• Its also a shame its only one colossal territory. Touches like 4 sea zones.
    I never liked that spain touches both the Atlantic and the med. Meaning a naval fleet in the atlantic (allies) could unload and bombard and capture it, while an Axis fleet in the med (Italy) can unload and bombard also.

    Reminds me of revised, how the US would take france, and Germany would load a transport in the med, and bombard with a battlship while unloading at southern france.
    Thats some seriously long range bombardment!


  • @oztea:

    Its also a shame its only one colossal territory. Touches like 4 sea zones.
    I never liked that spain touches both the Atlantic and the med. Meaning a naval fleet in the atlantic (allies) could unload and bombard and capture it, while an Axis fleet in the med (Italy) can unload and bombard also.

    Reminds me of revised, how the US would take france, and Germany would load a transport in the med, and bombard with a battlship while unloading at southern france.
    Thats some seriously long range bombardment!

    Agreed.  You could always houserule it into 2 or three territories.  I for one don’t want to draw on my board though- so maybe use the ‘front’ markers from BOTB?


  • Looking closely, it is worth 4.
    So thats 7 infantry and an artillery to fight.
    Not a pushover……


  • @oztea:

    Looking closely, it is worth 4.
    So thats 7 infantry and an artillery to fight.
    Not a pushover……

    Agreed, I was holding out that both Spain and India are worth 4. Neither of them should be 1 that’s for sure, and it would be very Larry like to have Spain be that high to deter an invasion.

    Edit:
    I would also think that an invasion of Spanish Morocco would activate the 8 Spanish units in Spain, and it also looks like Balearic Islands (I think that’s right name) are playable as well. I can see a Spanish marker between the French ships in sz16.

    There are some new postings of the map in this the link below that will straighten this up. IL has more in the next few posts very cool!

    http://www.axisandallies.org/forums/index.php?topic=29636.msg1095308#msg1095308


  • Thank God (or Larry?). A Quatro for Spain is much more of a deterent and much more fun.


  • @WILD:

    @oztea:

    Looking closely, it is worth 4.
    So thats 7 infantry and an artillery to fight.
    Not a pushover……

    Agreed, I was holding out that both Spain and India are worth 4. Neither of them should be 1 that’s for sure, and it would be very Larry like to have Spain be that high to deter an invasion.

    Edit:
    I would also think that an invasion of Spanish Morocco would activate the 8 Spanish units in Spain, and it also looks like Balearic Islands (I think that’s right name) are playable as well. I can see a Spanish marker between the French ships in sz16.

    There are some new postings of the map in this the link below that will straighten this up. IL has more in the next few posts very cool!

    http://www.axisandallies.org/forums/index.php?topic=29636.msg1095308#msg1095308

    Good to see that Spain isn’t a pushover. Invading Spanish Morocco or the Balearic Islands activates the 8 unit army and it goes immediately to one of the CP (undoubtedly Germany) so

    no one is going to touch Spain, Switzerland on the other hand…

  • Customizer

    @BJCard:

    @oztea:

    Its also a shame its only one colossal territory. Touches like 4 sea zones.
    I never liked that spain touches both the Atlantic and the med. Meaning a naval fleet in the atlantic (allies) could unload and bombard and capture it, while an Axis fleet in the med (Italy) can unload and bombard also.

    Reminds me of revised, how the US would take france, and Germany would load a transport in the med, and bombard with a battlship while unloading at southern france.
    Thats some seriously long range bombardment!

    Agreed.  You could always houserule it into 2 or three territories.  I for one don’t want to draw on my board though- so maybe use the ‘front’ markers from BOTB?

    Sorry, what’s BOTB?


  • Battle of the Bulge, I assume.


  • When a major power’s forces are moved into a minor power’s capital territory (Serbia and Romania are minor powers), one of two events occurs. The Minor power either mobilizes to join the entering forces, or it mobilizes to resist the invasion. The reaction depends on the political relationship between the major and minor powers.

    Mobilizing a minor neutral power, note that I said “neutral” power, is another matter that we might get into at some point. In a nut shell they are mobilized by the alliance that did not invade it. They too mobilize twice as many military units as their IPC value. Except for which power’s units are used and who takes control of the invaded territory, it is pretty much the same as invading a minor aligned power.

    As Larry notes above, it’s only an invasion of the capital territory that causes a minor power to mobilize. So, in a power invades the worthless Balearic Islands or the 1 IPC Spanish Morocco, it looks like Spain will just take it. I assume the same goes for Angola, Belgian Congo, and Portuguese East Africa.

  • Customizer

    Spain on my map:

    Probably give Madrid 2, other mainland tts 1 each.

    The 3 colonies are probably not worth 1 between them (nor is Spanish Guinea).

    Spanish Empire.PNG


  • Would Gibraltar be on your map Flash?


  • @oztea:

    Would Gibraltar be on your map Flash?

    I’m pretty sure that Gilbraltar as it’s known was not established until after WWI. But I could be wrong.

  • Customizer

    Gibraltar was a RN base long before WWI.

    I would have it as a British NB in Southern Spain, not a land tt in its own right (always hated that).

    As long as Spain is neutral or Allied the Allies can use the base. If Spain joins the CPs then that side can use it.

    It depends on making a distinction between naval bases and shipyards; this game does not do that. Hence, there are no NBs in colonies to prevent ships being built there.

    If there were scope for NBs which were not shipbuilding centres, then Gibraltar, Malta, Cyprus, Alexandria, Dublin, Bombay, Cape Town, Scapa Flow and Halifax NS would all be viable candidates, as would Freetown, Aden, Barbados, Bermuda and Kingston were their tts on the map.  Again, it depends if you want to have mines attached to all NBs or not.

    I must say I find it hard to see why they bothered putting the Balearics on the map - will anyone ever bother invading it?

    TheMed.PNG


  • @Flashman:

    I must say I find it hard to see why they bothered putting the Balearics on the map - will anyone ever bother invading it?

    I think the same of Corsica, Sardinia, and Sicily. If they’re not worth anything, why have them on the map? Might house rule them in a 1 IPC each to give Italy a much needed boost and make them worth going for. Although thinks will have to be going pretty well for a CP amphibious force to be loose in the Med.


  • I don’t know, zero IPC territory of Malta in Europe1940 is fairly useful.

  • Customizer

    Planes can’t attack ships in this version, which severely limits the usefulness of small islands.


  • @Flashman:

    Planes can’t attack ships in this version, which severely limits the usefulness of small islands.

    While perhaps historically accurate, I don’t see why you couldn’t try to attack ships near the coast with air.


  • @BJCard:

    @Flashman:

    Planes can’t attack ships in this version, which severely limits the usefulness of small islands.

    While perhaps historically accurate, I don’t see why you couldn’t try to attack ships near the coast with air.

    Planes are constrained by the game mechanics. There is only one movement phase, so the plane lands where it attacks, which is impossible at sea without aircraft carriers or seaplane carriers.


  • @wove100:

    @BJCard:

    @Flashman:

    Planes can’t attack ships in this version, which severely limits the usefulness of small islands.

    While perhaps historically accurate, I don’t see why you couldn’t try to attack ships near the coast with air.

    Planes are constrained by the game mechanics. There is only one movement phase, so the plane lands where it attacks, which is impossible at sea without aircraft carriers or seaplane carriers.

    Agreed, just postulating.


  • Tech: Seaplane Tenders
    Up to two fighters can participate in naval combat as long as one empty transport is present in the sea zone to tender the aircraft.
    Aircraft may launch from transports to participate in attacks.

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