@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)
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Sure, go ahead and move them to the naval battle.
And since this battle is so large, let’s post each round of combat. My OOL could change depending upon the number of hits, ya know? So start the battle, then when it comes up to the “Japan select losses screen”, hit cancel, then save & post. It saves the number of hits, so when i open up the file i get to choose. Then i’ll repost when i get “UK select losses”.
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okey, so I’ve rolled for UK, but a couple of things.
You said when “japan select casualties”: I began with the sea battle and couldn’t cancel it mid-battle.
How do I post the game without having the actual option after I’ve done my full round?
Or do I just continue after I’ve saved or something
Would be nice to know, got superlucky first round so I hope I don’t have to throw again xD
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You don’t cancel the battle page, only the select casualites pop-up. Cancel out of that, but with the battle still open, you can save. So you’re not cancelling the battle, only the select casualties pop up. Save before making a casualty selection.
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yeah, thats what I did. I can’t quit the battle either in any case (because it nees to select casualties), so what now?
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You’re not understanding. I’ll SHOW you. I did the first round, picked my casualties, and now it’s time for you to select yours. Open the file, select the battle in SZ whatever, and the select casualties will pop up.
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here you go
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The problem is that I don’t know how to post it in the thread…
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Ah! Click reply to reply in the thread. On the left side near the bottom of the text box there’s a plus sign that says “Additional Options…” Click on that and underneath three boxes to check/uncheck is a line Attach:_____________ Browse…
Click the browse button to select and upload the attachment.
Then Post!
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haha, thanks, finally :)
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return fire
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
4 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Shan State
2 fighters moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
7 infantry and 3 mech_infantrys moved from India to Burma
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea ZoneCombat - British
Germans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
British attack with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Casualties for British: 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to French Guiana
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 cruiser and 1 destroyer placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,4,4,5,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 4 armour and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Spain to 93 Sea Zone
1 armour moved from Spain to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 armour and 1 tactical_bomber moved from Southern France to Spain
1 artillery moved from Morocco to Algeria
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from Turkey to Northwest Persia
1 bomber moved from Turkey to UkraineCombat - Italians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 tactical_bomber
EDIT: Adding units owned by Italians to Turkey: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Iraq
1 armour and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 armour placed in Iraq
1 factory_minor placed in Saudi Arabia
1 armour placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Germany to Poland
4 artilleries and 22 infantry moved from Slovakia Hungary to Poland
4 tactical_bombers moved from Turkey to Persia
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Romania to Eastern PolandCombat - Germans
Battle in Persia
Germans attack with 4 tactical_bombers
British defend with 4 infantry
British win with 1 infantry remaining. Battle score for attacker is -35
Casualties for Germans: 4 tactical_bombers
Casualties for British: 3 infantry
Battle in Poland
Germans attack with 6 artilleries and 26 infantry
Russians defend with 2 aaGuns, 5 artilleries and 17 infantry
Germans win, taking Poland from Russians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 21 infantry
Casualties for Russians: 2 aaGuns, 5 artilleries and 17 infantryNon Combat Move - Germans
Place Units - Germans
10 armour placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians repair 3 damage on 3 factory_minors; Remaining resources: 37 PUs;
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
5 artilleries and 6 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
1 artillery and 1 infantry moved from Volgograd to Rostov
2 infantry moved from Rostov to Bryansk
3 armour, 4 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Tsinghai
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
Russians attack with 3 armour, 4 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry; Italians defend with 1 tactical_bomber
Russians win, taking Turkey from Germans with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 tactical_bomber
Battle in Norway
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Norway from Germans, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Caucasus to Turkey
1 aaGun moved from Caucasus to RostovPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 cruisers moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Buyant-Uhaa
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 fighter moved from French Indo China to YunnanCombat - Japanese
Battle in Celebes
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 2 mech_infantrys
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in BorneoNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 infantry and 8 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 fighter moved from Philippines to 44 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 86 Sea Zone to 91 Sea Zone
3 cruisers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 65 Sea Zone to 85 Sea Zone
2 infantry moved from Chile to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MoroccoNon Combat Move - Americans
1 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 armour, 2 artilleries and 3 infantry placed in Eastern United States
8 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,4,6
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total