@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to Libya
1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Romania to GreeceCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 : 0/3 hits
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 3 infantry in Trans-Jordan, round 1 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is -5
Casualties for British: 3 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 7 infantry
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 2 armour, 4 infantry and 4 mech_infantrys
Northern Italy : 1 factory_major
Libya : 1 armour
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour
97 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 33 / 33
Japanese : 37 / 48
Americans : 52 / 79
Chinese : 7 / 12
British : 35 / 24
UK_Pacific : 22 / 20
Italians : 14 / 29
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.526
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19British Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
I’m starting to get the feeling that the dice server hates my Italian troops. :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 61 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_InfActivate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia Hungary
8 armour moved from Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
4 infantry moved from Norway to 112 Sea Zone
1 carrier, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Algeria to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Alexandria
1 mech_infantry moved from France to Germany
2 artilleries and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_InfActivate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia Hungary
8 armour moved from Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
4 infantry moved from Norway to 112 Sea Zone
1 carrier, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Algeria to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Alexandria
1 mech_infantry moved from France to Germany
2 artilleries and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Southern Italy to UkraineCombat - Germans
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 113 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
retreated to 113 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Archangel
Battle in Novgorod
Germans attack with 8 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 8 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 5/14 hits
Russians roll dice for 1 armour, 1 artillery, 1 bomber and 7 infantry in Novgorod, round 1 : 3/10 hits
1 bomber owned by the Russians , 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 8 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/11 hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 2/5 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 bomber and 7 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
1 bomber moved from Ukraine to Greece
1 bomber moved from Southern Italy to Western Germany
2 infantry moved from 98 Sea Zone to Alexandria
2 tactical_bombers moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
1 destroyer and 1 submarine placed in 93 Sea Zone
Germans undo move 3.
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Alexandria : 2 fighters, 2 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Slovakia Hungary : 1 armour, 2 artilleries, 21 infantry, 3 mech_infantrys and 3 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 artillery, 1 factory_major, 8 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 7 armour, 1 factory_minor and 1 harbour
113 Sea Zone : 1 destroyer and 1 submarine
109 Sea Zone : 1 flag, 2 submarines
Greece : 2 artilleries, 1 bomber and 2 infantry
127 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 27 / 33
Japanese : 37 / 48
Americans : 52 / 79
Chinese : 7 / 12
British : 35 / 24
UK_Pacific : 22 / 20
Italians : 14 / 29
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.667
Median : 4.000
Variance : 0.255
Standard Deviation : 0.505
Total rolls : 48Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.862
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.278
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18 -
doh! forgot to hit summary
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 mech_infantrys moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Buyant-Uhaa to Kansu
1 fighter moved from Buyant-Uhaa to Shensi
1 tactical_bomber moved from Hopei to Kweichow
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 bomber moved from Hopei to Shensi
1 bomber moved from Hopei to Kweichow
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 mech_infantrys moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Buyant-Uhaa to Kansu
1 fighter moved from Buyant-Uhaa to Shensi
1 tactical_bomber moved from Hopei to Kweichow
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 bomber moved from Hopei to Shensi
1 bomber moved from Hopei to Kweichow
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 battleship moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to 43 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 fighters and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 : 0/1 hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
AA guns fire in Yunnan : 0/3 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 1/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 0/3 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Kweichow to Japan
1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 bomber moved from Shensi to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 aaGun moved from Hopei to AnhwePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 bomber, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 2 mech_infantrys and 2 tactical_bombers
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 fighter and 1 tactical_bomber
Kweichow : 1 flag, 1 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
44 Sea Zone : 1 flag, 1 battleship and 1 transport
43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag, 1 artillery and 1 infantry
56 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 43 / 60
Russians : 36 / 42
Japanese : 53 / 53
Americans : 50 / 79
Chinese : 4 / 12
British : 35 / 24
UK_Pacific : 15 / 20
Italians : 14 / 29
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.870
Median : 4.000
Variance : 0.528
Standard Deviation : 0.727
Total rolls : 54Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.611
Median : 3.500
Variance : 0.229
Standard Deviation : 0.478
Total rolls : 36ANZAC Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.556
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
4 battleships, 1 cruiser and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 carrier and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Hawaiian Islands to 3 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in Soviet Far EastNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 armour placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Shan State to French Indo China
1 armour and 2 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
4 fighters moved from United Kingdom to GibraltarCombat - British
Battle in French Indo China
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Yunnan to India
1 fighter moved from French Indo China to India
1 aaGun moved from Shan State to Burma
2 aaGuns moved from Burma to India
1 aaGun and 1 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,6,4,5,1,5,6,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 aaGun, 1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun, 1 armour and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Greece to Romania
1 armour and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 infantry and 4 mech_infantrys moved from Slovakia Hungary to Romania
3 infantry moved from Alexandria to Tobruk
1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Greece to Romania
1 armour and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 infantry and 4 mech_infantrys moved from Slovakia Hungary to Romania
3 infantry moved from Alexandria to Tobruk
1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Romania, round 1 : 3/7 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 armour, 1 artillery and 4 infantry
Tunisia : 1 flag
Romania : 2 armour and 4 mech_infantrys
Tobruk : 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 1 armour and 3 infantry
95 Sea Zone : 4 submarines
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers and 3 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 42
Japanese : 49 / 53
Americans : 51 / 72
Chinese : 5 / 4
British : 35 / 30
UK_Pacific : 17 / 17
Italians : 16 / 21
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.818
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
3 fighters moved from New South Wales to 56 Sea Zone
3 fighters moved from Shan State to 56 Sea Zone
1 armour moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 6 fighters
Japanese defend with 1 cruiser and 1 destroyer
ANZAC win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
5 fighters moved from 56 Sea Zone to Western Australia
1 aaGun, 1 artillery and 5 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Archangel
3 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to Novgorod
3 armour, 1 carrier and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 bomber moved from Greece to Volgograd
2 infantry moved from Alexandria to 98 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 tactical_bombers moved from Slovakia Hungary to Western Ukraine
1 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery and 8 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 artillery and 1 infantry moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Archangel
3 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to Novgorod
3 armour, 1 carrier and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 bomber moved from Greece to Volgograd
2 infantry moved from Alexandria to 98 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 tactical_bombers moved from Slovakia Hungary to Western Ukraine
1 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery and 8 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - Germans
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Western Ukraine
Germans attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 1 fighter and 8 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 8 infantry in Poland, round 1 : 3/10 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Western Ukraine to Eastern Poland
1 fighter moved from Poland to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Volgograd to RomaniaPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 transport placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
2 infantry and 2 mech_infantrys placed in Western Germany
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 fighter, 2 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Tunisia : 1 artillery and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Romania : 1 bomber
Poland : 1 artillery and 7 infantry
Germany : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 1 infantry
Nenetsia : 1 flag, 3 armour
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 armour
Eastern Poland : 1 armour, 2 artilleries, 1 fighter, 21 infantry, 4 mech_infantrys and 4 tactical_bombers
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 fighter and 4 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag, 1 submarine
Greece : 2 artilleries and 2 infantry
99 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 42
Japanese : 49 / 53
Americans : 51 / 72
Chinese : 5 / 4
British : 35 / 30
UK_Pacific : 17 / 17
Italians : 16 / 21
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.240
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Russians Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 3 PUs;Combat Move - Russians
20 infantry moved from Baltic States to Novgorod
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
1 armour moved from Belarus to Novgorod
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
4 infantry moved from Sakha to Amur
1 infantry moved from Ulaanbaatar to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Central Mongolia
3 infantry moved from Ulaanbaatar to Amur
4 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to NovgorodCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 armour and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 armour and 20 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
1 armour moved from Russia to Urals
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 armour moved from Belarus to Russia
2 aaGuns moved from Belarus to Smolensk
5 infantry moved from Bryansk to Rostov
4 armour moved from Belarus to Rostov
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 41 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subsActivate Technology - Japanese
Japanese activating Super subsPurchase Units - Japanese
Japanese buy 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Urals
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Tsagaan Olom to Central Mongolia
3 mech_infantrys moved from Shantung to Buyant-Uhaa
2 mech_infantrys moved from Manchuria to Korea
3 bombers moved from Japan to Korea
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from Suiyuyan to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Suiyuyan to Szechwan
3 bombers moved from Korea to Buyant-Uhaa
2 tactical_bombers moved from Manchuria to Korea
1 bomber moved from Kiangsu to Szechwan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsu to Yunnan





