L13 G40 Last Jack (axis) vs Cow (allies +6)


  • I had some trouble that time. I could not move a bomber during the noncombat phase so I had to use the edit mode, and I pressed done instead of posting to the forum. I hope this is OK.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                2 aaGuns and 16 infantry moved from Buryatia to Amur
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Buryatia
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                3 artilleries moved from Novgorod to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Caucasus
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Amur : 2 aaGuns and 16 infantry
        Buryatia : 1 infantry
        Belarus : 4 aaGuns, 5 artilleries and 14 infantry
        Bryansk : 1 armour, 4 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 9 infantry
        Volgograd : 1 factory_minor
        Turkmenistan : 1 armour
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 2 infantry and 1 mech_infantry
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 21 / 21
        Italians : 11 / 26
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Siam to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Hopei
                2 artilleries and 6 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber moved from Kwangsi to 38 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 infantry moved from Manchuria to Korea
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Korea
                4 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 bomber moved from 38 Sea Zone to Kwangsi
                1 fighter moved from 38 Sea Zone to Siam
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 fighter moved from 43 Sea Zone to Kwangsi
                2 tactical_bombers moved from Shan State to Siam
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Jehol to Shantung
                1 artillery moved from Jehol to Shantung
                1 aaGun moved from Jehol to Anhwe
                5 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                2 mech_infantrys placed in Kiangsu
                1 carrier and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • I have no idea what I was doing that turn. Just wanted to attack a bunch of stuff.

  • TripleA

    That is my secret to winning with Japan.

  • TripleA

    I am a little surprised you did not prioritize the islands. I would recommend taking borneo, phil, and malaya.

  • TripleA

    Not sure if USA can land on russian soil… Russia still neutral with germany/italy… but I am thinking of coming in hot in the pacific

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese

  • TripleA

    Kamikaze targets needed.

  • TripleA

    I am just going to assume I am not supposed to be able to land on Amur… so I will just send 2 air because I have a carrier for that.


  • Darn it. I did not realize all those US boats could reach Japan.


  • Oh well. lets 4 kamikaze at the battleship and 1 at each cruiser

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,4,5,6
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 carrier, 2 destroyers and 3 transports
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 1 :  2/7 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 2 destroyers and 3 transports in 6 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 1 transport owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 carrier, 2 destroyers and 3 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Wake Island to Midway
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield and 2 fighters
        26 Sea Zone : 2 transports
        25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 destroyers
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 39 / 39
        Americans : 54 / 79
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 17 / 21
        Italians : 11 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 :  1/8 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 12 infantry
        Suiyuyan : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 37 / 39
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 17 / 21
        Italians : 11 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 bomber moved from French Equatorial Africa to Ethiopia
                1 fighter moved from Nigeria to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Ethiopia, round 1 :  2/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                2 mech_infantrys moved from India to Yunnan
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,2,4,5,3,4,3,6,5,4
                UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 3 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 fighter
        Ethiopia : 1 flag, 1 artillery
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        106 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 36 / 39
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 31 / 38
        UK_Pacific : 18 / 13
        Italians : 10 / 26
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Learned a couple of valuable lessons that time.

    1. be aware of naval bases

    2. kamikazes are very unreliable

  • TripleA

    yes and yes. Kamis are still scary to attack into, but not something reliable for japan.

  • TripleA

    You will get my naval on the counter attack. All those transports lost before island hopping is brutal.


  • If I had not declared war on the US and just declared war on the UK and Anzac that turn could the US still attack me then?

  • TripleA

    Yes. USA does get to go to war if you war with anzac and uk. (The reason you get the option to declare war on them separately is because USA can put destroyers to block you and you may sail right through them instead).

    The reason I attacked that fleet was because of the transports.

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