L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2

  • 16

    @Gamerman01:

    Oh, it can definitely be done.  I lost one that way to Karl (barely) and vowed “never again”.  I had a huge stack on Paris and everything.  It really sucks to lose that way, with the Axis not required to capture a major capital anywhere.  Just taking India, New South Wales and Hawaii and winning, really feels wrong.  But you’re right - it’s normally hard to get the 6th (NSW or Honolulu, usually), and well it should.

    Surely you are kidding about re-doing Ukraine.  I’m not having any second thoughts.  Happy I won with ground units left over.

    I wasn’t talking about redoing the dice, just the decesion to retreat when and where you did.  If you want to retreat with 1 German armour left or whatever it was and fall back to someplace you could have had a path to, go for it.  It’s too easy to make move mistakes when games are played broken up.

    Sorry, I have sketched out a kinda plan for Japan but I have the kids tonight while Emma is busy so I wont be posting a move until after they go to bed.  This afternoon didn’t go as planned, my honeydo was large, and my folks ended up coming over for dinner too.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah, thanks for the explanation.

    It was probably better to do what I actually did, anyway.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 42 Sea Zone to 62 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Hunan
                3 tactical_bombers moved from Kwangtung to Hunan
                3 fighters and 3 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 bombers moved from Amur to Jehol
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Hunan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                Battle in Malaya
                Battle in Borneo
                Battle in Jehol
                    Japanese attack with 2 bombers, 3 fighters and 3 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Jehol, round 1 :  4/8 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Jehol
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Jehol from Chinese with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 62 Sea Zone to 61 Sea Zone
                1 carrier and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
                2 carriers moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 bombers and 3 fighters moved from Jehol to Japan
                2 fighters moved from Kwangtung to Japan
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 20 Sea Zone
                2 battleships, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from Amur to Manchuria
                3 tactical_bombers moved from Hunan to Kwangtung
                2 artilleries and 3 infantry moved from Buryatia to Amur
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 aaGun moved from Kwangsi to Kwangtung

    Place Units - Japanese
                3 destroyers placed in 20 Sea Zone
                9 infantry and 1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 4 infantry and 1 mech_infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 2 infantry and 1 mech_infantry
        Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour and 14 infantry
        Jehol : 3 infantry
        Manchuria : 1 aaGun and 1 infantry
        Yunnan : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries and 3 infantry
        Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
        20 Sea Zone : 2 battleships, 1 cruiser, 4 destroyers and 2 transports
        6 Sea Zone : 2 destroyers
        61 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 23 / 24
        Japanese : 58 / 63
        Americans : 50 / 77
        Chinese : 10 / 16
        British : 33 / 38
        UK_Pacific : 8 / 15
        Italians : 17 / 17
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Now, the USA!  I did a end of turn edit on my purchase rather than replot all the combat moves.  In hindsight I probably bought one DD too many.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You should establish that you want to change your buy before rolling dice.

    I normally post what I want to change with my buy, and then post the combat move.  This shows your opponent you did the change before rolling dice.

    I will allow it, this time…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @PGMatt:

    Now, the USA!

    Alright, comin’ at ya now!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’ve missed all 11 tech dice thrown vs. Allweneedislove so far, and all dice thrown in this game.

    Just warning you, the floodgates will open one of these days.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from 16 Sea Zone to Amur
                1 battleship and 2 cruisers moved from 16 Sea Zone to 5 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from 16 Sea Zone to Amur
                1 fighter moved from 16 Sea Zone to 6 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Need scramble decision for Zone 6

  • 25 24 23 22 15 11 10 Official Q&A Mod

    AAAAAGH!  Stuck in limbo in the middle of a huge turn

  • 16

    @Gamerman01:

    Need scramble decision for Zone 6

    All day suspense for…no scramble.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Game on

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Can’t blame a guy for wanting to keep all his shiny jets intact

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Blistering defense everywhere….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from 16 Sea Zone to Amur
                1 battleship and 2 cruisers moved from 16 Sea Zone to 5 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from 16 Sea Zone to Amur
                1 fighter moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Siberia
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 2 fighters, 4 submarines and 2 transports
                    Japanese defend with 2 destroyers
                    Americans win, taking Siberia from Japanese, taking 6 Sea Zone from Japanese with 3 bombers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in Korea
                Battle in Amur
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    Americans win, taking Korea from Japanese, taking Amur from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                3 fighters moved from Amur to 5 Sea Zone
                2 carriers moved from 16 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to Chahar
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Chahar
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to British Columbia
                1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Scotland
                1 bomber moved from Western United States to Scotland

    Place Units - Americans
                2 fighters placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 armour and 2 infantry placed in Western United States
                1 mech_infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                4 artilleries and 4 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                3 infantry placed in Anhwe
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ooh - the Chinese sure got the better of 'em that time

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 119 Sea Zone
                3 fighters moved from United Kingdom to 119 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Algeria to Libya
                      British take Libya from Italians
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - British
                3 fighters moved from 119 Sea Zone to United Kingdom
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                4 aaGuns and 2 infantry moved from United Kingdom to Scotland
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 armour moved from Shensi to Chahar
                1 mech_infantry moved from Shensi to Chahar
                1 fighter moved from Chahar to Korea
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to India
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Shensi to Kweichow

    Place Units - British
                1 carrier, 2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,6,1,2
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 fighter

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 submarines
                    French defend with 1 cruiser; British defend with 2 destroyers
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    2 submarines owned by the Italians retreated to 93 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Alexandria
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 93 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun, 2 artilleries and 2 infantry moved from France to Northern Italy
                5 infantry moved from Albania to Bulgaria
                2 armour moved from Albania to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 25 / 24
        Japanese : 50 / 63
        Americans : 53 / 74
        Chinese : 13 / 20
        British : 35 / 40
        UK_Pacific : 8 / 5
        Italians : 15 / 16
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK if I decide to swap out the French cruiser for a UK destroyer?

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