The Axis Suprise Attack The Allies Tcnance +6

  • 2007 AAR League

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  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 armour moved from Kiangsu to Hopei
                1 armour moved from Shantung to Hopei
                1 bomber moved from Amur to Chahar
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Urals to Timguska
                1 artillery moved from Novosibirsk to Timguska


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 armour moved from Kiangsu to Hopei
                1 armour moved from Shantung to Hopei
                1 bomber moved from Amur to Chahar
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Urals to Timguska
                1 artillery moved from Novosibirsk to Timguska

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Timguska
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 3 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 4 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Timguska
                    Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Kiangsu
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                Japanese collect 36 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.314
            Standard Deviation : 1.146
            Total rolls : 36

    Null / Other
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 9 infantry
                    Germans defend with 2 artilleries and 4 infantry
                        Americans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 1 :  1/10 hits
                        Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 2 :  5/9 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 :  0/5 hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 1 :  0/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 :  0/4 hits
                        Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 :  3/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  3/4 hits
                        2 infantry owned by the Germans , 3 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 fighter in Southern France, round 5 :  1/2 hits
                        Germans roll dice for 1 armour in Southern France, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Germans lost in Southern France
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 submarines

    Non Combat Move - Americans
                1 fighter moved from Southern France to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 103 Sea Zone
                8 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                10 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                10 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Libya to Tobruk
                4 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                7 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 103 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                1 submarine moved from 16 Sea Zone to 5 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Morocco to Algeria
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour and 2 artilleries placed in Normandy Bordeaux
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                10 infantry placed in Eastern United States
                1 bomber and 4 infantry placed in Western United States
                Americans undo move 5.
                2 infantry placed in Central United States
                1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Northern Territory : 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 4 infantry
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        16 Sea Zone : 2 submarines
        7 Sea Zone : 1 destroyer
        3 Sea Zone : 1 destroyer and 1 transport
        5 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 6 infantry
        Morocco : 1 flag, 1 aaGun and 5 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Algeria : 1 flag, 4 infantry
        Tunisia : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 8 infantry
        Tobruk : 1 flag, 1 artillery and 5 infantry
        Libya : 1 flag
        119 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 7 transports
        110 Sea Zone : 1 destroyer and 5 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 22 / 23
        Japanese : 36 / 37
        Americans : 67 / 92
        Chinese : 11 / 19
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.507
            Median : 4.000
            Variance : 0.379
            Standard Deviation : 0.615
            Total rolls : 67

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                4 infantry moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                3 infantry moved from Jehol to Chahar

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                4 infantry moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                3 infantry moved from Jehol to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Chahar, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 1 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  0/2 hits
                        Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsi : 1 flag, 3 artilleries and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 22 / 23
        Japanese : 28 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 18 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 27 times
            Average roll : 3.566
            Median : 3.000
            Variance : 1.134
            Standard Deviation : 1.065
            Total rolls : 113

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.792
            Median : 3.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Northwest Persia to Trans-Jordan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Northwest Persia to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 1 :  0/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 1 :  2/2 hits
                        2 mech_infantrys owned by the British lost in Trans-Jordan
                    retreated to Trans-Jordan
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                2 infantry moved from Eastern Persia to Persia
                4 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Iraq
                4 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Hunan to Kiangsi
                1 aaGun moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                3 infantry and 1 mech_infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Kiangsi : 1 aaGun and 2 infantry
        Yunnan : 1 mech_infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 fighter
        Celebes : 1 infantry
        Belgian Congo : 1 artillery and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Normandy Bordeaux : 1 aaGun and 4 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 4 mech_infantrys
        Northwest Persia : 2 mech_infantrys
        Persia : 1 flag, 2 infantry
        91 Sea Zone : 1 fighter
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 22 / 23
        Japanese : 28 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 31 / 31
        UK_Pacific : 23 / 0
        Italians : 19 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 29 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.483
            Standard Deviation : 1.218
            Total rolls : 119

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    British Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.792
            Median : 3.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Place Units - UK_Pacific
                4 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 4 infantry and 4 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 22 / 23
        Japanese : 28 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 31 / 31
        UK_Pacific : 23 / 28
        Italians : 19 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 29 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.483
            Standard Deviation : 1.218
            Total rolls : 119

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    British Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.792
            Median : 3.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to France
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Gold Coast to French West Africa
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Southern Italy to Tobruk
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 armour moved from Northern Italy to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to France
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Gold Coast to French West Africa
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Southern Italy to Tobruk
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 5 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 1 :  2/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tobruk, round 1 :  2/5 hits
                        Americans roll dice for 1 artillery and 5 infantry in Tobruk, round 1 :  1/6 hits
                        4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Tobruk
                    Italians win, taking Tobruk from Americans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 5 infantry
                Battle in Southern France
                    Italians attack with 3 armour
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 armour in Southern France, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 aaGun moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from Kwangsi to Kiangsi
                1 fighter moved from New Guinea to Philippines

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 2 infantry
        Kiangsi : 1 armour and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 fighter
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        17 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 22 / 23
        Japanese : 27 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 26 / 31
        UK_Pacific : 23 / 28
        Italians : 24 / 34
        ANZAC : 15 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 22 / 23
        Japanese : 27 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 26 / 31
        UK_Pacific : 23 / 28
        Italians : 24 / 34
        ANZAC : 15 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Baltic States to Belarus
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 6 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                2 armour moved from Western Germany to Holland Belgium
                2 fighters moved from Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 armour moved from Germany to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Baltic States to Belarus
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 6 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                2 armour moved from Western Germany to Holland Belgium
                2 fighters moved from Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 armour moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 1 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 4 armour, 2 artilleries, 2 fighters and 10 infantry
                    Americans defend with 1 artillery and 8 infantry
                        Germans roll dice for 4 armour, 2 artilleries, 2 fighters and 10 infantry in Holland Belgium, round 1 :  5/18 hits
                        Americans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 1 :  3/9 hits
                        3 infantry owned by the Germans and 5 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 4 armour, 2 artilleries, 2 fighters and 7 infantry in Holland Belgium, round 2 :  4/15 hits
                        Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  2/4 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 1 artillery and 8 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Germany
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Denmark
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 armour, 3 artilleries and 4 infantry placed in Western Germany
                1 armour and 2 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.593
            Median : 4.000
            Variance : 0.362
            Standard Deviation : 0.602
            Total rolls : 59

    Germans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.293
            Standard Deviation : 0.541
            Total rolls : 42

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.917
            Standard Deviation : 1.384
            Total rolls : 13

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :16

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese

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