@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Smolensk to Bryansk
2 armour, 2 artilleries and 16 infantry moved from Russia to Bryansk
2 armour and 3 infantry moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
4 infantry moved from Archangel to Belarus
1 armour, 8 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Urals to Timguska
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 4 armour, 2 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber
Germans defend with 14 infantry; Italians defend with 3 armour, 3 infantry and 4 mech_infantrys
Russians win, taking Bryansk from Italians with 4 armour, 2 artilleries, 3 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Germans: 14 infantry
Casualties for Russians: 9 infantry
Casualties for Italians: 3 armour, 3 infantry and 4 mech_infantrys
Battle in Belarus
Russians attack with 1 armour, 12 infantry and 1 mech_infantry
Germans defend with 1 artillery and 5 infantry
Russians win, taking Belarus from Germans with 1 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Smolensk to Belarus
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Amur to BuryatiaPlace Units - Russians
8 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 32 PUs; end with 33 PUs total -
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
3 transports moved from 20 Sea Zone to 19 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to 19 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
3 bombers and 3 fighters moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from 20 Sea Zone to Korea
1 tactical_bomber moved from Jehol to Korea
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Chahar to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
2 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kweichow to SikangDidn’t want to post so I did it manually.
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Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
3 transports moved from 20 Sea Zone to 19 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to 19 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
3 bombers and 3 fighters moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from 20 Sea Zone to Korea
1 tactical_bomber moved from Jehol to Korea
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Chahar to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
2 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kweichow to SikangCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 3 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 5 infantry; Americans defend with 2 bombers and 4 fighters
AA guns fire in Korea : 1/3 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 1 : 6/13 hits
Russians roll dice for 1 aaGun, 2 bombers, 4 fighters and 5 infantry in Korea, round 1 : 4/11 hits
3 infantry owned by the Russians , 2 infantry owned by the Japanese , 2 bombers owned by the Americans , 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 1 tactical_bomber in Korea, round 2 : 6/9 hits
Russians roll dice for 4 fighters and 2 infantry in Korea, round 2 : 5/6 hits
2 infantry owned by the Russians , 4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Americans: 2 bombers and 4 fighters
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Manchuria, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Sikang, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Sikang to Szechwan
3 bombers moved from Korea to Japan
1 mech_infantry moved from Jehol to Korea
1 carrier moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 5 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Korea : 1 armour and 1 mech_infantry
Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 5 infantry
Manchuria : 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Szechwan : 1 flag, 2 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 50 / 56
Russians : 29 / 33
Japanese : 54 / 54
Americans : 51 / 75
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 18 / 26
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.483
Median : 3.000
Variance : 1.186
Standard Deviation : 1.089
Total rolls : 60Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.743
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 2 destroyers and 7 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Amur to Buryatia
3 armour moved from Soviet Far East to Sakha
1 carrier, 2 destroyers, 1 submarine and 3 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Midway
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 battleship and 2 destroyers
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 battleship and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
Place Units - Americans
1 battleship placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
3 infantry placed in Western United States
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4
Americans collect 50 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
British take Iraq from Italians
1 armour moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Egypt
2 armour moved from Persia to Turkmenistan
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Persia to Sikang
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from India to Sikang
1 bomber moved from India to SuiyuyanCombat - British
Battle in Suiyuyan
British attack with 1 bomber
Japanese defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 bomber moved from Suiyuyan to Tsinghai
1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from India to Burma
1 armour moved from Iraq to PersiaPlace Units - British
1 infantry placed in United Kingdom
3 armour placed in Persia
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 infantry, 6 submarines and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar -
Need a scramble order in sea zone 92 from Gibraltar for the lone US fighter.
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 infantry, 6 submarines and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 2 armour, 2 artilleries, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 : 3/3 hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 1 : 2/3 hits
British roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 1 : 1/7 hits
2 artilleries owned by the Americans , 1 armour owned by the Americans , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Gibraltar, round 2 : 2/2 hits
2 artilleries owned by the Italians lost in Gibraltar
British win with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 2 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Malta : 1 flag
Romania : 2 armour and 4 mech_infantrys
Northern Italy : 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 6 submarines and 2 transportsProduction/PUs Summary :
Germans : 50 / 56
Russians : 29 / 33
Japanese : 52 / 54
Americans : 51 / 72
Chinese : 3 / 3
British : 36 / 37
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.059
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17British Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
The dice server decided to make up for abusing the Italians earlier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
2 artilleries and 1 infantry moved from Tunisia to Algeria
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Evenkiyskiy to Novosibirsk
Germans take Urals from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 armour and 4 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary -
I’m going to go ahead and assume that you will not scramble out of Gibraltar. you could scramble against the German fleet in 92, but the hit would be wasted on the free hit on the CV and I would land the two planes in Algeria. The lone mech gets to blitz Volgograd since Germany has improved mech. No scramble option in 110 due to air base damage.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
2 artilleries and 1 infantry moved from Tunisia to Algeria
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Evenkiyskiy to Novosibirsk
Germans take Urals from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 armour and 4 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia HungaryCombat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 1 fighter
Germans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 : 4/6 hits
British roll dice for 1 armour and 1 fighter in Gibraltar, round 1 : 1/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 fighter
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship and 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 2 bombers, 1 destroyer and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 1 : 0/2 hits
1 battleship owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 battleship and 1 destroyerNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea ZonePlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
2 artilleries placed in Southern FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 armour and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
Poland : 1 mech_infantry
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Rostov : 1 flag, 1 infantry
Urals : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 artilleries and 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 flag, 1 armour
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 6 mech_infantrys
Greece : 1 artillery and 1 infantry
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 59 / 74
Russians : 21 / 33
Japanese : 52 / 54
Americans : 50 / 72
Chinese : 3 / 3
British : 36 / 37
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Archangel to Novgorod
1 armour, 9 infantry and 1 mech_infantry moved from Belarus to Novgorod
4 armour moved from Bryansk to Novgorod
3 fighters and 2 tactical_bombers moved from Russia to Novgorod
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
7 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Buryatia to AmurCombat - Russians
Battle in Novgorod
Russians attack with 5 armour, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 6 mech_infantrys
retreated to Novgorod
Germans win with 3 armour remaining. Battle score for attacker is -39
Casualties for Germans: 1 armour, 3 artilleries, 8 infantry and 6 mech_infantrys
Casualties for Russians: 5 armour, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Rostov
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
6 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 bomber moved from Japan to Amur
1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Shan State
1 bomber moved from Japan to Shensi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to Shensi
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 32 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 bomber moved from Japan to Amur
1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Shan State
1 bomber moved from Japan to Shensi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to Shensi
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 32 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in Shensi
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shensi, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Guam from Americans, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kweichow
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Amur to Jehol
1 bomber moved from Jehol to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
2 mech_infantrys moved from Manchuria to Amur
1 armour moved from Korea to AmurPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsu : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 3 bombers, 4 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Amur : 1 flag, 1 armour and 4 mech_infantrys
French Indo China : 1 flag, 1 artillery and 3 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
32 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports
21 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 submarine
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 54 / 74
Russians : 27 / 28
Japanese : 55 / 55
Americans : 50 / 72
Chinese : 2 / 3
British : 36 / 37
UK_Pacific : 10 / 11
Italians : 13 / 20
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 4.207
Median : 5.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 29Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.318
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22Russians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 armour moved from Sakha to Amur
2 mech_infantrys moved from Buryatia to Amur
4 armour moved from Western United States to Alaska
3 infantry moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from Midway to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
2 destroyers moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship and 2 destroyers
Germans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in Amur
Americans attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 armour and 4 mech_infantrys
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 4 mech_infantrys
Casualties for Americans: 3 armour and 2 mech_infantrysNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs





