@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea ZoneCombat - British
British creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
retreated to 42 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 bomber and 1 destroyer
Battle in 37 Sea Zone
British attack with 1 battleship
Japanese defend with 1 cruiser and 1 transport
British win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
1 fighter owned by the Japanese could not land and were killedNon Combat Move - British
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 infantry moved from Albania to Greece
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 armour and 1 infantry moved from Albania to Greece
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 1/2 hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 1 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 0/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -8
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 2 fighters
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 2 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Romania : 1 armour
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
93 Sea Zone : 1 flag, 1 cruiser
Bulgaria : 1 flag, 5 infantry
Greece : 1 flag, 1 armour, 2 artilleries and 1 infantry
97 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 67
Russians : 34 / 38
Japanese : 32 / 45
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 27
Italians : 16 / 21
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.328
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 61Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7French Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.514
Median : 4.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Western AustraliaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 carrier
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanCombat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 3 aaGuns, 1 fighter and 1 tactical_bomber
Germans win with no units remaining. Battle score for attacker is 29
Casualties for Germans: 3 aaGuns, 1 fighter and 1 tactical_bomber
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
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Attcking with the Frenchies paid off big! :evil:
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Those were some impressively freaky die rolls.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 5 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French -
Intercept orders for the five fighters in London?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 5 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from FrenchCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/5 hits
Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 2,1 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 13, harbour = 3, airfield = 3
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 3 transports
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in 91 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Gibraltar
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans win, taking Gibraltar from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
2 bombers, 1 fighter and 3 tactical_bombers moved from United Kingdom to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 mech_infantry moved from Southern France to Yugoslavia
6 armour moved from France to Germany
2 artilleries moved from France to Western Germany
3 armour moved from Yugoslavia to Germany
2 artilleries and 4 infantry moved from Yugoslavia to AlbaniaPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
2 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 2 artilleries and 12 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 2 infantry
Poland : 3 infantry
Germany : 9 armour, 1 factory_major and 4 infantry
Holland Belgium : 3 aaGuns, 2 bombers, 1 fighter and 3 tactical_bombers
Albania : 2 artilleries and 4 infantry
Southern Italy : 1 fighter
112 Sea Zone : 1 submarine
93 Sea Zone : 2 destroyers and 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 34 / 38
Japanese : 32 / 45
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 27
Italians : 16 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 6 armour; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 3 infantry moved from Belarus to Eastern Poland
1 artillery and 9 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
10 infantry moved from Novgorod to BelarusNon Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
2 infantry moved from Caucasus to Rostov
1 armour moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
5 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Siberia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Siberia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 : 7/10 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 1 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from Kwangtung to Chahar
1 fighter and 2 tactical_bombers moved from Yunnan to Chahar
1 aaGun moved from Jehol to Chahar
4 infantry moved from Jehol to Chahar
1 artillery and 5 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Soviet Far East to 5 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to Caroline IslandsPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 2 bombers, 3 fighters and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Siam : 2 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 aaGun, 2 fighters, 4 infantry and 2 tactical_bombers
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser and 2 destroyers
6 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 36
Japanese : 40 / 50
Americans : 52 / 53
Chinese : 6 / 15
British : 28 / 35
UK_Pacific : 18 / 27
Italians : 16 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.286
Median : 3.000
Variance : 1.756
Standard Deviation : 1.325
Total rolls : 42Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.290
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 31ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Wake Island
1 fighter moved from Western United States to Hawaiian IslandsNon Combat Move - Americans
1 battleship moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 factory_minors and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 artillery and 7 infantry moved from Burma to Yunnan
1 fighter moved from Java to Siam
3 infantry moved from Shan State to SiamCombat - British
Battle in Siam
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 fighter moved from Siam to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 32 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 aaGun, 1 armour, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 aaGun, 1 armour, 1 fighter and 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
4 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 93 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
4 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 93 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 1 : 2/3 hits
French roll dice for 2 infantry in Algeria, round 1 : 2/2 hits
2 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 bomber owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -10
Casualties for French: 2 infantry
Casualties for Italians: 1 bomber and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 artillery and 7 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 1 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to Greece
2 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 infantry placed in Southern Italy
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 7 infantry
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
Romania : 2 armour, 4 infantry and 1 mech_infantry
Northern Italy : 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 artilleries and 2 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 36
Japanese : 37 / 50
Americans : 52 / 54
Chinese : 8 / 7
British : 34 / 33
UK_Pacific : 22 / 22
Italians : 15 / 30
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 56 Sea Zone to 61 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters moved from Western Australia to Shan State
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 1 fighter
EDIT: Adding units owned by ANZAC to Shan State: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





