Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Thanks for the addresses. We are working out who will play which country this time and will get the game started shortly. Looking forward to it!
BTW, so I am clear, we are playing tripleA version 1_6_1_4 with Global version 3.6.
Is that correct?
Thanks for the addresses. We are working out who will play which country this time and will get the game started shortly. Looking forward to it!
BTW, so I am clear, we are playing tripleA version 1_6_1_4 with Global version 3.6.
Is that correct?
Good call, I need to download all of the newest versions.
that’s what i have but i don’t know if that is the latest.
tripleA version 1_6_1_4 with Global version 3.6. is the latest released versions.
Thanks allweneedislove!
somebody take Germany or i will, dying to try that G1 Leningrad attack, we don’t need an adjudicated game here.
Atlanta axis take the allies??? :-P
Sorry guys, Wheat and I have not been able to get together. Regardless, I will be posting G1 here today.
And I really like that G1 Leningrad attack! :-P
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
Scramble orders in z110 and z111, please.
no scramble in 111
scramble 3 to 110 - BB1, Fr CA, UK CA, Fr Ftg, ftg, ftg, BB
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
French win with 1 armour and 1 fighter remaining. Battle score for attacker is -34
Casualties for Germans: 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Greater Southern Germany
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 3 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
1 armour owned by the Germans retreated to Northern Italy
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Germans
1 fighter could not land in Southern France and was removed
1 tactical_bomber could not land in Yugoslavia and was removed
2 bombers, 1 fighter and 1 tactical_bomber could not land in 110 Sea Zone and were removed
2 fighters and 2 tactical_bombers could not land in 111 Sea Zone and were removed
Turn Complete - Germans
Germans collect 30 PUs; end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUs
All, we concede the match. Zero hits from the Germans in France on round 1 did us in…. Amazingly bad dice.
Would have been a fun game. Sorry to end it so short.
Sorry Wheat, this has happened twice to us in this tournament! Crazy dice.
you can win after failing to take france! tough, but doable… :wink:
Appreciate the confidence. We have lost the France fight twice in this tournament… not sure what the odds of that are, but pretty slim. Seriously, ZERO hits round 1 for the Germans. Bad, bad, bad.
If Wheat wants to carry on, then I can edit back all the NCM and other things I did not do as I just thought we were done and we will play on.
I’ll let Wheat decide.
actually you guys were in great shape in your first loss until you have up berlin! :|
holy smokes! south france crushed you too - UGLY, even more ugly that I’M used to, and that BAAAAAAD.
guess atlanta axis just got some makeup dice from their cow beating.
Yep… did well in the naval battle, if had just got decent odds on the land battles, would have been a plus for the Axis… oh well.
Life is hard, then you get diced! :-o
Good luck in the next round! Hope you don’t have to wait too long.
are you actually conceding? if your partner ok’s it, i’ll report it otherwise he needs to go back and edit your turn and land your planes and place your units.
rgp44
In the last game where this happened, our opponents gave us a chance to take Egypt on I1 (after the UK built an mIC there on UK1 :-o) … that made a huge difference, and I highly doubt that would happen again.
Still, out of respect for our last opponents, we should play out a couple turns and see if anything significant shakes out our way.