@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Greece
2 fighters moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 4 fighters
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 4 fighters in Greece, round 1 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 1 : 2/3 hits
1 infantry owned by the British , 2 fighters owned by the Italians and 1 artillery owned by the British lost in Greece
Italians roll dice for 2 fighters in Greece, round 2 : 0/2 hits
British roll dice for 1 armour in Greece, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Greece
Italians roll dice for 1 fighter in Greece, round 3 : 0/1 hits
British roll dice for 1 armour in Greece, round 3 : 0/1 hits
Italians roll dice for 1 fighter in Greece, round 4 : 0/1 hits
British roll dice for 1 armour in Greece, round 4 : 1/1 hits
1 fighter owned by the Italians lost in Greece
British win with 1 armour remaining. Battle score for attacker is -33
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 4 fighters
Non Combat Move - Italians
1 armour moved from Greater Southern Germany to Romania
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
honestly, Italy is not much fun. 4 fighters, 2 hits. Your stuff - only 2 misses. whatever.
yeah…the Italians haven’t made much of an impact on this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 fighter and 2 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 63
Russians : 26 / 31
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 6 / 6
British : 38 / 43
UK_Pacific : 19 / 13
Italians : 13 / 10
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Normandy Bordeaux : 1 fighter
Tunisia : 1 infantry
76 Sea Zone : 1 destroyer
Persia : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 63
Russians : 26 / 31
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 6 / 6
British : 38 / 43
UK_Pacific : 19 / 13
Italians : 12 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Italians have lost every battle and badly. Probably I should have retreated a LOT more. Annoyed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Novgorod to Smolensk
5 artilleries moved from Belarus to Smolensk
7 infantry moved from Belarus to Smolensk
7 armour moved from Belarus to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Holland Belgium, round 1 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/5 hits
Russians roll dice for 4 infantry in Bryansk, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 8 armour, 6 artilleries, 8 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 8 armour, 6 artilleries, 8 infantry and 1 tactical_bomber in Smolensk, round 1 : 6/23 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 8 armour, 6 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 armour, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 5/16 hits
Americans roll dice for 2 armour, 3 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 1 : 2/11 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 5 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/14 hits
Americans roll dice for 2 armour, 3 artilleries and 1 fighter in Normandy Bordeaux, round 2 : 4/6 hits
2 artilleries owned by the Americans , 1 armour owned by the British , 1 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Ukraine to Romania
1 tactical_bomber moved from Smolensk to Romania
2 armour and 4 mech_infantrys moved from Belarus to Romania
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to Romania
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 tactical_bombers moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Smolensk
2 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 118 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in France
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
2 armour and 1 infantry placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
post move. I would like to make a placement change. 3 Artillery that went to Novgorod to France. Inf in Germany to Novogorod; Mech in France to Novgorod. Is this Okay with you?
Yeah that’s ok. You should be able to open the file, make the changes and then re-post the file.
Change done. Moved 3 art to France, to offset, 1 tank went to W. Germany, 1 tank and 1 mech went to Novogorod. Also removed 1 inf from Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Volgograd to Rostov
4 infantry moved from Vologda to Russia
1 armour moved from Samara to Russia
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Territory Summary for Russians :
Kweichow : 1 infantry
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Bryansk : 2 infantry
Rostov : 3 infantry
Archangel : 2 infantry
Russia : 1 airfield, 6 armour, 7 artilleries, 1 factory_major, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Samara : 2 aaGuns and 6 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 24 / 35
Japanese : 44 / 47
Americans : 50 / 72
Chinese : 7 / 6
British : 35 / 43
UK_Pacific : 19 / 13
Italians : 12 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Szechwan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to French Indo China
1 fighter moved from Jehol to Hopei
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Siam, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers in Shan State, round 1 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 3 tactical_bombers in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 1 : 0/5 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
3 tactical_bombers moved from Shan State to Hunan
1 bomber moved from Siam to Hunan
1 armour moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hopei to Kiangsi
1 artillery moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kweichow to Kwangsi
1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Shantung
1 tactical_bomber moved from Siam to French Indo China
Place Units - Japanese
2 armour and 1 artillery placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Japan was hot with the dice there! I’ll be back in a couple hours and see what the allies can do.
I need OOL for sz37
1/2 Battleship, 1/2 Carriers 1-3, Kill carriers 1-3 (SUBSTITUTE KILL DESTROYER FIRST once your subs are gone). If your subs are gone, eliminate in order - Low value to high, killing battleship b4 fighters. if subs are around, Kill battleship just before Tactical fighter
Order is Subs are sunk early: 1/2 Bat, 1/2 Carrier 1, 2, 3; Destroyer, Kill Carriers 1, 2, 3, Tactical, Kill Bat, Kill Fighters 1-5
Order while Subs are still in the fight.: 1/2 Bat, 1/2 Carrier 1, 2, 3; Kill Carriers 1, 2, 3, ,Destroyer, Kill Bat,Tactical, Kill Fighters 1-5
Birds can land @Shan State if you withdraw and I’m out of carriers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 : 2/7 hits
Germans roll dice for 3 armour in Normandy Bordeaux, round 1 : 1/3 hits
3 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/12 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 1 : 4/11 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/11 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 7/11 hits
3 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier, 5 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 5/8 hits
3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 5 fighters and 3 transports in 37 Sea Zone, round 4 : 5/5 hits
1 battleship owned by the Americans , 1 transport owned by the Americans , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 37 Sea Zone
2 infantry owned by the Americans lost in Malaya
Japanese win with 3 fighters and 3 transports remaining. Battle score for attacker is -73
Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
3 fighters owned by the Japanese forced to land in Shan State
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Northern Territory
1 bomber moved from France to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Borneo : 1 artillery and 1 infantry
Queensland : 2 fighters
Northern Territory : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 2 submarines
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun
United Kingdom : 1 bomber
Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
97 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
91 Sea Zone : 2 destroyers and 6 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 50 / 62
Russians : 23 / 35
Japanese : 54 / 54
Americans : 52 / 73
Chinese : 3 / 6
British : 35 / 43
UK_Pacific : 18 / 13
Italians : 12 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 23 / 35
Japanese : 52 / 54
Americans : 52 / 73
Chinese : 5 / 5
British : 35 / 43
UK_Pacific : 18 / 13
Italians : 12 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Damn…that turn went horribly wrong for the US…battle score of -73!
I’m going to have to replace Nimitz…his strategy sucks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 artillery and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 3 fighters
British roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Shan State, round 1 : 3/5 hits
3 infantry owned by the British , 1 armour owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 fighters in Shan State, round 2 : 2/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
Casualties for British: 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 1 mech_infantry placed in Persia
2 destroyers placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 artillery
Burma : 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Albania : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
Eire : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 51 / 54
Americans : 52 / 73
Chinese : 5 / 5
British : 41 / 46
UK_Pacific : 19 / 19
Italians : 11 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi Captain Walker, can we do the UK round over? At least the part involving the loss of my fighters. I would have landed in Malaya. True - I had a tank and artillery, however, if tables were turned, I would consider burning my infantry for a shot at your planes. I have made worse attacks in past to get the Chinese fighter. What do you say? In Malaya, you would have 2 3’s and a 4 - all planes at risk vs three 4’s. I don’t think you would attack, especially after losing your fleet.