Triplea seems to be broken, when it comes to tech. The US bought one dice but could roll three times 🤔 In our last match, Japan did not buy dice but could still role twice. Strange…
Stop bombing Germany - the Nazis need all the💰! 😉
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
17 infantry moved from Buryatia to Amur
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Casualties for Russians: 9 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
7 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Baltic States
1 artillery and 7 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Bryansk
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
Place Units - Russians
2 infantry placed in Ukraine
3 artilleries and 3 infantry placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Yunnan : 1 mech_infantry
Amur : 2 aaGuns and 8 infantry
Kazakhstan : 1 armour
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 7 artilleries, 21 infantry and 1 mech_infantry
Archangel : 1 aaGun, 1 artillery and 9 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 2 artilleries and 2 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 41
Japanese : 27 / 36
Americans : 57 / 82
Chinese : 8 / 8
British : 25 / 28
UK_Pacific : 21 / 20
Italians : 18 / 33
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery and 2 carriers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from 38 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 6 Sea Zone
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 4/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from Kwangsi to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Kwangsi to Japan
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 41
Japanese : 33 / 33
Americans : 57 / 82
Chinese : 7 / 8
British : 25 / 28
UK_Pacific : 18 / 20
Italians : 18 / 33
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22
UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 2 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Alaska
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
3 submarines moved from 10 Sea Zone to 8 Sea Zone
3 submarines moved from 8 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 2 Sea Zone
1 bomber moved from Midway to Queensland
1 bomber moved from Western United States to Queensland
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 cruiser moved from 86 Sea Zone to 83 Sea Zone
3 infantry moved from Brazil to French Guiana
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 harbour placed in Alaska
3 submarines and 1 transport placed in 10 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
Americans undo move 3.
1 bomber placed in Western United States
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 103 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,3,3,3,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 artillery
Manchuria : 1 infantry
India : 1 fighter
Queensland : 2 bombers and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
2 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport
7 Sea Zone : 3 submarines
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Gibraltar : 2 fighters
French Guiana : 3 infantry
French West Africa : 1 artillery and 1 infantry
86 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer
83 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 41
Japanese : 30 / 33
Americans : 57 / 79
Chinese : 10 / 8
British : 25 / 28
UK_Pacific : 18 / 20
Italians : 18 / 33
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Sikang to Burma
1 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Hopei to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag
Kweichow : 1 infantry
Szechwan : 1 infantry
Chahar : 2 infantry
Anhwe : 5 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 41
Japanese : 27 / 33
Americans : 57 / 79
Chinese : 13 / 15
British : 25 / 28
UK_Pacific : 18 / 20
Italians : 18 / 33
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 bomber moved from United Kingdom to Western Germany
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Western Germany
1 bomber killed by AA guns
Bombing raid in Western Germany causes 0 damage total.
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Tanganyika Territory to Rhodesia
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 battleship moved from 76 Sea Zone to 79 Sea Zone
5 infantry moved from India to Burma
2 aaGuns moved from India to Burma
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 5 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 1 mech_infantry
Burma : 2 aaGuns, 10 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 5 mech_infantrys
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 armour, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Eire : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship and 1 cruiser
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 41
Japanese : 26 / 33
Americans : 57 / 79
Chinese : 14 / 15
British : 26 / 26
UK_Pacific : 18 / 18
Italians : 17 / 33
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry for some of the tweaks - one of those things that once I placed units on the map and had a look, there were some different NCM to do…hope that isn’t an issue…sometimes until I see units on the map (and when I play FTF, it isn’t an issue), its hard to determine best NCM…
Oh and darn you for shooting down my Brit bomber…
No worries.
TripleA doesn’t want to load that last file for U3.
Resaved - might work
I can’t load that either.
Did u upgrade to a new version?
I can open these just fine…huh…
Did u upgrade to a new version?
No, I was curious if maybe you were the one with a new version.
For what it’s worth, I can open the Chinese file just fine.
Well - maybe I will take that file and apply the UK to it - since I have the info I need…