L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Japanese buy 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Kwangtung
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 1 :  5/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Queensland
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        AA guns fire in Queensland :  2/6 hits
                        2 tactical_bombers owned by the Japanese lost in Queensland
                        Japanese roll dice for 4 fighters and 1 infantry in Queensland, round 1 :  3/5 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery and 2 infantry in Queensland, round 1 :  0/3 hits
                        1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                        Japanese roll dice for 4 fighters and 1 infantry in Queensland, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
                3 carriers and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 destroyer and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                1 armour and 1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Amur
                2 tactical_bombers moved from Jehol to Hunan
                2 artilleries and 6 infantry moved from Anhwe to Hunan
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                3 fighters moved from Japan to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 bomber moved from 37 Sea Zone to Hunan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 12 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        33 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer and 2 transports
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 transports
        54 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 31 / 37
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 26 / 31
        UK_Pacific : 15 / 23
        Italians : 18 / 18
        ANZAC : 8 / 15
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    Well, I didn’t get LRA, but Jets was a very nice dice there.

    I’ll trade that “6” so early in the game for the extra AA hit in Aussie any day!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You attacked Australia?  Man, I’ll have to check that out.

    2 techs already, eh?  Neither I nor any of my opponents has hit the elusive LRA yet.  I think I’ve experienced all the others in G40 play so far.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 submarine moved from 101 Sea Zone to 51 Sea Zone
                1 cruiser moved from 101 Sea Zone to 51 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 infantry placed in Central United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter and 2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 tactical_bomber moved from Morocco to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                2 cruisers moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 106 Sea Zone to 89 Sea Zone
                      British take 106 Sea Zone from Germans
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Need Z97 scramble decision - remember to say which ones
    Will be taking a Sunday afternoon nap now…. May need to ask casualty choices when rolling for it, unless you don’t mind saying in advance

  • 16

    @Gamerman01:

    Need Z97 scramble decision - remember to say which ones
    Will be taking a Sunday afternoon nap now…. May need to ask casualty choices when rolling for it, unless you don’t mind saying in advance

    I’ll scramble 2 German and 1 Italian fighter.  I don’t think I can give OOL without seeing the dice beyond the first 2 hits (BB and DD) My goal would be to save the BB and TR, but I can see a case where I would chance losing the dice on D and take fighters over CAs.

    You attacked Australia?  Man, I’ll have to check that out.

    What would you be checking out if you can tell me without compromising your game?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @PGMatt:

    What would you be checking out if you can tell me without compromising your game?

    I just meant that I hadn’t looked at the map yet and was eager to see what you did and how it went.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @PGMatt:

    I’ll scramble 2 German and 1 Italian fighter.  I don’t think I can give OOL without seeing the dice beyond the first 2 hits (BB and DD) My goal would be to save the BB and TR, but I can see a case where I would chance losing the dice on D and take fighters over CAs.

    No problem - I rarely give advance OOL’s myself because so many different things can happen.  Some people have no problem with it.

    Rolling dice now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, I only GOT 2 hits in the first round

    My luck lately……

    CRAPPY

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Always helps to complain, I always say

    Your return fire was about equally crappy

  • 25 24 23 22 15 11 10 Official Q&A Mod

    A mere 2 hits a piece in the first round, and then I got a good roll for 4 hits.  Confident you would take max defense here

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, I guess it’s time to eat anyway, so I’ll wait for your choice.

  • 16

    yeah, max defense.  I’ll keep the BB and the Italian fighter.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You got an equally nice roll, so I won’t feel guilty, that’s for sure

  • 25 24 23 22 15 11 10 Official Q&A Mod

    UK wins with 2 CA, dBB remaining
    (All air lost)
    Will finish turn when I finish eating

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - British
                British spend 2 on tech rolls
                UK_Pacific spend 3 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 airfield, 1 armour and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Morocco to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                2 cruisers moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 106 Sea Zone to 89 Sea Zone
                      British take 106 Sea Zone from Germans
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Kweichow
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 89 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    British win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 battleship owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 39
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 aaGuns and 4 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Siam to Shan State
                1 infantry moved from India to Burma
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from Kweichow to India
                1 tactical_bomber moved from Kweichow to India
                1 fighter moved from Kweichow to Yunnan

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 airfield placed in Gibraltar
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      Italians take Egypt from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                2 armour moved from Greece to Yugoslavia
                2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Kenya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        British roll dice for 1 artillery in Kenya, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Normandy Bordeaux to France
                1 aaGun moved from Southern France to Normandy Bordeaux
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                2 infantry placed in Southern France
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
                Italians collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 27 to 26
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Egypt : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 bomber and 1 fighter
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Greece : 1 flag, 5 infantry
        Yugoslavia : 2 armour

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 31 / 37
        Japanese : 37 / 50
        Americans : 52 / 52
        Chinese : 9 / 14
        British : 26 / 31
        UK_Pacific : 15 / 15
        Italians : 23 / 26
        ANZAC : 8 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    I had to perform a fairly major edit: I missed half my combat moves replaying the turn over and over.  I honored all the dice rolls from the battle in France and convoy raids in the med.

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