sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
3 submarines moved from 106 Sea Zone to 101 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 112 Sea Zone
Germans attack with 2 bombers and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers and 3 tactical_bombers in 112 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans roll dice for 3 submarines in 101 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Americans lost in 101 Sea Zone
Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 submarines in 101 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 2 submarines in 101 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Americans lost in 101 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser and 1 transport
2 fighters owned by the Americans forced to land in Eastern United States
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
5 infantry moved from Bulgaria to Romania
2 bombers moved from 96 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries and 4 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
3 tactical_bombers moved from 112 Sea Zone to Western Germany
6 armour and 2 mech_infantrys moved from France to Germany
2 mech_infantrys moved from Holland Belgium to Germany
2 bombers moved from 112 Sea Zone to Southern Italy
3 aaGuns moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 fighter moved from Western Germany to Alexandria
1 armour moved from Slovakia Hungary to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
2 infantry placed in Western Germany
1 artillery and 6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 factory_minor placed in Finland
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 56
Chinese : 10 / 16
British : 29 / 32
UK_Pacific : 21 / 22
Italians : 15 / 16
ANZAC : 14 / 14
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
@Eggman:
Heh the guys saying that you can hold Egypt w/o the SZ97 attack are smoking something… you only hold it if the Axis allow you to.
Maybe with a land bid or siphoning off Pacific resources?
@Eggman:
Heh the one game I don’t drop a DD in the Atlantic US1, I turn out to need it. Of course, with the unusual opening of having 3 German subs in Canada, this was also probably the one game I would have in fact needed it.
Sorry about that. The idea behind the 3 subs (hoping all live) is to tempt the UK to send more than just one unit to clear SZ106. People don’t seem to take that bait though.
@Eggman:
Heh the guys saying that you can hold Egypt w/o the SZ97 attack are smoking something… you only hold it if the Axis allow you to.
Maybe with a land bid or siphoning off Pacific resources?
That is what I think has to happen, but the discussions always imply that you can hold it with the existing resources. I don’t see how that is possible without an IC drop UK1, but these same pundits are also saying you usually need to place your buy in London UK1 and UK2. The Italian stack in Tobruk is just too big. This is also one of the reasons I don’t know why so many people are so passionately against the Chinese Infantry stack bid, you get far more bang for your buck placing the bid in Europe.
@Eggman:
Heh the one game I don’t drop a DD in the Atlantic US1, I turn out to need it. Of course, with the unusual opening of having 3 German subs in Canada, this was also probably the one game I would have in fact needed it.
Sorry about that. The idea behind the 3 subs (hoping all live) is to tempt the UK to send more than just one unit to clear SZ106. People don’t seem to take that bait though.
I think the times that ever happens are going to be extremely rare. Since you can only siphon off 3 IPC of income from there, Subs sitting off Canada need to be dealt with less urgently than Subs sitting off Wales. Aside from the Welsh Destroyer, any other units you deploy are going to weaken your attack against Italy UK1 so I don’t see many people doing that to save 3 IPC. In this game there was no way I was going to go after those Subs when I saw I had some chance of saving the last British BB if I was willing to commit everything to doing that. Of course, now that I did and Italy has been unleashed, the phrase now what comes to mind.
I should have the Russian turn done tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Yunnan to Volgograd
1 fighter moved from Shensi to Volgograd
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 56
Chinese : 10 / 16
British : 29 / 32
UK_Pacific : 21 / 22
Italians : 15 / 16
ANZAC : 14 / 14
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Hunan
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to Malaya
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Philippines
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Jehol to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
3 tactical_bombers moved from 36 Sea Zone to Malaya
2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Hunan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 1 : 1/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Hunan, round 1 : 1/7 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 1 : 5/10 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Malaya to Siam
1 fighter moved from 36 Sea Zone to Japan
2 fighters moved from Jehol to Japan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hunan to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangtung to Jehol
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 45 / 45
Americans : 50 / 56
Chinese : 7 / 16
British : 29 / 32
UK_Pacific : 11 / 22
Italians : 15 / 16
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
(just posting to remind, not in any special rush)
(just posting to remind, not in any special rush)
Thank you, I had actually forgotten you were waiting for me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Non Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 45 / 45
Americans : 50 / 71
Chinese : 7 / 16
British : 29 / 32
UK_Pacific : 11 / 22
Italians : 15 / 16
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
3 artilleries and 13 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Sikang
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 8 / 15
British : 29 / 32
UK_Pacific : 11 / 22
Italians : 15 / 16
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from West India to Iraq
2 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 1/2 hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
1 artillery moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
3 aaGuns and 8 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
1 carrier moved from 76 Sea Zone to 80 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 aaGun, 2 fighters and 3 infantry moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 37 PUs total
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,2,5,5,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 8 / 15
British : 32 / 37
UK_Pacific : 11 / 11
Italians : 14 / 16
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.308
Median : 3.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Trans-Jordan
1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 1 : 2/4 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 1/4 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 1 : 1/6 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Production/PUs Summary :
Germans : 39 / 49
Russians : 37 / 37
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 8 / 15
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 36 / 49
Russians : 37 / 37
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 8 / 15
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 14 / 28
ANZAC : 14 / 14
French : 17 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 fighters and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
4 bombers moved from Southern Italy to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 fighters and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
4 bombers moved from Southern Italy to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Germans
Germans creates battle in territory 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 101 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 4/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/5 hits
French roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 1 : 6/9 hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/5 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 infantry owned by the ANZAC , 1 fighter owned by the British and 2 fighters owned by the Germans lost in Anglo Egyptian Sudan
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 fighters
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
4 bombers, 1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Slovakia Hungary to Baltic States
1 aaGun, 1 armour, 2 artilleries and 15 infantry moved from Poland to Baltic States
1 aaGun moved from Germany to Slovakia Hungary
6 armour and 10 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Germany to Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Northern Italy
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
Germans undo move 2.
2 infantry placed in Western Germany
1 artillery placed in Western Germany
1 artillery and 1 infantry placed in Finland
1 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 42 / 52
Russians : 34 / 37
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 8 / 15
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 14 / 28
ANZAC : 14 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 aaGuns, 4 artilleries and 9 infantry moved from Novgorod to Archangel
7 infantry moved from Bryansk to Smolensk
1 armour, 9 infantry and 1 mech_infantry moved from Belarus to Smolensk
2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
4 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Production/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 8 / 15
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 14 / 28
ANZAC : 14 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Hunan to Kweichow
2 bombers and 3 tactical_bombers moved from Jehol to Kweichow
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Siam to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Siam to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from Siam to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 1 : 2/6 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 1 : 2/5 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 3 tactical_bombers in Kweichow, round 1 : 0/9 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Hunan to French Indo China
1 carrier moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 38 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 38 Sea Zone to Malaya
2 bombers and 3 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Hopei to Shensi
1 aaGun moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Japan to Philippines
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 harbour placed in Hainan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 60 PUs total
Production/PUs Summary :
Germans : 42 / 52
Russians : 34 / 35
Japanese : 52 / 60
Americans : 50 / 71
Chinese : 5 / 15
British : 29 / 37
UK_Pacific : 10 / 11
Italians : 14 / 28
ANZAC : 10 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I may choose a non-standard OOL in FIC or SZ42 if the Allies attack.
I may choose a non-standard OOL in FIC or SZ42 if the Allies attack.
Ok.
All signs point to this being the last round of the game, I suspected I was moving out from India 1 turn too early.
1 Sub hit so far that I applied to the undamaged BB.
2 hits remain un-allocated. This won’t go well as I’m already under-performing slightly.