The Axis Suprise Attack The Allies Tcnance +6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC


  • Anzac is up
    No more bad dice days for me….I feel lucky
    It does look like Germany is in for a tough time of it
    S.A.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer moved from 34 Sea Zone to 18 Sea Zone
                1 destroyer moved from 34 Sea Zone to 17 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from New South Wales to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 armour and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 fighter
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 23 / 24
        Japanese : 32 / 40
        Americans : 70 / 95
        Chinese : 14 / 19
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :14

    Combat Move - French

    Airborne Attack Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :14

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 23 / 24
        Japanese : 32 / 40
        Americans : 70 / 95
        Chinese : 14 / 19
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Denmark
                1 armour and 2 infantry moved from France to Southern France
                1 fighter moved from France to Southern France
                1 fighter moved from France to Holland Belgium
                1 infantry moved from Western Germany to France
                1 artillery moved from France to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Denmark
                1 armour and 2 infantry moved from France to Southern France
                1 fighter moved from France to Southern France
                1 fighter moved from France to Holland Belgium
                1 infantry moved from Western Germany to France
                1 artillery moved from France to Southern France

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 1 fighter and 7 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Holland Belgium, round 1 :  1/10 hits
                        Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Holland Belgium, round 2 :  2/8 hits
                        Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Holland Belgium, round 3 :  4/7 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 1 :  1/5 hits
                        Americans roll dice for 1 artillery in Southern France, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 armour in Baltic States, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 infantry moved from Poland to Germany
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Holland Belgium to Germany
                1 fighter moved from Southern France to Germany
                1 armour moved from France to Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.229
            Standard Deviation : 0.479
            Total rolls : 49

    Germans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.361
            Standard Deviation : 0.601
            Total rolls : 37

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Ukraine to Belarus
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Nenetsia to Vologda

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Ukraine to Belarus
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Nenetsia to Vologda

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Ukraine to Belarus
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Nenetsia to Vologda

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery in Vologda, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 aaGun moved from Samara to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Belarus : 1 armour and 1 mech_infantry
        Bryansk : 1 artillery and 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 6 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery
        Vologda : 2 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 23 / 23
        Japanese : 32 / 40
        Americans : 64 / 95
        Chinese : 14 / 19
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.086
            Standard Deviation : 1.042
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.593
            Median : 4.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27

  • 2007 AAR League

    bump


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 armour moved from Kiangsu to Hopei
                1 armour moved from Shantung to Hopei
                1 bomber moved from Amur to Chahar
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Urals to Timguska
                1 artillery moved from Novosibirsk to Timguska


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 armour moved from Kiangsu to Hopei
                1 armour moved from Shantung to Hopei
                1 bomber moved from Amur to Chahar
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Urals to Timguska
                1 artillery moved from Novosibirsk to Timguska

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Timguska
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 3 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 4 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Timguska
                    Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Kiangsu
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                Japanese collect 36 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.314
            Standard Deviation : 1.146
            Total rolls : 36

    Null / Other
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 19 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 9 infantry
                    Germans defend with 2 artilleries and 4 infantry
                        Americans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 1 :  1/10 hits
                        Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 2 :  5/9 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 :  0/5 hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 1 :  0/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 :  0/4 hits
                        Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 :  3/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  3/4 hits
                        2 infantry owned by the Germans , 3 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 fighter in Southern France, round 5 :  1/2 hits
                        Germans roll dice for 1 armour in Southern France, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Germans lost in Southern France
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 submarines

    Non Combat Move - Americans
                1 fighter moved from Southern France to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 103 Sea Zone
                8 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                10 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                10 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Libya to Tobruk
                4 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                7 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 103 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 23 Sea Zone to 18 Sea Zone
                1 submarine moved from 16 Sea Zone to 5 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Morocco to Algeria
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour and 2 artilleries placed in Normandy Bordeaux
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                10 infantry placed in Eastern United States
                1 bomber and 4 infantry placed in Western United States
                Americans undo move 5.
                2 infantry placed in Central United States
                1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Northern Territory : 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 4 infantry
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        16 Sea Zone : 2 submarines
        7 Sea Zone : 1 destroyer
        3 Sea Zone : 1 destroyer and 1 transport
        5 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 6 infantry
        Morocco : 1 flag, 1 aaGun and 5 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Algeria : 1 flag, 4 infantry
        Tunisia : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 8 infantry
        Tobruk : 1 flag, 1 artillery and 5 infantry
        Libya : 1 flag
        119 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 7 transports
        110 Sea Zone : 1 destroyer and 5 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 22 / 23
        Japanese : 36 / 37
        Americans : 67 / 92
        Chinese : 11 / 19
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.507
            Median : 4.000
            Variance : 0.379
            Standard Deviation : 0.615
            Total rolls : 67

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                4 infantry moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                3 infantry moved from Jehol to Chahar

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                4 infantry moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                3 infantry moved from Jehol to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Chahar, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 1 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  0/2 hits
                        Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsi : 1 flag, 3 artilleries and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 22 / 23
        Japanese : 28 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 27 / 28
        UK_Pacific : 23 / 28
        Italians : 20 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 18 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 27 times
            Average roll : 3.566
            Median : 3.000
            Variance : 1.134
            Standard Deviation : 1.065
            Total rolls : 113

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.792
            Median : 3.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Northwest Persia to Trans-Jordan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :15

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Northwest Persia to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 1 :  0/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 1 :  2/2 hits
                        2 mech_infantrys owned by the British lost in Trans-Jordan
                    retreated to Trans-Jordan
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                2 infantry moved from Eastern Persia to Persia
                4 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Iraq
                4 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Hunan to Kiangsi
                1 aaGun moved from Hunan to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                3 infantry and 1 mech_infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Kiangsi : 1 aaGun and 2 infantry
        Yunnan : 1 mech_infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 fighter
        Celebes : 1 infantry
        Belgian Congo : 1 artillery and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Normandy Bordeaux : 1 aaGun and 4 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 4 mech_infantrys
        Northwest Persia : 2 mech_infantrys
        Persia : 1 flag, 2 infantry
        91 Sea Zone : 1 fighter
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 22 / 23
        Japanese : 28 / 37
        Americans : 67 / 92
        Chinese : 19 / 24
        British : 31 / 31
        UK_Pacific : 23 / 0
        Italians : 19 / 26
        ANZAC : 14 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 29 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.483
            Standard Deviation : 1.218
            Total rolls : 119

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

    British Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.792
            Median : 3.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

Suggested Topics

  • 16
  • 56
  • 170
  • 364
  • 260
  • 236
  • 4.1k
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.4k

Topics

1.8m

Posts