat Move - Goblins
2 batss moved from Eregion to Celebran
2 batss, 2 trollss and 3 wargss moved from Celebran to Anduin East BankPlace Units - Goblins
1 balrog, 2 shooterss and 1 stabbers placed in MoriaTurn Complete - Goblins
Goblins collect 29 PUs; end with 30 PUs total
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