@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Eggman (Axis) vs. Miamiumike (Allies +6)
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UK1
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UK1
Since I didn’t get asked for a scramble, I presume that the SZ97 attack didn’t happen, which was my actual trap…
The eventual efficacy of said trap remains an open question!
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Correct - I let the Italian fleet live….for now…and did my best to slow them down…
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I just want to check, are you hoping to scramble in SZ109 and 110? Since each Air Base can send up a maximum of only 3 Fighters that you have to split between each SZ you want to defend.
Europe 2e page 16:
In situations where a territory containing an Air base is adjacent to more than one SZ (United Kingdom and SZs 109 & 110, for example), the territory may still only scramble up to 3 Fighters and/or Tactical Bombers, but they may be split between in the SZs in any combination.
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All depends on what you come with in each SZ I guess…
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All depends on what you come with in each SZ I guess…
I just want to make sure that because you piled up everything in London you’re not thinking you have all 6 Fighters available to scramble, it’s still just 3.
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Correct - understood. One airbase = max 3 planes per turn….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from Southern Italy to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 submarine and 2 transports
British defend with 2 cruisers and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 transports in 96 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians win with 1 battleship, 1 bomber, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 31
Casualties for British: 2 cruisers and 1 transport
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 1 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tobruk, round 2 : 0/5 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tobruk, round 3 : 5/5 hits
British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 41 / 67
Russians : 36 / 37
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 10 / 16
British : 26 / 30
UK_Pacific : 21 / 21
Italians : 13 / 13
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.432
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37Null / Other
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.160
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
Java : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 67
Russians : 36 / 37
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 10 / 16
British : 26 / 30
UK_Pacific : 21 / 21
Italians : 13 / 13
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from French West Africa to French Central AfricaCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Libya : 1 flag, 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 67
Russians : 36 / 37
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 10 / 16
British : 26 / 30
UK_Pacific : 21 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 16 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Should have landed the Italian air in France I see.
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Eh, the French just trying to do what they can….Germans will walk over them
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Northern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 armour moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone -
Scramble in SZ109?
I’m already unhappy with my Japanese war plan, but if I ever play Axis again I’ll have a better evil scheme.
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Going to take a chance here - launch the French and two UK fighters…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Northern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 armour moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Germans attack with 2 fighters
British defend with 1 carrier
Germans roll dice for 2 fighters in 94 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 94 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 94 Sea Zone
Germans roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 carrier in 94 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans lost in 94 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -20
Casualties for Germans: 2 fighters
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters and 4 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship and 2 fighters
Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 109 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 3 fighters in 109 Sea Zone, round 1 : 2/4 hits
1 fighter owned by the British , 1 fighter owned by the French and 2 fighters owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 bomber and 4 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 battleship and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 battleship and 2 fightersNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 91 Sea Zone to Holland Belgium
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 submarines moved from 106 Sea Zone to 103 Sea Zone
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Norway to Finland
11 infantry moved from Germany to Poland
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
4 armour moved from France to GermanyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
10 artilleries placed in Germany
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 10 / 16
British : 26 / 30
UK_Pacific : 21 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.452
Median : 3.500
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.571
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28French Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
Right before going into those battles, I said to myself:
if that Carrier gets a hit round 1, I should just retreat
, and of course, I didn’t. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Ukraine to Volgograd
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Rostov to Ukraine
2 aaGuns and 11 infantry moved from Sakha to Buryatia
3 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 2.
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Sikang : 1 mech_infantry
Buryatia : 2 aaGuns and 17 infantry
Belarus : 3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 4 artilleries and 8 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Smolensk : 1 artillery and 4 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 10 / 16
British : 26 / 30
UK_Pacific : 21 / 21
Italians : 12 / 13
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Yeah - the scramble off UK didn’t work as I hoped - though, I did take out 3 planes, I made up for that by killing 3 more planes in the Med.
I really am not sure what I am doing as the Allies here….I probably would do well to go back and review our games - and others - do get SOME idea of what an Allied strategy is. Right now, I am winging it, and that usually does not mean its a winning idea…
MM
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Right now, I am winging it, and that usually does not mean its a winning idea…
MM
Italy can still be blocked from collecting NOs on I2, so you seem to be doing fine so far. Having to replace lost air is certainly going to slow down my German plans a little.