@Ragnell804 gg, I concede
Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)
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I forgot to capture Sumatra with India, so since it could in no way affect the Italians turn, I hope it’s okey with you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Bulgaria to Turkey
4 armour moved from Albania to Turkey
2 tactical_bombers moved from Southern Italy to Turkey
1 bomber and 3 tactical_bombers moved from Northern Italy to Turkey
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
3 armour and 1 mech_infantry moved from France to Spain
2 fighters and 1 tactical_bomber moved from Western Germany to Spain
4 infantry moved from Bulgaria to Greece
1 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 8 infantry moved from Finland to Sweden
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 bomber moved from Western Germany to SwedenCombat - Germans
Battle in Sweden
Germans attack with 1 artillery, 1 bomber and 10 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 bomber and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 5 armour, 1 bomber and 5 tactical_bombers
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Casualties for Neutral_True: 8 infantry
Battle in Spain
Germans attack with 3 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
1 bomber moved from Sweden to France
2 fighters and 1 tactical_bomber moved from Spain to France
1 bomber moved from Turkey to Southern Italy
5 tactical_bombers moved from Turkey to GreecePlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 factory_minor placed in Romania
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Rostov to Caucasus
5 infantry moved from Russia to Bryansk
18 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to DzavhanNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
2 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 11 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
3 fighters and 3 tactical_bombers moved from Manchuria to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Korea to Central MongoliaCombat - Japanese
Battle in Central Mongolia
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
5 fighters and 4 tactical_bombers moved from Central Mongolia to Chahar
1 aaGun moved from Jehol to Chahar
1 artillery and 3 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
Hey, just noticed i forgot to move 2 German subs. I edited in their NCM. As only Russia has gone and they had no way of effecting anything, i hope that’s okay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaResearch Technology - Americans
Americans spend 20 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Americans buy 1 artillery and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery, 2 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 armour and 1 infantry moved from Southeast Mexico to Central United States
1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 2 infantry
EDIT: Adding units owned by UK_Pacific to Sumatra: 2 infantry
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to Scotland
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 bomber and 1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Malta to Egypt
1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from India to Shan State
1 artillery and 5 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Persia: 3 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Removing units owned by UK_Pacific from Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
3 aaGuns moved from Burma to Shan State
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 armour, 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
2 tactical_bombers placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter and 3 mech_infantrys
Some Units in Sumatra change ownership: 3 infantry
Some Units in 41 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Southern France to Gibraltar
Italians take Gibraltar from British
1 artillery and 1 infantry moved from Southern France to Spain
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Greece to TurkeyCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
British defend with 1 cruiser and 2 destroyers
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Turkey
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Greece to Iraq
Italians take Iraq from Neutral_Axis
3 fighters moved from 98 Sea Zone to Turkey
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Turkey: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
Did a placement change. 3 Inf to southern france instead of italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 armour moved from Turkey to Persia
1 armour moved from Turkey to Saudi Arabia
3 tactical_bombers moved from Greece to Persia
1 bomber moved from Southern Italy to Persia
2 tactical_bombers moved from Greece to Saudi Arabia
4 infantry moved from Greece to Turkey
3 armour and 2 artilleries moved from Spain to Portugal
1 artillery moved from France to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from France to Western Germany
1 armour moved from Romania to GreeceCombat - Germans
Battle in Saudi Arabia
Germans attack with 1 armour and 2 tactical_bombers
Neutral_True defend with 2 infantry
Germans win, taking Saudi Arabia from Neutral_True with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Neutral_True: 2 infantry
Battle in Persia
Germans attack with 2 armour, 1 bomber and 3 tactical_bombers
UK_Pacific defend with 3 infantry
Germans win, taking Persia from UK_Pacific with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber
Casualties for UK_Pacific: 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Portugal
Germans attack with 3 armour and 2 artilleries
Neutral_True defend with 2 infantry
Germans win, taking Portugal from Neutral_True with 3 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Neutral_True: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Saudi Arabia to Iraq
3 tactical_bombers moved from Persia to Iraq
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to France
1 bomber moved from France to Western Germany
1 artillery and 7 infantry moved from Sweden to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Turkey
1 destroyer and 2 submarines placed in 112 Sea Zone
2 infantry and 1 tactical_bomber placed in RomaniaTurn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
5 infantry moved from Bryansk to Ukraine
4 artilleries and 10 infantry moved from Belarus to Baltic States
1 artillery and 7 infantry moved from Novgorod to Baltic States
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Timguska
2 infantry moved from Timguska to NovosibirskNon Combat Move - Russians
2 aaGuns moved from Novgorod to Baltic States
2 aaGuns moved from Bryansk to Rostov
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 armour placed in Volgograd
2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Russians to Rostov: 5 infantry
EDIT: Removing units owned by Russians from Ukraine: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kweichow to Yunnan
5 fighters and 4 tactical_bombers moved from Chahar to Yunnan
2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 13 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 13 infantryNon Combat Move - Japanese
2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
2 infantry moved from French Indo China to 36 Sea Zone
3 carriers, 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Chahar to Hopei
2 artilleries and 5 infantry moved from Hopei to Kweichow
3 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 airfield placed in French Indo China
1 harbour placed in Hainan
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 armour and 1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Non Combat Move - Americans
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
1 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Americans undo move 1.
3 infantry placed in Eastern United States
1 armour and 2 fighters placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 fighter moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
2 artilleries and 2 infantry moved from Alexandria to Egypt
4 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Afghanistan to West India
1 mech_infantry moved from West India to India
3 mech_infantrys moved from Shan State to India
1 tactical_bomber moved from Shan State to French Indo China
1 artillery, 2 fighters and 8 infantry moved from Shan State to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 bombers, 7 fighters and 5 tactical_bombers
1 artillery owned by the British retreated to Shan State
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for British: 8 infantry
Battle in 98 Sea Zone
British attack with 1 battleship
Italians defend with 1 transport
British win, taking 98 Sea Zone from Italians with 1 battleship remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Saudi Arabia
British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Saudi Arabia from Germans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Saudi Arabia to Egypt
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Shan State to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
2 aaGuns moved from Shan State to Burma
3 infantry moved from Mozambique to Tanganyika Territory
3 infantry moved from Angola to Belgian Congo
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Eastern PersiaPlace Units - British
1 carrier and 1 cruiser placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 aaGun and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,4,6,1,1,3,6,2,2,4,3,1,3,3,2,3,4,3,4,1
UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 aaGun and 6 infantry