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G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

  • 2026 23 21 20 19 17 16 15 13

    Luckily, Germany has enough ground forces against Russia now. So this turn they’ll focus on defense and getting Norway back.
    This has been a good game…first time I lost Japan. I have one chance to take it back…if that doesn’t work then Japan will never recover!

  • 20 19 18 17 16

    @captain:

    Luckily, Germany has enough ground forces against Russia now. So this turn they’ll focus on defense and getting Norway back.
    This has been a good game…first time I lost Japan. I have one chance to take it back…if that doesn’t work then Japan will never recover!

    Good luck to you sir!

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Germany to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 armour and 5 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                2 tactical_bombers moved from Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 artillery and 7 infantry moved from Belarus to Bryansk
                3 armour and 3 mech_infantrys moved from Belarus to Bryansk
                1 artillery moved from Belarus to Archangel
                1 armour moved from Novgorod to Archangel
                2 artilleries moved from Belarus to Bryansk
                3 armour moved from Baltic States to Bryansk
                2 tactical_bombers moved from Poland to 112 Sea Zone

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 armour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 armour
                        Germans roll dice for 2 armour, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 1 :  3/10 hits
                        Russians roll dice for 3 armour in Western Ukraine, round 1 :  2/3 hits
                        3 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 armour
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 3 transports
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 112 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer and 3 transports in 112 Sea Zone, round 1 :  0/1 hits
                        3 transports owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer and 3 transports
                Battle in Bryansk
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in Bryansk, round 1 :  7/19 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 artilleries and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 artilleries and 2 infantry moved from Normandy Bordeaux to France
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Bessarabia to Western Ukraine
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 aaGun and 1 infantry moved from Baltic States to Belarus
                2 artilleries and 8 infantry moved from Germany to Poland
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 fighters placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Poland : 2 artilleries and 8 infantry
        Germany : 1 factory_major and 4 infantry
        Denmark : 4 infantry
        Belarus : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 2 artilleries
        Eastern Poland : 1 flag, 1 artillery, 9 infantry and 2 tactical_bombers
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 24 / 31
        Japanese : 57 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Airborne Attack Move - Russians

  • 20 19 18 17 16

    Need Scramble Orders for 113

  • 2026 23 21 20 19 17 16 15 13

    scramble three fighters!

  • 20 19 18 17 16

    @captain:

    scramble three fighters!

    Scrambling!  I knew it was coming, but what else was I going to do with the ships?

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Airborne Attack Move - Russians

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 3 fighters and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Samara
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Russia to Vologda
                3 infantry moved from Siberia to Sakha
                2 aaGuns and 10 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Sakha : 3 infantry
        Amur : 5 infantry
        Kazakhstan : 1 infantry
        Buryatia : 2 aaGuns and 10 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
        Tambov : 1 artillery
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 artillery

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 24 / 24
        Japanese : 56 / 0
        Americans : 58 / 149
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2026 23 21 20 19 17 16 15 13

    ok…Japan’s desperate move. I’m attacking the US fleet with everything in range…do you want to save your fighters or battleship for the last hits?

  • 20 19 18 17 16

    OOL 1 carrier (Damaged), 1 destroyer, 1 carrier1, 2 cruisers, 1 tactical_bomber, 1 fighter, 1 battleship

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Japanese
                3 units repaired.
                1 bomber moved from Philippines to Japan
                3 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery and 1 mech_infantry moved from Shan State to Burma
                2 mech_infantrys moved from Siam to Burma
                2 mech_infantrys moved from Kwangsi to Burma
                2 fighters moved from Kwangsi to Burma
                1 armour and 1 artillery moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 artillery in Samara, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery in Samara, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 5 mech_infantrys
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 5 mech_infantrys in Burma, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 armour, 3 infantry and 1 mech_infantry in Burma, round 1 :  1/5 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 4 mech_infantrys in Burma, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Burma, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 3 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 1 :  8/16 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 120
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                Battle in Japan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Japan, round 1 :  1/2 hits
                        Americans roll dice for 1 armour in Japan, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Japan
                    Japanese win, taking Japan from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Japan to Korea
                3 tactical_bombers moved from 6 Sea Zone to Korea
                3 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Burma to Kwangsi
                2 artilleries moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        Korea : 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
        Kiangsu : 1 factory_minor
        Japan : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 cruiser and 2 transports
        6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 50 / 149
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 5 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    The US fleet got killed in the first round. I thought that would happen since the attacking force was so large…and Japan is back in the game! I was worried that the lone tank would get some hits but it didn’t happen.

  • 2026 23 21 20 19 17 16 15 13

    I f*cked up and activated the Mongolians! I guess China is back now too.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 fighter moved from Queensland to Dutch New Guinea
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from United Kingdom to Norway

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 bombers, 1 fighter and 1 tactical_bomber
        Dutch New Guinea : 1 fighter
        26 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 3 transports
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 3 artilleries and 3 infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        Norway : 1 fighter
        101 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 5 / 6
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 mech_infantrys moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma

  • 20 19 18 17 16

    Need scramble orders for 113 again :D  3 fighters?

  • 2026 23 21 20 19 17 16 15 13

    yeah…let’s do that!

  • 20 19 18 17 16

    @captain:

    I f*cked up and activated the Mongolians! I guess China is back now too.

    I noticed that!  I was like hey!  I can exploit that :D

    I saw that you took out the fleet.  I just hope my purchase was good enough to make a difference.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 mech_infantrys moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Burma
                    British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 mech_infantrys
                        British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 1 :  0/3 hits
                        British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    1 mech_infantry owned by the British retreated to India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Finland
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer, 3 fighters and 1 transport
                        British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 :  3/6 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 :  4/4 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 fighters owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer, 3 fighters and 1 transport
                    Casualties for British: 2 bombers, 2 fighters and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to Finland
                1 tactical_bomber moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 carrier and 2 transports placed in 110 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        Finland : 1 flag, 1 armour, 1 artillery and 1 infantry
        110 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 5 / 5
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.453
            Standard Deviation : 0.673
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.690
            Median : 4.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 20 19 18 17 16

    That was lucky!  I was able to take out 3 fighters, your DD and your AK.  I paid for that luck fighting in Burma though… :-P

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