Will have to come to this later.
L13 G40 Variance (Allies +8) vs AlexGreat
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I took off the surviving ANZAC fighter, because you could have chosen to keep the tac instead of the carrier on the second round and if you did that the 3 that was rolled would have killed the fighter. Give you benefit of the doubt sunce I took a guess at the OOL.
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ok, no prob.
I thought you’d attack, and then not :)
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Scramble orders for SZ 109, pls.
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scramble 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 1 : 6/7 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 1 : 2/4 hits
2 fighters owned by the British , 1 fighter owned by the French , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 2 submarines
Casualties for French: 1 fighter
Casualties for British: 1 destroyer and 2 fightersNon Combat Move - Germans
8 armour and 11 mech_infantrys moved from Germany to Baltic States
4 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
4 infantry moved from Slovakia Hungary to Romania
1 bomber moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 bomber and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Baltic States
1 fighter moved from Alexandria to Greece
1 tactical_bomber moved from Alexandria to Greece
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to Bulgaria
7 infantry moved from Finland to Karelia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 armour, 1 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Forgot to move fleet in case of good result…and I have been lucky.
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ok scramble
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no, fleet was a non-combat manouver. Or what do you mean? I did scramble your three figs against my air and two subs.
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I am not changing combat manouvers after dice have been rolled :)
(well, there was the occasion in our first game….subs can block DDs…remember that embarassing move of mine?) -
OK I was confused. I opened the same G3 file twice and thought you reposted it. anyway russia coming up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
5 infantry moved from Novgorod to Archangel
1 aaGun, 2 artilleries and 17 infantry moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 18 infantry moved from Bryansk to Ukraine
9 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hopei to Kweichow
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manchuria to French Indo China
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
4 fighters and 4 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Manchuria to Korea
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Kweichow, round 1 : 8/16 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
1 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 48 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Gilbert Islands to Western United States
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United StatesPlace Units - Americans
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter and 9 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Place Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Tunisia to Alexandria
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Kenya
Italians attack with 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 infantry in Kenya, round 1 : 0/2 hits
British roll dice for 1 mech_infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Kenya, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
British roll dice for 1 mech_infantry in Kenya, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits
British roll dice for 1 mech_infantry in Kenya, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 6 : 0/1 hits
British roll dice for 1 mech_infantry in Kenya, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 7 : 1/1 hits
British roll dice for 1 mech_infantry in Kenya, round 7 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Alexandria, round 1 : 2/4 hits
British roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Greece to Romania
1 infantry moved from Algeria to Morocco
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier, 1 submarine and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
Good UK move from you, I think.
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thanks. your Germany move was pretty slick too. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 48 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 cruiser moved from 48 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French