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L13 G40 PGMatt (axis) vs Gamer (allies +10) +tech game 2


  • Not only current form, but FINAL form, apparently.

    In Revised (the one where you could pick your tech), you still had to roll a 6 and there were no tokens, so I don’t see how going for rockets G1 was game-breaking.  Bet it hurt when you missed.  How many dice did you guys roll for them?  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 fighter moved from Novgorod to 115 Sea Zone
                1 fighter, 5 infantry and 2 mech_infantrys moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Karelia
                1 armour moved from Belarus to Karelia
                1 armour and 1 mech_infantry moved from Sikang to Yunnan

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys
                    Germans defend with 6 infantry
                    Russians win, taking Karelia from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 infantry and 1 mech_infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Sakha
                1 tactical_bomber moved from 115 Sea Zone to Russia
                1 fighter moved from 115 Sea Zone to Russia
                1 fighter moved from Karelia to Russia
                1 aaGun, 1 artillery and 7 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 aaGun and 5 infantry moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 2 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Japanese buy 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Kwangtung
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 1 :  5/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Queensland
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        AA guns fire in Queensland :  2/6 hits
                        2 tactical_bombers owned by the Japanese lost in Queensland
                        Japanese roll dice for 4 fighters and 1 infantry in Queensland, round 1 :  3/5 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery and 2 infantry in Queensland, round 1 :  0/3 hits
                        1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                        Japanese roll dice for 4 fighters and 1 infantry in Queensland, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
                3 carriers and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 destroyer and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                1 armour and 1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Amur
                2 tactical_bombers moved from Jehol to Hunan
                2 artilleries and 6 infantry moved from Anhwe to Hunan
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                3 fighters moved from Japan to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 bomber moved from 37 Sea Zone to Hunan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 12 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        33 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer and 2 transports
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 transports
        54 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 46
        Russians : 31 / 37
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 26 / 31
        UK_Pacific : 15 / 23
        Italians : 18 / 18
        ANZAC : 8 / 15
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    Well, I didn’t get LRA, but Jets was a very nice dice there.

    I’ll trade that “6” so early in the game for the extra AA hit in Aussie any day!


  • You attacked Australia?  Man, I’ll have to check that out.

    2 techs already, eh?  Neither I nor any of my opponents has hit the elusive LRA yet.  I think I’ve experienced all the others in G40 play so far.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 submarine moved from 101 Sea Zone to 51 Sea Zone
                1 cruiser moved from 101 Sea Zone to 51 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 infantry placed in Central United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter and 2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 tactical_bomber moved from Morocco to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                2 cruisers moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 106 Sea Zone to 89 Sea Zone
                      British take 106 Sea Zone from Germans
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone


  • Need Z97 scramble decision - remember to say which ones
    Will be taking a Sunday afternoon nap now…. May need to ask casualty choices when rolling for it, unless you don’t mind saying in advance

  • 16

    @Gamerman01:

    Need Z97 scramble decision - remember to say which ones
    Will be taking a Sunday afternoon nap now…. May need to ask casualty choices when rolling for it, unless you don’t mind saying in advance

    I’ll scramble 2 German and 1 Italian fighter.  I don’t think I can give OOL without seeing the dice beyond the first 2 hits (BB and DD) My goal would be to save the BB and TR, but I can see a case where I would chance losing the dice on D and take fighters over CAs.

    You attacked Australia?  Man, I’ll have to check that out.

    What would you be checking out if you can tell me without compromising your game?


  • @PGMatt:

    What would you be checking out if you can tell me without compromising your game?

    I just meant that I hadn’t looked at the map yet and was eager to see what you did and how it went.


  • @PGMatt:

    I’ll scramble 2 German and 1 Italian fighter.  I don’t think I can give OOL without seeing the dice beyond the first 2 hits (BB and DD) My goal would be to save the BB and TR, but I can see a case where I would chance losing the dice on D and take fighters over CAs.

    No problem - I rarely give advance OOL’s myself because so many different things can happen.  Some people have no problem with it.

    Rolling dice now


  • Well, I only GOT 2 hits in the first round

    My luck lately……

    CRAPPY


  • Always helps to complain, I always say

    Your return fire was about equally crappy


  • A mere 2 hits a piece in the first round, and then I got a good roll for 4 hits.  Confident you would take max defense here


  • Well, I guess it’s time to eat anyway, so I’ll wait for your choice.

  • 16

    yeah, max defense.  I’ll keep the BB and the Italian fighter.


  • You got an equally nice roll, so I won’t feel guilty, that’s for sure


  • UK wins with 2 CA, dBB remaining
    (All air lost)
    Will finish turn when I finish eating


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - British
                British spend 2 on tech rolls
                UK_Pacific spend 3 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 airfield, 1 armour and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Morocco to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                2 cruisers moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 106 Sea Zone to 89 Sea Zone
                      British take 106 Sea Zone from Germans
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Kweichow
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 89 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    British win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 battleship owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 39
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 aaGuns and 4 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Siam to Shan State
                1 infantry moved from India to Burma
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from Kweichow to India
                1 tactical_bomber moved from Kweichow to India
                1 fighter moved from Kweichow to Yunnan

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 airfield placed in Gibraltar
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

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