Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                4 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 1 :  2/3 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  2/2 hits
                        2 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 bomber owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -10
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 bomber and 1 mech_infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 7 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Southern France to Northern Italy
                1 infantry moved from Bulgaria to Greece
                2 aaGuns moved from Northern Italy to Southern Italy
                4 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 7 infantry
        Algeria : 1 flag, 1 armour
        Tunisia : 1 flag
        Romania : 2 armour, 4 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 2 artilleries and 2 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 36
        Japanese : 37 / 50
        Americans : 52 / 54
        Chinese : 8 / 7
        British : 34 / 33
        UK_Pacific : 22 / 22
        Italians : 15 / 30
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Western Australia to Shan State
                1 aaGun and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 fighter
                EDIT: Adding units owned by ANZAC to Shan State: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 tactical_bomber moved from 88 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 carrier, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from France to Northern Italy
                2 destroyers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                3 tactical_bombers moved from Holland Belgium to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Southern Italy
                8 armour moved from Germany to Poland
                1 armour moved from Germany to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Poland
                4 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Albania to Greece
                2 infantry moved from Albania to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                4 infantry placed in Western Germany
                1 infantry and 3 mech_infantrys placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 1 infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry
        Slovakia Hungary : 2 artilleries and 16 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers
        Romania : 2 infantry
        Poland : 8 armour, 3 infantry and 1 mech_infantry
        Germany : 1 factory_major, 1 infantry and 3 mech_infantrys
        Norway : 4 infantry
        Northern Italy : 2 infantry
        Southern Italy : 2 bombers and 2 fighters
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        95 Sea Zone : 1 cruiser and 1 transport
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 2 artilleries and 2 infantry
        Yugoslavia : 1 flag, 1 armour and 2 infantry
        98 Sea Zone : 2 destroyers and 1 submarine
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 36
        Japanese : 37 / 50
        Americans : 52 / 54
        Chinese : 8 / 7
        British : 34 / 33
        UK_Pacific : 22 / 22
        Italians : 15 / 30
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Central Mongolia to Ulaanbaatar
                2 infantry moved from Central Mongolia to Suiyuyan
                18 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Yakut S.S.R. to Dzavhan
                1 artillery and 9 infantry moved from Bessarabia to Eastern Poland
                4 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                3 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 aaGuns, 1 armour, 10 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                5 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                1 armour and 1 bomber placed in Novgorod

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                4 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                3 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 tactical_bomber moved from Chahar to Ulaanbaatar
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Chahar to Shensi

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                4 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                3 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 tactical_bomber moved from Chahar to Ulaanbaatar
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Chahar to Shensi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Central Mongolia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  4/8 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry; Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 :  4/10 hits
                        Chinese roll dice for 7 infantry in Suiyuyan, round 1 :  3/7 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 1 :  0/1 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 1 :  2/8 hits
                        Chinese roll dice for 5 infantry in Shensi, round 1 :  3/5 hits
                        2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Chahar to Hopei
                1 tactical_bomber moved from Ulaanbaatar to Buyant-Uhaa
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Shensi to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                2 bombers moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 1 tactical_bomber and 4 transports moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 artillery and 2 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 2 armour and 4 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 2 bombers, 2 fighters and 2 tactical_bombers
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 4 transports
        Central Mongolia : 1 flag, 1 artillery and 1 infantry
        6 Sea Zone : 1 carrier and 1 destroyer
        Buyant-Uhaa : 1 flag, 1 fighter and 2 tactical_bombers
        Ulaanbaatar : 1 flag, 3 infantry
        62 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 33
        Japanese : 38 / 48
        Americans : 52 / 54
        Chinese : 6 / 7
        British : 34 / 33
        UK_Pacific : 22 / 22
        Italians : 15 / 30
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 16 times
                4 was rolled 14 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.589
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 73

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.612
            Median : 4.000
            Variance : 0.896
            Standard Deviation : 0.946
            Total rolls : 49

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 21

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 artillery placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 4 damage on 4 factory_majors; Remaining resources: 29 PUs;
                British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from Union of South Africa to Egypt
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 5 infantry moved from Yunnan to Kweichow
                1 fighter moved from India to Kweichow
                1 fighter moved from Shan State to Kweichow
                3 infantry moved from Siam to Shan State
                2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Japanese defend with 2 armour and 4 mech_infantrys
                    British win, taking Kweichow from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 armour and 4 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Kweichow to Shan State
                1 aaGun, 1 armour and 2 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 armour, 1 fighter and 1 mech_infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,3,5,2,5,1,3
                British collect 24 PUs (11 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 bomber, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 1 bomber, 2 infantry and 1 mech_infantry

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Algeria to Libya
                1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Greece

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Algeria to Libya
                1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Greece

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 :  0/3 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 1 :  2/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 artilleries in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 2 artilleries in Trans-Jordan, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
                    British win with no units remaining. Battle score for attacker is -5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 7 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 2 armour, 4 infantry and 4 mech_infantrys
        Northern Italy : 1 factory_major
        Libya : 1 armour
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 33
        Japanese : 37 / 48
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 35 / 24
        UK_Pacific : 22 / 20
        Italians : 14 / 29
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '21 '19 '18 '17 '16

    I’m starting to get the feeling that the dice server hates my Italian troops.  :-(

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
                1 cruiser moved from 61 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                3 mech_infantrys moved from Germany to Slovakia Hungary
                8 armour moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Karelia
                4 infantry moved from Norway to 112 Sea Zone
                1 carrier, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Novgorod
                2 infantry moved from 127 Sea Zone to Novgorod
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Algeria to Alexandria
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Alexandria
                1 mech_infantry moved from France to Germany
                2 artilleries and 1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 bomber moved from Southern Italy to Ukraine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                3 mech_infantrys moved from Germany to Slovakia Hungary
                8 armour moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Karelia
                4 infantry moved from Norway to 112 Sea Zone
                1 carrier, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Novgorod
                2 infantry moved from 127 Sea Zone to Novgorod
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Algeria to Alexandria
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Alexandria
                1 mech_infantry moved from France to Germany
                2 artilleries and 1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 bomber moved from Southern Italy to Ukraine

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 tactical_bomber in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                    retreated to 113 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                Battle in Novgorod
                    Germans attack with 8 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
                        Germans roll dice for 8 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 :  5/14 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 bomber and 7 infantry in Novgorod, round 1 :  3/10 hits
                        1 bomber owned by the Russians , 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 8 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 :  5/11 hits
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 :  2/5 hits
                        3 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Archangel from Russians, taking Novgorod from Russians with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 armour and 4 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 1 bomber and 7 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Southern Italy to Western Germany
                2 infantry moved from 98 Sea Zone to Alexandria
                2 tactical_bombers moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
                1 fighter moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery, 8 infantry and 1 mech_infantry placed in Germany
                1 infantry placed in France
                1 destroyer and 1 submarine placed in 93 Sea Zone
                Germans undo move 3.
                1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Alexandria : 2 fighters, 2 infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Slovakia Hungary : 1 armour, 2 artilleries, 21 infantry, 3 mech_infantrys and 3 tactical_bombers
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 1 artillery, 1 factory_major, 8 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 7 armour, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 destroyer and 1 submarine
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 2 artilleries, 1 bomber and 2 infantry
        127 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 27 / 33
        Japanese : 37 / 48
        Americans : 52 / 79
        Chinese : 7 / 12
        British : 35 / 24
        UK_Pacific : 22 / 20
        Italians : 14 / 29
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.255
            Standard Deviation : 0.505
            Total rolls : 48

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.862
            Median : 4.000
            Variance : 0.821
            Standard Deviation : 0.906
            Total rolls : 29

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

  • '20 '18 '17 '15

    doh!  forgot to hit summary

    Jap 4.tsvg

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 mech_infantrys moved from Shantung to Manchuria
                1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Buyant-Uhaa to Kansu
                1 fighter moved from Buyant-Uhaa to Shensi
                1 tactical_bomber moved from Hopei to Kweichow
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                1 bomber moved from Hopei to Shensi
                1 bomber moved from Hopei to Kweichow
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 battleship moved from 33 Sea Zone to 44 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Kiangsi to 43 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 mech_infantrys moved from Shantung to Manchuria
                1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Buyant-Uhaa to Kansu
                1 fighter moved from Buyant-Uhaa to Shensi
                1 tactical_bomber moved from Hopei to Kweichow
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                1 bomber moved from Hopei to Shensi
                1 bomber moved from Hopei to Kweichow
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 battleship moved from 33 Sea Zone to 44 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Kiangsi to 43 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 fighters and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 :  0/1 hits
                        1 aaGun owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                        AA guns fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  3/6 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the British and 1 aaGun owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  0/3 hits
                        1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Kweichow to Japan
                1 tactical_bomber moved from Buyant-Uhaa to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 tactical_bomber moved from Kansu to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                1 bomber moved from Shensi to Kiangsu
                1 tactical_bomber moved from Kweichow to Kiangsu
                2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                1 aaGun moved from Hopei to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kiangsu : 1 bomber, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 2 mech_infantrys and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 fighter and 1 tactical_bomber
        Kweichow : 1 flag, 1 armour and 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        44 Sea Zone : 1 flag, 1 battleship and 1 transport
        43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag, 1 artillery and 1 infantry
        56 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 36 / 42
        Japanese : 53 / 53
        Americans : 50 / 79
        Chinese : 4 / 12
        British : 35 / 24
        UK_Pacific : 15 / 20
        Italians : 14 / 29
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.870
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.727
            Total rolls : 54

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.611
            Median : 3.500
            Variance : 0.229
            Standard Deviation : 0.478
            Total rolls : 36

    ANZAC Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

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