@Stucifer Almost done with G1 combat – just let me know your order of loss for that last naval battle.
Eggman (Axis) vs. Miamiumike (Allies +6)
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Yeah - the scramble off UK didn’t work as I hoped - though, I did take out 3 planes, I made up for that by killing 3 more planes in the Med.
I really am not sure what I am doing as the Allies here….I probably would do well to go back and review our games - and others - do get SOME idea of what an Allied strategy is. Right now, I am winging it, and that usually does not mean its a winning idea…
MM
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Right now, I am winging it, and that usually does not mean its a winning idea…
MM
Italy can still be blocked from collecting NOs on I2, so you seem to be doing fine so far. Having to replace lost air is certainly going to slow down my German plans a little.
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Obviously without an IC in Egypt - all I can do right now is try to slow down Italy as much as I can for as long as I can…we’ll see if that turns out to be a good plan or not…
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Obviously without an IC in Egypt - all I can do right now is try to slow down Italy as much as I can for as long as I can…
Nobody is stopping you from making that IC… heh, heh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 airfield and 3 destroyers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 artillery and 2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
8 fighters moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Shan State
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 : 11/15 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 2/4 hits
1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.Non Combat Move - Japanese
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from India to Kwangsi
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 airfield placed in KwangsiTurn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 34 / 36
Americans : 52 / 56
Chinese : 6 / 16
British : 26 / 30
UK_Pacific : 20 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.141
Median : 3.000
Variance : 2.014
Standard Deviation : 1.419
Total rolls : 71Null / Other
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.226
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.226
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31British Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 destroyers moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 3 destroyers
Americans win with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 fighter
Battle in Korea
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Korea from Japanese, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 3 submarines
Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarinesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to Queensland: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser, 2 infantry and 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from 103 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 1 infantry
Queensland : 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
Java : 1 fighter
42 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 destroyer
10 Sea Zone : 3 submarines and 1 transport
7 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
6 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Gibraltar : 2 fighters
86 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 artillery and 4 infantry
103 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 31 / 36
Americans : 57 / 82
Chinese : 6 / 16
British : 26 / 30
UK_Pacific : 20 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
7 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 2 infantry
Hopei : 4 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 30 / 36
Americans : 57 / 82
Chinese : 7 / 8
British : 26 / 30
UK_Pacific : 20 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
1 bomber moved from Quebec to 106 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 106 Sea Zone to United KingdomCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -21
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 3 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns and 6 infantry moved from Burma to India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,4,1,5,1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 12 infantry
Tanganyika Territory : 2 infantry
76 Sea Zone : 1 battleship and 1 cruiser
106 Sea Zone : 1 transport
94 Sea Zone : 1 carrier
Eire : 1 flag, 1 mech_infantry
97 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 30 / 36
Americans : 57 / 82
Chinese : 7 / 8
British : 28 / 28
UK_Pacific : 20 / 20
Italians : 12 / 13
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
That roll for Italy may have been the end of the game I am afraid…
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That roll for Italy may have been the end of the game I am afraid…
That was pretty sweet, but hardly game-ending, especially if I fail to take India. I realized too late that I should have left a Japanese DD behind to block any US shenanigans, dealing with that is going to be a major annoyance.
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Ah… and I will fail to get India since I missed one avenue where you could block shipping over fodder units.
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I had to hunt to find that….originally I was going to hit the tranny, but, of course with your airfield, that makes that attack impossible.
It may have stopped you for one turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 armour moved from Albania to Greece
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
2 artilleries moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian CongoCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 1 : 0/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 2/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 1 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 carrier
Italians roll dice for 1 submarine in 94 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the British lost in 94 Sea Zone
Italians win, taking Syria from French with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 97 Sea Zone
Italians attack with 1 battleship and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to Southern France
1 fighter moved from 97 Sea Zone to Southern France
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 30 / 36
Americans : 57 / 82
Chinese : 7 / 8
British : 25 / 28
UK_Pacific : 20 / 20
Italians : 18 / 33
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.314
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.583
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
34 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 29 / 36
Americans : 57 / 82
Chinese : 7 / 8
British : 25 / 28
UK_Pacific : 21 / 20
Italians : 18 / 33
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 armour and 1 harbour
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 29 / 36
Americans : 57 / 82
Chinese : 7 / 8
British : 25 / 28
UK_Pacific : 21 / 20
Italians : 18 / 33
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It may have stopped you for one turn….
More than that, it basically calls it off. If I do the J2 DoW then I’m obligated to attack J3 since I then have to respond to US moves. If I attack J4 instead of J3, you have more fodder to place in India than I will have added to my own attack force, which only had 81% odds to begin with (and this is with sacrificing 2/3 of the air force). My Japan strategy is over; now I have to figure out how to pick up the pieces. if I hit India later it will be the end result of an entirely new plan.
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To quote Austin Powers:
First I'm going to soil myself. Then, I'm going to regroup and come up with a new plan.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 cruiser, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
14 infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone -
Scramble in SZ110?
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No - the cruiser did his job….time to head to the bottom of the channel…