Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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Italians have lost every battle and badly. Probably I should have retreated a LOT more. Annoyed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Novgorod to Smolensk
5 artilleries moved from Belarus to Smolensk
7 infantry moved from Belarus to Smolensk
7 armour moved from Belarus to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Holland Belgium, round 1 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/5 hits
Russians roll dice for 4 infantry in Bryansk, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 8 armour, 6 artilleries, 8 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 8 armour, 6 artilleries, 8 infantry and 1 tactical_bomber in Smolensk, round 1 : 6/23 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 8 armour, 6 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 armour, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 5/16 hits
Americans roll dice for 2 armour, 3 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 1 : 2/11 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 5 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/14 hits
Americans roll dice for 2 armour, 3 artilleries and 1 fighter in Normandy Bordeaux, round 2 : 4/6 hits
2 artilleries owned by the Americans , 1 armour owned by the British , 1 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Ukraine to Romania
1 tactical_bomber moved from Smolensk to Romania
2 armour and 4 mech_infantrys moved from Belarus to Romania
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to Romania
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 tactical_bombers moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Smolensk
2 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 118 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in France
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
2 armour and 1 infantry placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
post move. I would like to make a placement change. 3 Artillery that went to Novgorod to France. Inf in Germany to Novogorod; Mech in France to Novgorod. Is this Okay with you?
Yeah that’s ok. You should be able to open the file, make the changes and then re-post the file.
Change done. Moved 3 art to France, to offset, 1 tank went to W. Germany, 1 tank and 1 mech went to Novogorod. Also removed 1 inf from Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Volgograd to Rostov
4 infantry moved from Vologda to Russia
1 armour moved from Samara to Russia
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Territory Summary for Russians :
Kweichow : 1 infantry
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Bryansk : 2 infantry
Rostov : 3 infantry
Archangel : 2 infantry
Russia : 1 airfield, 6 armour, 7 artilleries, 1 factory_major, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Samara : 2 aaGuns and 6 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 24 / 35
Japanese : 44 / 47
Americans : 50 / 72
Chinese : 7 / 6
British : 35 / 43
UK_Pacific : 19 / 13
Italians : 12 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Szechwan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to French Indo China
1 fighter moved from Jehol to Hopei
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Siam, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 3 tactical_bombers in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 1 : 0/5 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
3 tactical_bombers moved from Shan State to Hunan
1 bomber moved from Siam to Hunan
1 armour moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hopei to Kiangsi
1 artillery moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kweichow to Kwangsi
1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Shantung
1 tactical_bomber moved from Siam to French Indo China
Place Units - Japanese
2 armour and 1 artillery placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Japan was hot with the dice there! I’ll be back in a couple hours and see what the allies can do.
I need OOL for sz37
1/2 Battleship, 1/2 Carriers 1-3, Kill carriers 1-3 (SUBSTITUTE KILL DESTROYER FIRST once your subs are gone). If your subs are gone, eliminate in order - Low value to high, killing battleship b4 fighters. if subs are around, Kill battleship just before Tactical fighter
Order is Subs are sunk early: 1/2 Bat, 1/2 Carrier 1, 2, 3; Destroyer, Kill Carriers 1, 2, 3, Tactical, Kill Bat, Kill Fighters 1-5
Order while Subs are still in the fight.: 1/2 Bat, 1/2 Carrier 1, 2, 3; Kill Carriers 1, 2, 3, ,Destroyer, Kill Bat,Tactical, Kill Fighters 1-5
Birds can land @Shan State if you withdraw and I’m out of carriers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 : 2/7 hits
Germans roll dice for 3 armour in Normandy Bordeaux, round 1 : 1/3 hits
3 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/12 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 1 : 4/11 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/11 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 7/11 hits
3 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier, 5 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 5/8 hits
3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 5 fighters and 3 transports in 37 Sea Zone, round 4 : 5/5 hits
1 battleship owned by the Americans , 1 transport owned by the Americans , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 37 Sea Zone
2 infantry owned by the Americans lost in Malaya
Japanese win with 3 fighters and 3 transports remaining. Battle score for attacker is -73
Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
3 fighters owned by the Japanese forced to land in Shan State
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Northern Territory
1 bomber moved from France to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Borneo : 1 artillery and 1 infantry
Queensland : 2 fighters
Northern Territory : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 2 submarines
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun
United Kingdom : 1 bomber
Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
97 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
91 Sea Zone : 2 destroyers and 6 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 50 / 62
Russians : 23 / 35
Japanese : 54 / 54
Americans : 52 / 73
Chinese : 3 / 6
British : 35 / 43
UK_Pacific : 18 / 13
Italians : 12 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 23 / 35
Japanese : 52 / 54
Americans : 52 / 73
Chinese : 5 / 5
British : 35 / 43
UK_Pacific : 18 / 13
Italians : 12 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Damn…that turn went horribly wrong for the US…battle score of -73!
I’m going to have to replace Nimitz…his strategy sucks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 artillery and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 3 fighters
British roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Shan State, round 1 : 3/5 hits
3 infantry owned by the British , 1 armour owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 fighters in Shan State, round 2 : 2/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
Casualties for British: 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 1 mech_infantry placed in Persia
2 destroyers placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 artillery
Burma : 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Albania : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
Eire : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 51 / 54
Americans : 52 / 73
Chinese : 5 / 5
British : 41 / 46
UK_Pacific : 19 / 19
Italians : 11 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi Captain Walker, can we do the UK round over? At least the part involving the loss of my fighters. I would have landed in Malaya. True - I had a tank and artillery, however, if tables were turned, I would consider burning my infantry for a shot at your planes. I have made worse attacks in past to get the Chinese fighter. What do you say? In Malaya, you would have 2 3’s and a 4 - all planes at risk vs three 4’s. I don’t think you would attack, especially after losing your fleet.
yeah…I’ll do it over. Since my invasion of Malaya failed it would have been best for you to land there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 3 infantry moved from Burma to Shan State
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Shan State
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 3/6 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 37 Sea Zone to Burma
5 infantry moved from India to Burma
1 artillery and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
Place Units - British
2 destroyers placed in 110 Sea Zone
2 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 1 fighter and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Albania : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 cruiser, 3 destroyers and 3 transports
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 41 / 46
UK_Pacific : 19 / 19
Italians : 11 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I moved your fighters so they’re safe… from the UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Albania
Italians take Albania from British
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 1 : 3/6 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 1 : 3/3 hits
British roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 fighters and 1 harbour
ANZAC roll dice for 1 cruiser in Malaya, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 3 fighters in Malaya, round 1 : 2/3 hits
1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
1 fighter owned by the ANZAC retreated
Non Combat Move - ANZAC
1 fighter moved from Malaya to Shan State
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Shan State : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 38 / 46
UK_Pacific : 19 / 19
Italians : 15 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0